Player Matchup

Ymir
Ymir
Braden_Beater
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
HydraProcs
Ullr
Level 13
God Stats
19W - 13L
1,560 SR
Queue Stats
30W - 28L
1,521 Elo+
Solo
Neith
Neith
JaChrispy5
Neith
Level 29
God Stats
17W - 10L
1,663 SR
Queue Stats
98W - 95L
1,452 Elo+
Solo
Susano
Susano
justcallmenoob14
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,462 Elo+
Solo
Ra
Ra
predators_uncle
Ra
Level 29
God Stats
1W - 5L
1,169 SR
Queue Stats
46W - 51L
1,565 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,500 Elo+

VS

Team Averages
Level 14
1,500 SR
1,567 Elo+
Zeus
Zeus
Abyss_Serpent
Zeus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,441 Elo+
Party 2
Xing Tian
Xing Tian
Ikickpuppys88
Xing Tian
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,768 Elo+
Party 1
Bakasura
Bakasura
LOSTBOY1515
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,441 Elo+
Party 2
Artemis
Artemis
TwinHurdle41120
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,768 Elo+
Party 1
Anubis
Anubis
bluehouse622
Anubis
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 28L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 4 / 0
3,904
434
1,602
5,367
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 0
6,232
692
3,103
6,078
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
7
1 / 4 / 1
4,744
527
2,595
5,278
1,471
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 2 / 1
5,719
635
1,766
5,740
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 2
5,181
576
2,480
4,733
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,509
612
3,613
3,605
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Ikickpuppys88
Xing Tian
9
2 / 1 / 6
5,386
598
2,608
6,029
5,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
LOSTBOY1515
Bakasura
12
4 / 0 / 1
6,321
702
3,802
6,379
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
6 / 2 / 1
5,643
627
4,325
3,943
1,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
9
1 / 3 / 1
5,296
588
2,887
5,363
2,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
14
14
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
1
4
0
0.25
L
2
1
0
2
W
Xing Tian
Ikickpuppys88
Xing Tian
2
1
6
5
L
Neith
1
4
1
0.38
W
Bakasura
LOSTBOY1515
Bakasura
4
0
1
4.5
W
6
2
1
3.25
W
Anubis
1
3
1
0.5
L
3
2
1
1.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,546
Damage
17,235
27,196
Taken
25,319
9,222
Mitigated
11,767
9,352
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,613
410
0
845
3,605
1,161
0
0
3,605
25,405
0
L
1,602
532
0
542
5,367
3,143
0
827
4,540
4,320
0
L
3,103
1,130
0
3,078
6,078
2,006
0
3,613
2,385
0
35,078
W
Xing Tian
Ikickpuppys88
Xing Tian
2,608
380
75
630
6,029
5,313
348
790
5,239
14,074
0
L
Neith
2,595
1,333
0
1,204
5,278
1,471
0
1,781
3,497
0
15,626
W
Bakasura
LOSTBOY1515
Bakasura
3,802
2,734
0
1,722
6,379
2,015
0
1,052
5,237
0
37,203
W
4,325
2,379
0
940
3,943
1,055
1,489
812
3,131
0
22,394
W
Anubis
2,887
260
0
2,047
5,363
2,223
848
1,229
4,025
25,311
0
L
1,766
648
0
2,705
5,740
1,574
0
708
4,882
0
22,970
L
2,480
524
230
1,593
4,733
1,028
0
2,179
2,335
26,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
28,155
211
Minions Killed
256
0
Camps Cleared
0
814,752
Distance Traveled
867,371
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,509
612
57
6
0
144,901
2
L
Ymir
3,904
434
5
1
0
127,456
0
L
Ullr
6,232
692
73
8
0
166,254
3
W
Xing Tian
5,386
598
18
2
0
183,633
2
L
Neith
4,744
527
27
3
0
140,437
4
W
Bakasura
6,321
702
84
9
0
244,102
0
W
Artemis
5,643
627
48
5
0
161,241
1
W
Anubis
5,296
588
49
5
0
133,494
0
L
Susano
5,719
635
53
6
0
199,276
1
L
Ra
5,181
576
53
6
0
181,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role