Player Matchup

Pele
Pele
EnochianWolf27
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 74L
1,317 Elo+
Solo
Izanami
Izanami
KamHD1
Izanami
Level 45
God Stats
9W - 14L
1,328 SR
Queue Stats
125W - 200L
1,251 Elo+
Party 2
Thanatos
Thanatos
SgtMonkeypants1
Thanatos
Level 62
God Stats
8W - 6L
1,461 SR
Queue Stats
255W - 279L
1,368 Elo+
Solo
Bacchus
Bacchus
TheGolden_Arch
Bacchus
Level 30
God Stats
1W - 3L
1,394 SR
Queue Stats
110W - 211L
1,242 Elo+
Party 2
Cliodhna
Cliodhna
WrySeeker448861
Cliodhna
Level 48
God Stats
2W - 2L
1,631 SR
Queue Stats
13W - 39L
1,226 Elo+
Solo
Team Averages
Level 47
1,463 SR
1,281 Elo+

VS

Team Averages
Level 70
1,387 SR
1,313 Elo+
Thoth
Thoth
DragonGamer1882
Thoth
Level 43
God Stats
1W - 1L
1,292 SR
Queue Stats
7W - 14L
1,244 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MRMATTERDADDY84
Ah Muzen Cab
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 27L
1,255 Elo+
Solo
Camazotz
Camazotz
MorkeNotaLok
Camazotz
Level 67
God Stats
5W - 7L
1,099 SR
Queue Stats
160W - 180L
1,326 Elo+
Solo
Sobek
Sobek
Roxassora2
Sobek
Level 66
God Stats
3W - 1L
1,527 SR
Queue Stats
129W - 176L
1,347 Elo+
Party 1
Hel
Hel
artatmusic
Hel
Level 66
God Stats
51W - 57L
1,517 SR
Queue Stats
214W - 238L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,763
376
4,780
8,911
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
KamHD1
Izanami
14
6 / 6 / 2
9,179
510
16,981
11,260
3,445
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
13
4 / 4 / 0
8,067
448
6,069
9,920
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 4
8,161
453
6,450
15,958
16,098
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
13
2 / 5 / 0
8,315
462
4,432
10,867
6,768
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
9,214
512
2,521
9,699
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MRMATTERDADDY84
Ah Muzen Cab
15
4 / 2 / 10
10,105
561
10,488
10,892
3,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
MorkeNotaLok
Camazotz
20
4 / 0 / 1
12,504
695
8,143
17,077
8,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
14
4 / 4 / 10
10,024
557
6,419
21,771
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
13 / 3 / 2
11,635
646
9,659
14,296
4,820
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
15
Kills
26
26
Deaths
15
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
L
0
5
0
0
L
Izanami
KamHD1
Izanami
6
6
2
1.17
W
Ah Muzen Cab
MRMATTERDADDY84
Ah Muzen Cab
4
2
10
4.5
W
Camazotz
MorkeNotaLok
Camazotz
4
0
1
4.5
W
Sobek
4
4
10
2.25
L
Thanatos
4
4
0
1
L
3
6
4
0.83
L
Cliodhna
2
5
0
0.4
W
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,712
Damage
37,230
56,916
Taken
73,735
34,720
Mitigated
36,579
12,713
Healing
30,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,521
332
0
961
9,699
2,057
1,087
0
9,699
29,689
0
L
4,780
1,117
0
1,359
8,911
4,381
0
61
8,850
0
30,476
L
Izanami
KamHD1
Izanami
16,981
12,212
518
1,156
11,260
3,445
0
5,896
5,356
0
56,937
W
Ah Muzen Cab
MRMATTERDADDY84
Ah Muzen Cab
10,488
6,135
620
5,775
10,892
3,500
2,398
1,904
8,988
0
57,082
W
Camazotz
MorkeNotaLok
Camazotz
8,143
4,634
0
7,532
17,077
8,569
5,566
0
17,077
0
106,911
W
Sobek
6,419
601
0
4,300
21,771
17,633
362
3,024
18,747
26,545
0
L
Thanatos
6,069
1,154
0
6,542
9,920
4,028
0
4,456
5,410
0
45,167
L
6,450
788
217
1,301
15,958
16,098
0
4,719
11,239
21,971
0
L
Cliodhna
4,432
84
190
1,430
10,867
6,768
260
3,133
7,462
0
44,161
W
9,659
1,139
4,068
7,484
14,296
4,820
1,602
1,522
12,774
61,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,485
Gold Earned
53,482
358
Minions Killed
457
0
Camps Cleared
0
1,484,179
Distance Traveled
1,593,146
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,214
512
57
3
0
251,845
0
L
Pele
6,763
376
63
4
0
191,567
1
L
Izanami
9,179
510
100
6
0
298,347
1
W
Ah Muzen Cab
10,105
561
97
5
0
313,134
0
W
Camazotz
12,504
695
183
10
0
382,846
0
W
Sobek
10,024
557
28
2
0
302,156
5
L
Thanatos
8,067
448
76
4
0
287,650
0
L
Bacchus
8,161
453
27
2
0
346,348
0
L
Cliodhna
8,315
462
92
5
0
360,267
2
W
Hel
11,635
646
92
5
0
343,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role