Player Matchup

Zeus
Zeus
FlickzMagic
Zeus
Level 6
God Stats
3W - 7L
1,295 SR
Queue Stats
128W - 139L
1,317 Elo+
Party 2
Neith
Neith
IMrDufasI
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,104 Elo+
Party 2
Anhur
Anhur
IMrGoatedI
Anhur
Level 13
God Stats
21W - 24L
1,243 SR
Queue Stats
341W - 310L
1,427 Elo+
Party 2
Ymir
Ymir
IMrWavYI
Ymir
Level 75
God Stats
5W - 5L
1,585 SR
Queue Stats
181W - 188L
1,498 Elo+
Party 2
Awilix
Awilix
ImChaotic
Awilix
Level 90
God Stats
8W - 2L
1,561 SR
Queue Stats
19W - 17L
1,413 Elo+
Party 2
Team Averages
Level 37
1,437 SR
1,352 Elo+

VS

Team Averages
Level 12
1,393 SR
1,331 Elo+
Olorun
Olorun
Ahrtimys99
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,208 Elo+
Solo
Da Ji
Da Ji
HiOmni
Da Ji
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,294 Elo+
Solo
Loki
Loki
Terror5299
Loki
Level 17
God Stats
7W - 12L
1,263 SR
Queue Stats
86W - 126L
1,289 Elo+
Party 1
Ra
Ra
ihaschoo
Ra
Level 10
God Stats
13W - 16L
1,276 SR
Queue Stats
68W - 112L
1,489 Elo+
Party 1
Hades
Hades
mrmeatyman23
Hades
Level 22
God Stats
1W - 3L
1,425 SR
Queue Stats
94W - 152L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 3
11,810
454
3,612
19,580
6,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
IMrDufasI
Neith
4
0 / 0 / 0
8,026
309
0
293
46
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Anhur
20
11 / 5 / 4
14,491
557
13,208
23,705
9,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
8 / 3 / 4
14,287
550
12,052
18,635
26,214
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
ImChaotic
Awilix
20
18 / 3 / 7
15,885
611
25,108
19,224
7,840
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ahrtimys99
Olorun
9
1 / 6 / 3
8,497
327
2,102
10,918
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
HiOmni
Da Ji
8
0 / 6 / 3
8,038
309
2,204
7,471
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 3 / 2
15,022
578
11,201
16,096
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 7 / 7
12,759
491
5,278
11,532
4,361
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 15 / 3
10,636
409
8,397
26,610
13,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
37
Kills
13
17
Deaths
37
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ahrtimys99
Olorun
1
6
3
0.42
W
0
6
3
0.25
L
Da Ji
HiOmni
Da Ji
0
6
3
0.25
W
Neith
IMrDufasI
Neith
0
0
0
0
W
Anhur
11
5
4
2.6
W
Ymir
8
3
4
3.33
W
Awilix
ImChaotic
Awilix
18
3
7
7.17
L
9
3
2
3.33
L
2
7
7
0.79
L
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,980
Damage
29,182
81,437
Taken
72,627
49,966
Mitigated
28,697
19,013
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ahrtimys99
Olorun
2,102
661
247
2,991
10,918
2,507
827
2,947
7,971
15,159
0
W
3,612
320
0
7,113
19,580
6,558
955
1,703
16,291
72,965
0
L
Da Ji
HiOmni
Da Ji
2,204
571
0
95
7,471
2,224
0
4,919
2,552
0
8,737
W
Neith
IMrDufasI
Neith
0
0
0
0
293
46
0
0
293
0
1,306
W
Anhur
13,208
7,784
0
4,670
23,705
9,308
3,711
4,164
18,433
0
139,738
W
Ymir
12,052
2,259
0
2,873
18,635
26,214
1,692
3,671
14,964
89,849
0
W
Awilix
ImChaotic
Awilix
25,108
8,780
0
4,357
19,224
7,840
3,685
7,818
11,406
0
123,290
L
11,201
3,272
0
5,912
16,096
6,457
1,211
1,489
14,607
0
99,268
L
5,278
102
437
169
11,532
4,361
390
1,651
9,881
57,815
0
L
8,397
305
0
3,033
26,610
13,148
1,361
4,658
21,952
47,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,499
Gold Earned
54,952
614
Minions Killed
363
0
Camps Cleared
0
1,879,660
Distance Traveled
1,767,326
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,497
327
28
1
0
194,360
1
W
Zeus
11,810
454
104
4
0
412,187
1
L
Da Ji
8,038
309
14
1
0
155,083
1
W
Neith
8,026
309
2
0
0
21,051
0
W
Anhur
14,491
557
181
7
0
419,295
0
W
Ymir
14,287
550
150
6
0
477,548
5
W
Awilix
15,885
611
177
7
0
549,579
3
L
Loki
15,022
578
149
6
0
569,925
4
L
Ra
12,759
491
103
4
0
501,347
0
L
Hades
10,636
409
69
3
0
346,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role