Player Matchup

Hera
Hera
IdolFan
Hera
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,610 Elo+
Solo
Cliodhna
Cliodhna
WorthTheirHoles
Cliodhna
Level 26
God Stats
45W - 45L
1,478 SR
Queue Stats
63W - 63L
1,428 Elo+
Solo
Chaac
Chaac
Zarkunin
Chaac
Level 24
God Stats
1W - 0L
1,333 SR
Queue Stats
54W - 65L
1,451 Elo+
Solo
Cthulhu
Cthulhu
kidomaro
Cthulhu
Level 22
God Stats
6W - 2L
1,563 SR
Queue Stats
13W - 9L
1,498 Elo+
Solo
Anhur
Anhur
speebs
Anhur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 30L
1,500 Elo+
Solo
Team Averages
Level 22
1,475 SR
1,497 Elo+

VS

Team Averages
Level 21
1,389 SR
1,499 Elo+
Nox
Nox
AiCalyko
Nox
Level 16
God Stats
3W - 4L
1,497 SR
Queue Stats
24W - 21L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Luxiny
Danzaburou
Level 18
God Stats
101W - 83L
1,544 SR
Queue Stats
211W - 185L
1,512 Elo+
Solo
Loki
Loki
MildHades35
Loki
Level 15
God Stats
1W - 1L
1,338 SR
Queue Stats
18W - 17L
1,487 Elo+
Solo
Ullr
Ullr
Mysketsz
Ullr
Level 28
God Stats
0W - 3L
1,172 SR
Queue Stats
120W - 141L
1,427 Elo+
Solo
Thor
Thor
fumachats
Thor
Level 27
God Stats
0W - 3L
1,392 SR
Queue Stats
52W - 46L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
IdolFan
Hera
9
3 / 3 / 1
5,715
572
2,665
4,760
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
10
4 / 0 / 4
6,165
617
4,363
4,398
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Zarkunin
Chaac
11
4 / 0 / 0
6,369
637
2,425
3,453
2,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
kidomaro
Cthulhu
7
1 / 0 / 1
4,533
453
2,266
3,541
1,821
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
speebs
Anhur
8
1 / 3 / 2
5,088
509
1,020
5,015
960
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,583
458
2,529
3,208
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Luxiny
Danzaburou
8
1 / 0 / 2
5,052
505
3,213
2,720
835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 1
4,576
458
2,466
5,561
1,248
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
8
0 / 4 / 2
4,956
496
1,848
5,965
1,458
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
9
4 / 2 / 0
5,701
570
1,341
5,165
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
6
6
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Hera
IdolFan
Hera
3
3
1
1.17
L
Danzaburou
Luxiny
Danzaburou
1
0
2
2
L
0
5
1
0.1
L
Ullr
0
4
2
0.25
W
Cliodhna
4
0
4
6
W
Chaac
Zarkunin
Chaac
4
0
0
4
L
Thor
4
2
0
2
W
Cthulhu
kidomaro
Cthulhu
1
0
1
1.5
W
Anhur
speebs
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,739
Damage
11,397
21,167
Taken
22,619
8,069
Mitigated
6,605
6,322
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,529
223
0
470
3,208
1,310
0
1,209
1,999
10,949
0
W
Hera
IdolFan
Hera
2,665
754
0
967
4,760
1,150
409
187
4,573
20,132
0
L
Danzaburou
Luxiny
Danzaburou
3,213
1,114
0
1,145
2,720
835
0
869
1,851
0
24,124
L
2,466
721
0
250
5,561
1,248
0
288
5,246
0
16,099
L
Ullr
1,848
921
0
490
5,965
1,458
549
1,168
4,637
0
19,556
W
Cliodhna
4,363
185
0
1,608
4,398
1,623
171
243
4,155
0
33,160
W
Chaac
Zarkunin
Chaac
2,425
496
0
1,962
3,453
2,515
0
0
3,453
8,028
20,455
L
Thor
1,341
200
0
1,246
5,165
1,754
0
1,278
3,781
0
27,074
W
Cthulhu
kidomaro
Cthulhu
2,266
10
87
603
3,541
1,821
363
1,345
2,196
10,433
0
W
Anhur
speebs
Anhur
1,020
650
0
1,095
5,015
960
855
754
4,261
0
22,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
24,868
248
Minions Killed
206
0
Camps Cleared
0
956,108
Distance Traveled
936,341
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,583
458
21
2
0
186,401
1
W
Hera
5,715
572
38
4
0
187,187
4
L
Danzaburou
5,052
505
47
5
0
177,712
0
L
Loki
4,576
458
35
4
0
197,061
0
L
Ullr
4,956
496
42
4
0
179,095
2
W
Cliodhna
6,165
617
68
7
0
217,664
2
W
Chaac
6,369
637
70
7
0
165,279
3
L
Thor
5,701
570
61
6
0
196,072
4
W
Cthulhu
4,533
453
13
1
0
218,301
2
W
Anhur
5,088
509
59
6
0
167,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role