Player Matchup

Agni
Agni
AdaosemiGOD
Agni
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 2
Sylvanus
Sylvanus
GigiBandida
Sylvanus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,149 Elo+
Party 2
Nemesis
Nemesis
Killanov
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
XDracklukas
Skadi
Level 108
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 10L
1,345 Elo+
Party 2
Bellona
Bellona
iHidenBR
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 25
1,458 SR
1,328 Elo+

VS

Team Averages
Level 15
1,465 SR
1,368 Elo+
Kali
Kali
Boatingeel
Kali
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 53L
1,412 Elo+
Party 1
Neith
Neith
Boofiii
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,152 Elo+
Solo
Eset
Eset
KaFrizz
Eset
Level 9
God Stats
4W - 1L
1,473 SR
Queue Stats
46W - 31L
1,459 Elo+
Party 1
Ymir
Ymir
UncleTao
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,464 Elo+
Solo
Hel
Hel
YourighytDxildo
Hel
Level 18
God Stats
19W - 11L
1,354 SR
Queue Stats
67W - 65L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,529
406
5,927
11,131
3,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
GigiBandida
Sylvanus
13
0 / 2 / 9
8,044
383
6,302
8,052
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Killanov
Nemesis
13
2 / 9 / 2
8,478
404
6,967
15,832
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 4 / 1
10,260
489
12,003
12,288
4,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
iHidenBR
Bellona
15
2 / 7 / 0
8,658
412
6,754
14,578
7,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 0 / 3
13,081
623
16,923
17,951
11,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Boofiii
Neith
14
2 / 7 / 5
9,336
445
10,060
11,559
4,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
KaFrizz
Eset
17
2 / 2 / 9
10,793
514
7,181
8,868
3,489
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
1 / 5 / 4
8,998
428
4,387
15,038
15,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 2 / 0
11,644
554
8,506
9,498
3,896
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
16
Kills
30
30
Deaths
16
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
18
0
3
19.5
W
Neith
Boofiii
Neith
2
7
5
0.64
L
Sylvanus
GigiBandida
Sylvanus
0
2
9
2.25
W
Eset
KaFrizz
Eset
2
2
9
3.25
L
Nemesis
Killanov
Nemesis
2
9
2
0.33
W
Ymir
1
5
4
0.6
L
10
4
1
2.63
W
7
2
0
3.5
L
Bellona
iHidenBR
Bellona
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
47,057
61,881
Taken
62,914
30,939
Mitigated
37,815
10,347
Healing
22,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,927
1,248
0
1,404
11,131
3,854
176
2,368
8,763
45,024
0
W
16,923
8,947
0
9,092
17,951
11,352
673
2,121
15,799
0
96,921
W
Neith
Boofiii
Neith
10,060
3,566
0
2,616
11,559
4,036
1,254
2,284
9,275
0
56,309
L
Sylvanus
GigiBandida
Sylvanus
6,302
2,810
2,028
2,556
8,052
8,967
260
1,648
6,404
18,226
3,447
W
Eset
KaFrizz
Eset
7,181
1,065
0
2,330
8,868
3,489
2,322
1,666
7,202
58,662
0
L
Nemesis
Killanov
Nemesis
6,967
3,012
0
1,394
15,832
6,532
0
5,102
10,730
0
30,027
W
Ymir
4,387
454
481
2,662
15,038
15,042
0
4,636
10,402
15,484
0
L
12,003
6,123
0
2,141
12,288
4,050
370
2,486
9,802
0
51,832
W
8,506
509
906
3,954
9,498
3,896
4,232
393
9,105
74,252
0
L
Bellona
iHidenBR
Bellona
6,754
2,675
0
824
14,578
7,536
1,160
8,606
5,972
0
42,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,969
Gold Earned
53,852
360
Minions Killed
525
0
Camps Cleared
0
1,683,967
Distance Traveled
1,858,761
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,529
406
91
4
0
298,099
1
W
Kali
13,081
623
140
7
0
468,091
0
W
Neith
9,336
445
119
6
0
327,450
1
L
Sylvanus
8,044
383
47
2
0
337,437
3
W
Eset
10,793
514
98
5
0
377,626
3
L
Nemesis
8,478
404
46
2
0
335,460
1
W
Ymir
8,998
428
27
1
0
318,362
0
L
Skadi
10,260
489
94
4
0
346,577
2
W
Hel
11,644
554
141
7
0
367,232
4
L
Bellona
8,658
412
82
4
0
366,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role