Player Matchup

Hachiman
Hachiman
Bronze III
Frudal
Hachiman
Bronze III
Level 140
God Stats
1W - 0L
1,636 SR
Queue Stats
13W - 6L
1,443 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
JUMPDROPDODGE
Morgan Le Fay
Bronze III
Level 149
God Stats
1W - 0L
1,242 SR
Queue Stats
16W - 7L
1,500 MMR
Party 2
Geb
Geb
Silver III
NCzMoZtWantD
Geb
Silver III
Level 123
God Stats
52W - 54L
1,497 SR
Queue Stats
193W - 238L
723 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,458 SR
1,222 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,401 SR
1,188 MMR
Camazotz
Camazotz
Silver V
Wrath of Wisdom
Camazotz
Silver V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 48L
962 MMR
Solo
Hou Yi
Hou Yi
Silver II
blackout-dagger
Hou Yi
Silver II
Level 127
God Stats
19W - 14L
1,531 SR
Queue Stats
146W - 147L
1,088 MMR
Party 1
Xing Tian
Xing Tian
Silver I
flamesorrow
Xing Tian
Silver I
Level 145
God Stats
0W - 1L
1,173 SR
Queue Stats
104W - 104L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frudal
Hachiman
19
11 / 3 / 12
16,254
774
32,170
23,313
8,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
JUMPDROPDODGE
Morgan Le Fay
19
14 / 6 / 10
15,946
759
31,045
21,671
8,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 10 / 18
14,205
676
11,602
26,653
27,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
GilgameshKumbhakarnaBaba YagaAphrodite

VS

Bans
KuzenboMedusaCabrakanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
2 / 8 / 10
13,313
634
11,555
22,585
16,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
13 / 10 / 6
15,449
736
30,145
30,353
12,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
flamesorrow
Xing Tian
15
4 / 9 / 9
13,376
637
17,056
34,449
39,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
27
Kills
19
19
Deaths
27
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Frudal
Hachiman
11
3
12
5.67
W
Morgan Le Fay
JUMPDROPDODGE
Morgan Le Fay
14
6
10
3.17
W
2
10
18
1.1
L
Camazotz
2
8
10
0.88
L
13
10
6
1.6
L
Xing Tian
flamesorrow
Xing Tian
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,817
Damage
58,756
71,637
Taken
87,387
44,587
Mitigated
67,860
17,938
Healing
14,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Frudal
Hachiman
32,170
17,953
0
5,797
23,313
8,742
1,857
7,461
15,260
0
79,987
W
Morgan Le Fay
JUMPDROPDODGE
Morgan Le Fay
31,045
2,120
610
5,638
21,671
8,275
1,087
5,966
15,261
70,721
0
W
11,602
876
1,375
4,518
26,653
27,570
169
2,500
23,806
22,387
0
L
Camazotz
11,555
872
568
5,258
22,585
16,148
0
10,959
11,242
0
38,536
L
30,145
19,838
0
8,156
30,353
12,315
2,736
15,202
14,755
0
67,547
L
Xing Tian
flamesorrow
Xing Tian
17,056
577
0
245
34,449
39,397
0
15,915
17,904
36,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,405
Gold Earned
42,138
206
Minions Killed
177
7
Camps Cleared
7
1,139,914
Distance Traveled
1,058,551
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,254
774
115
5
4
390,667
5
W
Morgan Le Fay
15,946
759
76
4
3
362,200
2
W
Geb
14,205
676
15
1
0
387,047
5
L
Camazotz
13,313
634
52
2
3
348,477
0
L
Hou Yi
15,449
736
75
4
4
334,984
2
L
Xing Tian
13,376
637
50
2
0
375,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role