Player Matchup

Thoth
Thoth
 
Thoth
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
MustyDefender
Chiron
Level 89
God Stats
3W - 3L
1,427 SR
Queue Stats
76W - 88L
1,447 Elo+
Party 2
Cliodhna
Cliodhna
Mustygrundler
Cliodhna
Level 82
God Stats
3W - 0L
1,754 SR
Queue Stats
20W - 23L
1,318 Elo+
Party 2
Nemesis
Nemesis
StrodaIe
Nemesis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,484 Elo+
Party 1
Horus
Horus
iRenegade4
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,377 Elo+
Party 1
Team Averages
Level 83
1,536 SR
1,425 Elo+

VS

Team Averages
Level 62
1,552 SR
1,353 Elo+
Geb
Geb
 
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Flacotaco8
Apollo
Level 27
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3
Hun Batz
Hun Batz
Moctezuma_1440
Hun Batz
Level 21
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
MookJohnson
King Arthur
Level 85
God Stats
7W - 11L
1,443 SR
Queue Stats
12W - 16L
1,335 Elo+
Solo
Hel
Hel
SWTFU_210
Hel
Level 66
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 3 / 16
9,632
803
9,725
6,159
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 4 / 7
11,287
941
17,041
12,166
5,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Mustygrundler
Cliodhna
14
4 / 3 / 11
9,681
807
9,080
8,996
3,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
StrodaIe
Nemesis
14
2 / 1 / 6
8,890
741
6,021
10,309
3,954
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
16
6 / 1 / 9
10,049
837
7,051
9,325
6,902
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 4 / 4
9,568
797
11,236
16,324
19,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Flacotaco8
Apollo
14
0 / 6 / 5
7,688
641
6,313
13,340
5,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
14
2 / 6 / 3
8,078
673
4,786
10,835
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MookJohnson
King Arthur
11
1 / 2 / 1
7,249
604
656
6,510
4,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 6 / 3
9,160
763
7,590
10,878
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
24
Kills
10
12
Deaths
24
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
3
16
3.33
L
Geb
 
Geb
3
4
4
1.25
L
Apollo
Flacotaco8
Apollo
0
6
5
0.42
L
Hun Batz
2
6
3
0.58
L
King Arthur
MookJohnson
King Arthur
1
2
1
0.75
W
10
4
7
3.38
W
Cliodhna
Mustygrundler
Cliodhna
4
3
11
3.17
L
4
6
3
0.92
W
Nemesis
StrodaIe
Nemesis
2
1
6
5
W
Horus
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,918
Damage
30,581
46,955
Taken
57,887
22,249
Mitigated
37,615
14,159
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,725
642
563
918
6,159
2,268
96
2,802
3,357
30,091
0
L
Geb
 
Geb
11,236
1,419
0
457
16,324
19,489
95
2,957
13,367
28,062
0
L
Apollo
Flacotaco8
Apollo
6,313
4,058
0
1,822
13,340
5,277
152
2,172
11,168
0
22,982
L
Hun Batz
4,786
791
0
917
10,835
4,663
360
1,404
9,431
0
16,855
L
King Arthur
MookJohnson
King Arthur
656
0
0
760
6,510
4,103
0
1,972
4,538
0
5,867
W
17,041
10,501
979
3,936
12,166
5,293
2,956
4,199
7,967
0
43,413
W
Cliodhna
Mustygrundler
Cliodhna
9,080
433
0
191
8,996
3,832
250
4,625
4,371
0
18,095
L
7,590
241
2,758
3,251
10,878
4,083
152
1,720
9,158
22,626
0
W
Nemesis
StrodaIe
Nemesis
6,021
3,543
0
972
10,309
3,954
964
3,940
6,369
0
23,693
W
Horus
7,051
4,948
3,288
3,312
9,325
6,902
2,371
3,664
5,661
0
16,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,539
Gold Earned
41,743
219
Minions Killed
165
8
Camps Cleared
5
1,159,488
Distance Traveled
922,851
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,632
803
53
4
1
255,103
0
L
Geb
9,568
797
42
4
0
210,440
0
L
Apollo
7,688
641
45
4
0
192,463
0
L
Hun Batz
8,078
673
25
2
4
218,344
0
L
King Arthur
7,249
604
14
1
1
101,183
0
W
Chiron
11,287
941
75
6
2
203,763
1
W
Cliodhna
9,681
807
36
3
0
215,771
0
L
Hel
9,160
763
39
3
0
200,421
0
W
Nemesis
8,890
741
29
2
4
231,099
0
W
Horus
10,049
837
26
2
1
253,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role