Player Matchup

Artio
Artio
BrutalKIngX
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,177 Elo+
Solo
Vulcan
Vulcan
MijoGaspatcho
Vulcan
Level 25
God Stats
9W - 6L
1,536 SR
Queue Stats
12W - 15L
1,382 Elo+
Solo
Olorun
Olorun
ResidualAtom
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,462 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,341 Elo+

VS

Team Averages
Level 24
1,583 SR
1,311 Elo+
Skadi
Skadi
AdelyaVelikaya
Skadi
Level 26
God Stats
2W - 1L
1,593 SR
Queue Stats
8W - 10L
1,236 Elo+
Party 1
Hercules
Hercules
Pampers123
Hercules
Level 18
God Stats
2W - 0L
1,723 SR
Queue Stats
8W - 11L
1,223 Elo+
Party 1
Scylla
Scylla
UrDadsYumSauce
Scylla
Level 28
God Stats
8W - 3L
1,432 SR
Queue Stats
102W - 71L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 2
7,681
591
3,326
16,979
6,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 6 / 1
8,265
636
12,869
9,920
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
9
0 / 10 / 1
7,031
541
1,962
11,988
3,714
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 18
10,042
772
9,925
6,238
1,928
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
Pampers123
Hercules
13
2 / 1 / 22
9,185
707
6,994
11,647
10,411
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
18 / 0 / 7
11,607
893
16,469
6,630
2,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
74
3
Kills
27
27
Deaths
3
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
2
18
8
L
1
11
2
0.18
L
2
6
1
0.42
W
Hercules
Pampers123
Hercules
2
1
22
13
L
Olorun
0
10
1
0.05
W
18
0
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,157
Damage
33,388
38,887
Taken
24,515
13,391
Mitigated
14,860
4,979
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,925
3,448
0
809
6,238
1,928
811
4,856
1,188
0
28,730
L
3,326
692
189
2,812
16,979
6,577
0
6,749
10,230
17,143
0
L
12,869
2,727
0
806
9,920
3,100
0
5,497
4,423
25,395
0
W
Hercules
Pampers123
Hercules
6,994
2,078
540
2,971
11,647
10,411
418
8,094
3,009
0
16,608
L
Olorun
1,962
965
288
884
11,988
3,714
0
4,313
7,675
9,372
0
W
16,469
1,373
25
720
6,630
2,521
1,220
4,768
1,684
55,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,977
Gold Earned
30,834
80
Minions Killed
155
2
Camps Cleared
7
579,303
Distance Traveled
704,264
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,042
772
37
3
0
213,793
2
L
Artio
7,681
591
23
2
1
193,281
3
L
Vulcan
8,265
636
45
3
1
219,304
0
W
Hercules
9,185
707
22
2
1
257,196
3
L
Olorun
7,031
541
12
1
0
166,718
0
W
Scylla
11,607
893
96
7
6
233,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role