Player Matchup

Izanami
Izanami
BIGPANDA1516
Izanami
Level 27
God Stats
19W - 10L
1,766 SR
Queue Stats
95W - 42L
1,688 Elo+
Solo
Bacchus
Bacchus
HopedSpider6617
Bacchus
Level 104
God Stats
33W - 28L
1,587 SR
Queue Stats
479W - 495L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
JUBI x DEAN
Nu Wa
Level 128
God Stats
65W - 44L
1,571 SR
Queue Stats
182W - 189L
1,488 Elo+
Party 2
Team Averages
Level 86
1,641 SR
1,549 Elo+

VS

Team Averages
Level 91
1,711 SR
1,758 Elo+
Neith
Neith
FivePlatypus12
Neith
Level 119
God Stats
4W - 1L
1,641 SR
Queue Stats
140W - 61L
1,710 Elo+
Party 1
Bellona
Bellona
Kidds2ill
Bellona
Level 124
God Stats
32W - 7L
1,757 SR
Queue Stats
282W - 115L
1,766 Elo+
Party 1
Janus
Janus
Ryejoh
Janus
Level 29
God Stats
4W - 5L
1,735 SR
Queue Stats
319W - 121L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIGPANDA1516
Izanami
15
5 / 5 / 4
11,911
662
16,613
17,562
8,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 4
12,179
677
10,341
21,461
31,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 7
10,911
606
15,561
12,198
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
10,615
590
21,223
15,368
5,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Kidds2ill
Bellona
13
4 / 4 / 0
10,179
566
11,057
23,192
18,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Ryejoh
Janus
15
3 / 2 / 4
10,647
592
11,622
12,855
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
10
10
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
BIGPANDA1516
Izanami
5
5
4
1.4
L
3
4
6
1.5
W
4
1
4
6
W
1
4
7
1.13
L
Bellona
Kidds2ill
Bellona
4
4
0
1
L
Janus
Ryejoh
Janus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,515
Damage
43,902
51,221
Taken
51,415
45,873
Mitigated
27,562
15,893
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BIGPANDA1516
Izanami
16,613
9,807
0
4,390
17,562
8,811
1,475
3,360
13,433
0
56,397
L
21,223
9,413
0
5,915
15,368
5,204
759
7,175
8,193
0
65,331
W
10,341
997
0
6,769
21,461
31,954
87
4,441
16,094
30,412
0
W
15,561
5,832
22
4,712
12,198
5,108
1,103
3,414
8,277
53,632
0
L
Bellona
Kidds2ill
Bellona
11,057
1,966
0
2,242
23,192
18,267
0
12,603
10,589
0
29,983
L
Janus
Ryejoh
Janus
11,622
740
0
4,427
12,855
4,091
0
6,793
6,062
71,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,001
Gold Earned
31,441
188
Minions Killed
290
7
Camps Cleared
7
958,921
Distance Traveled
951,944
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,911
662
71
4
5
290,688
1
L
Neith
10,615
590
99
6
2
276,206
1
W
Bacchus
12,179
677
33
2
0
357,482
3
W
Nu Wa
10,911
606
84
5
2
310,751
1
L
Bellona
10,179
566
41
2
3
329,089
0
L
Janus
10,647
592
150
8
2
346,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role