Player Matchup

Chiron
Chiron
Gold IV
HAAKAME PRO
Chiron
Gold IV
Level 97
God Stats
6W - 4L
1,598 SR
Queue Stats
167W - 170L
1,568 MMR
Party 1
Hades
Hades
Gold V
OskinlessO
Hades
Gold V
Level 85
God Stats
3W - 0L
1,772 SR
Queue Stats
127W - 130L
1,344 MMR
Party 1
Bellona
Bellona
Silver I
PhantomTenshi
Bellona
Silver I
Level 66
God Stats
1W - 1L
1,459 SR
Queue Stats
17W - 20L
1,342 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,610 SR
1,418 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,511 SR
1,463 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
Abligated
Xbalanque
Gold II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 135L
1,576 MMR
Solo
Cthulhu
Cthulhu
Gold IV
MrHyd YhtomiT
Cthulhu
Gold IV
Level 145
God Stats
135W - 145L
1,533 SR
Queue Stats
751W - 890L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
11 / 1 / 9
12,503
781
21,813
12,035
5,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
15
3 / 3 / 13
11,060
691
13,702
20,098
19,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
15
7 / 5 / 11
12,095
756
16,727
19,043
19,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaGilgameshGebMorgan Le FayCabrakan

VS

Bans
PersephoneCerberusAresChaacOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 9 / 5
10,791
674
9,684
15,875
7,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Abligated
Xbalanque
13
2 / 8 / 5
9,560
598
13,883
17,469
5,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
14
4 / 4 / 3
10,679
667
12,908
25,422
28,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
21
Kills
9
9
Deaths
21
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
9
5
0.61
L
Xbalanque
Abligated
Xbalanque
2
8
5
0.56
W
Chiron
11
1
9
15.5
L
Cthulhu
4
4
3
1.38
W
Hades
3
3
13
3.17
W
Bellona
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,242
Damage
36,475
51,176
Taken
58,766
44,463
Mitigated
41,930
15,795
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,684
425
1,583
2,468
15,875
7,279
0
5,858
10,017
32,225
0
L
Xbalanque
Abligated
Xbalanque
13,883
3,965
0
1,676
17,469
5,996
0
3,355
14,114
0
31,814
W
Chiron
21,813
8,925
1,810
5,739
12,035
5,075
1,257
6,046
5,989
0
62,156
L
Cthulhu
12,908
1,609
595
6,491
25,422
28,655
0
4,892
20,530
33,326
0
W
Hades
13,702
662
334
4,944
20,098
19,502
675
9,124
10,974
44,931
0
W
Bellona
16,727
5,160
450
2,518
19,043
19,886
1,029
8,184
10,859
0
39,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,658
Gold Earned
31,030
192
Minions Killed
137
13
Camps Cleared
1
900,590
Distance Traveled
807,928
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,791
674
61
4
0
236,887
3
L
Xbalanque
9,560
598
35
2
1
286,237
3
W
Chiron
12,503
781
79
5
5
302,045
3
L
Cthulhu
10,679
667
41
3
0
284,804
10
W
Hades
11,060
691
76
5
5
303,698
4
W
Bellona
12,095
756
37
2
3
294,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role