Player Matchup

Khepri
Khepri
Noødle
Khepri
Level 87
God Stats
2W - 1L
1,667 SR
Queue Stats
22W - 15L
1,634 Elo+
Party 1
Ao Kuang
Ao Kuang
SenseiMuz
Ao Kuang
Level 119
God Stats
5W - 2L
1,735 SR
Queue Stats
24W - 16L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
hanchenzhu
Hou Yi
Level 142
God Stats
7W - 8L
1,785 SR
Queue Stats
135W - 87L
1,641 Elo+
Party 1
Achilles
Achilles
masum95
Achilles
Level 124
God Stats
4W - 0L
1,546 SR
Queue Stats
68W - 43L
1,598 Elo+
Party 1
Team Averages
Level 118
1,683 SR
1,619 Elo+

VS

Team Averages
Level 107
1,535 SR
1,445 Elo+
Izanami
Izanami
Augdrik
Izanami
Level 86
God Stats
0W - 2L
1,640 SR
Queue Stats
21W - 15L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
Funkadelic1
Gilgamesh
Level 147
God Stats
1W - 7L
1,291 SR
Queue Stats
68W - 94L
1,426 Elo+
Solo
Discordia
Discordia
XeonXOblivionX
Discordia
Level 90
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Bellona
Bellona
valvelessKnight
Bellona
Level 106
God Stats
0W - 1L
1,720 SR
Queue Stats
5W - 6L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Noødle
Khepri
15
5 / 0 / 5
9,659
878
4,219
8,772
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
SenseiMuz
Ao Kuang
15
7 / 2 / 4
9,380
853
9,856
11,375
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
hanchenzhu
Hou Yi
15
1 / 1 / 6
8,767
797
9,768
8,497
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
masum95
Achilles
15
5 / 1 / 3
8,936
812
11,039
11,462
12,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Augdrik
Izanami
15
3 / 3 / 0
9,124
829
11,768
9,308
3,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Funkadelic1
Gilgamesh
13
1 / 5 / 1
8,214
747
4,790
15,449
7,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Discordia
XeonXOblivionX
Discordia
13
0 / 5 / 1
7,494
681
3,586
7,466
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 1
7,351
668
6,705
9,965
6,606
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
4
4
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Augdrik
Izanami
3
3
0
1
L
Gilgamesh
Funkadelic1
Gilgamesh
1
5
1
0.3
W
Khepri
Noødle
Khepri
5
0
5
7.5
W
Ao Kuang
SenseiMuz
Ao Kuang
7
2
4
4.5
L
Discordia
XeonXOblivionX
Discordia
0
5
1
0.1
W
Hou Yi
hanchenzhu
Hou Yi
1
1
6
4
W
Achilles
masum95
Achilles
5
1
3
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
26,849
40,106
Taken
42,188
34,308
Mitigated
20,581
12,848
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Augdrik
Izanami
11,768
6,021
0
1,319
9,308
3,548
926
2,846
5,977
0
49,728
L
Gilgamesh
Funkadelic1
Gilgamesh
4,790
991
0
3,274
15,449
7,820
272
5,716
9,351
3,526
14,263
W
Khepri
Noødle
Khepri
4,219
559
0
2,320
8,772
12,144
351
940
7,832
10,254
0
W
Ao Kuang
SenseiMuz
Ao Kuang
9,856
2,298
0
4,830
11,375
6,007
86
2,173
9,202
23,792
0
L
Discordia
XeonXOblivionX
Discordia
3,586
286
0
826
7,466
2,607
390
3,612
3,560
19,100
0
W
Hou Yi
hanchenzhu
Hou Yi
9,768
4,596
0
2,564
8,497
4,122
1,550
957
7,540
0
44,863
W
Achilles
masum95
Achilles
11,039
1,469
0
3,134
11,462
12,035
0
1,577
9,885
6,158
24,471
L
6,705
831
0
295
9,965
6,606
677
3,305
6,169
2,303
14,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
32,183
192
Minions Killed
183
9
Camps Cleared
8
924,381
Distance Traveled
779,703
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,124
829
99
9
3
213,789
0
L
Gilgamesh
8,214
747
30
3
1
191,676
2
W
Khepri
9,659
878
11
1
0
252,188
1
W
Ao Kuang
9,380
853
47
4
4
238,884
1
L
Discordia
7,494
681
35
3
2
188,379
0
W
Hou Yi
8,767
797
95
9
4
207,850
2
W
Achilles
8,936
812
39
4
1
225,459
2
L
Bellona
7,351
668
19
2
2
185,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role