Player Matchup

Horus
Horus
LilRabbitXO
Horus
Level 27
God Stats
5W - 4L
1,662 SR
Queue Stats
175W - 262L
1,319 Elo+
Party 1
Terra
Terra
SenpaiSuccubus
Terra
Level 23
God Stats
10W - 14L
1,710 SR
Queue Stats
248W - 369L
1,318 Elo+
Party 1
Arachne
Arachne
Spartan1913
Arachne
Level 19
God Stats
7W - 1L
1,500 SR
Queue Stats
116W - 128L
1,327 Elo+
Solo
Kukulkan
Kukulkan
daniexelle
Kukulkan
Level 17
God Stats
1W - 0L
1,511 SR
Queue Stats
5W - 3L
1,271 Elo+
Solo
Charybdis
Charybdis
magicmike1406
Charybdis
Level 28
God Stats
7W - 10L
1,377 SR
Queue Stats
81W - 103L
1,328 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,312 Elo+

VS

Team Averages
Level 22
1,406 SR
1,231 Elo+
Morgan Le Fay
Morgan Le Fay
CatalonSoldier
Morgan Le Fay
Level 19
God Stats
6W - 9L
1,463 SR
Queue Stats
89W - 77L
1,353 Elo+
Solo
Ymir
Ymir
KevinHydro
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,177 Elo+
Party 2
Chang'e
Chang'e
Taybuddy
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,261 Elo+
Solo
Olorun
Olorun
Topito12
Olorun
Level 29
God Stats
1W - 3L
1,274 SR
Queue Stats
18W - 22L
1,048 Elo+
Party 2
Set
Set
andresf2389
Set
Level 27
God Stats
2W - 7L
1,295 SR
Queue Stats
43W - 58L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,281
546
4,900
6,436
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 1 / 5
6,933
408
8,393
20,416
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Spartan1913
Arachne
16
7 / 1 / 2
9,274
546
9,154
13,114
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
daniexelle
Kukulkan
15
0 / 3 / 0
8,696
512
1,927
6,945
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
magicmike1406
Charybdis
13
2 / 1 / 3
7,876
463
12,660
10,789
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CatalonSoldier
Morgan Le Fay
14
3 / 2 / 0
8,151
479
9,790
11,319
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 1
7,045
414
5,001
12,251
6,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Taybuddy
Chang'e
11
0 / 5 / 0
6,808
400
3,157
7,380
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Topito12
Olorun
11
1 / 3 / 1
7,026
413
11,136
11,651
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 5 / 1
7,838
461
4,118
10,258
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
5
6
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CatalonSoldier
Morgan Le Fay
3
2
0
1.5
L
1
0
1
1.5
W
5
0
3
6.5
W
0
1
5
2.5
W
Arachne
Spartan1913
Arachne
7
1
2
8
L
Chang'e
Taybuddy
Chang'e
0
5
0
0
L
Olorun
Topito12
Olorun
1
3
1
0.5
L
0
5
1
0.1
W
Kukulkan
daniexelle
Kukulkan
0
3
0
0
W
Charybdis
magicmike1406
Charybdis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
33,202
57,700
Taken
52,859
25,448
Mitigated
21,425
27,437
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CatalonSoldier
Morgan Le Fay
9,790
963
79
2,438
11,319
4,119
628
2,892
8,018
57,021
0
L
5,001
747
1,805
2,808
12,251
6,694
0
2,577
9,151
19,292
0
W
4,900
1,510
164
1,637
6,436
4,730
326
2,588
3,544
12,592
21,894
W
8,393
763
498
10,316
20,416
10,014
116
12,698
7,439
17,205
0
W
Arachne
Spartan1913
Arachne
9,154
6,454
0
7,167
13,114
4,753
189
3,214
9,766
0
60,327
L
Chang'e
Taybuddy
Chang'e
3,157
667
77
1,591
7,380
1,667
712
444
6,482
26,678
0
L
Olorun
Topito12
Olorun
11,136
6,983
621
4,215
11,651
5,009
0
2,688
8,459
47,747
0
L
4,118
1,912
0
264
10,258
3,936
0
1,074
8,965
0
51,444
W
Kukulkan
daniexelle
Kukulkan
1,927
364
0
2,334
6,945
2,459
1,415
4,367
2,230
53,971
0
W
Charybdis
magicmike1406
Charybdis
12,660
6,624
0
5,321
10,789
3,492
497
5,036
5,637
0
68,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,060
Gold Earned
36,868
443
Minions Killed
364
0
Camps Cleared
0
1,595,979
Distance Traveled
1,414,091
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,151
479
93
5
0
309,406
2
L
Ymir
7,045
414
26
2
0
303,672
4
W
Horus
9,281
546
78
5
0
308,540
2
W
Terra
6,933
408
23
1
0
323,606
5
W
Arachne
9,274
546
106
6
0
378,255
0
L
Chang'e
6,808
400
61
4
0
269,327
0
L
Olorun
7,026
413
88
5
0
268,000
5
L
Set
7,838
461
96
6
0
263,686
0
W
Kukulkan
8,696
512
132
8
0
297,931
3
W
Charybdis
7,876
463
104
6
0
287,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role