Player Matchup

Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EKPOESJOUDOOD
Ah Muzen Cab
Level 97
God Stats
7W - 6L
1,322 SR
Queue Stats
232W - 217L
1,406 Elo+
Solo
Anhur
Anhur
K0sma
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,386 Elo+
Party 2
Pele
Pele
La_nikola00
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
feddoul
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,308 Elo+
Solo
Team Averages
Level 75
1,464 SR
1,420 Elo+

VS

Team Averages
Level 95
1,377 SR
1,381 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Bioxicm
Pele
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 85L
1,205 Elo+
Party 1
Sylvanus
Sylvanus
JudasKilla
Sylvanus
Level 100
God Stats
3W - 1L
1,246 SR
Queue Stats
242W - 239L
1,437 Elo+
Party 1
Chronos
Chronos
Town26leY
Chronos
Level 114
God Stats
2W - 2L
1,343 SR
Queue Stats
64W - 70L
1,332 Elo+
Party 3
Raijin
Raijin
haydarmahmut
Raijin
Level 127
God Stats
2W - 2L
1,298 SR
Queue Stats
156W - 184L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 4 / 8
8,448
845
8,985
10,719
5,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
EKPOESJOUDOOD
Ah Muzen Cab
15
4 / 5 / 5
8,723
872
16,515
10,451
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
K0sma
Anhur
16
4 / 5 / 6
9,076
908
12,187
10,775
4,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 4 / 0
6,009
601
1,898
4,293
1,332
Heavy Mace

Heavy Mace

+30
Physical Power

Terra
feddoul
Terra
14
0 / 5 / 11
8,188
819
5,228
21,540
15,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
4 / 2 / 15
9,224
922
11,472
12,975
20,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
Bioxicm
Pele
16
6 / 4 / 12
9,598
960
12,464
11,026
4,073
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
JudasKilla
Sylvanus
14
2 / 2 / 17
9,211
921
6,358
15,342
19,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Town26leY
Chronos
14
3 / 3 / 11
8,729
873
9,526
8,477
2,792
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
17
8 / 2 / 13
9,872
987
10,852
10,314
4,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
12
Kills
23
23
Deaths
13
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
4
8
2
W
Cabrakan
 
Cabrakan
4
2
15
5.75
W
Pele
Bioxicm
Pele
6
4
12
3
L
Ah Muzen Cab
EKPOESJOUDOOD
Ah Muzen Cab
4
5
5
1.3
W
Sylvanus
JudasKilla
Sylvanus
2
2
17
5.25
L
Anhur
K0sma
Anhur
4
5
6
1.4
L
0
4
0
0
W
Chronos
Town26leY
Chronos
3
3
11
2.83
L
Terra
feddoul
Terra
0
5
11
1.1
W
Raijin
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,813
Damage
50,672
57,778
Taken
58,134
30,697
Mitigated
52,249
21,052
Healing
31,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,985
3,827
790
2,718
10,719
5,243
783
7,516
2,890
0
12,249
W
Cabrakan
 
Cabrakan
11,472
1,150
2,113
3,150
12,975
20,602
426
1,383
11,592
17,380
0
W
Pele
Bioxicm
Pele
12,464
3,012
2,349
2,238
11,026
4,073
1,246
1,260
9,766
0
26,265
L
Ah Muzen Cab
EKPOESJOUDOOD
Ah Muzen Cab
16,515
5,808
769
2,830
10,451
4,213
708
7,698
2,635
0
34,021
W
Sylvanus
JudasKilla
Sylvanus
6,358
1,634
9,509
6,873
15,342
19,996
552
955
14,387
9,598
0
L
Anhur
K0sma
Anhur
12,187
6,003
1,016
1,339
10,775
4,399
425
6,806
3,800
0
28,263
L
1,898
352
0
188
4,293
1,332
0
3,176
990
0
3,278
W
Chronos
Town26leY
Chronos
9,526
3,616
268
1,932
8,477
2,792
1,541
540
7,937
18,177
0
L
Terra
feddoul
Terra
5,228
901
3,266
8,136
21,540
15,510
14
11,936
9,255
10,916
0
W
Raijin
10,852
825
1,120
1,622
10,314
4,786
915
1,090
9,224
34,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
46,634
102
Minions Killed
136
0
Camps Cleared
0
838,390
Distance Traveled
927,393
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,448
845
7
1
0
235,222
1
W
Cabrakan
9,224
922
10
1
0
205,285
1
W
Pele
9,598
960
41
4
0
204,836
1
L
Ah Muzen Cab
8,723
872
46
5
0
185,398
0
W
Sylvanus
9,211
921
14
1
0
171,795
0
L
Anhur
9,076
908
33
3
0
160,288
0
L
Pele
6,009
601
2
0
0
70,459
0
W
Chronos
8,729
873
22
2
0
170,339
0
L
Terra
8,188
819
14
1
0
187,023
0
W
Raijin
9,872
987
49
5
0
175,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role