Player Matchup

Anubis
Anubis
Dannweyy
Anubis
Level 103
God Stats
2W - 0L
1,696 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
GodRipsDabs
Medusa
Level 146
God Stats
1W - 0L
1,646 SR
Queue Stats
16W - 8L
1,850 Elo+
Party 1
Athena
Athena
TTooxxxiiCC
Athena
Level 122
God Stats
1W - 1L
1,705 SR
Queue Stats
33W - 13L
1,717 Elo+
Party 1
Team Averages
Level 124
1,682 SR
1,689 Elo+

VS

Team Averages
Level 96
1,562 SR
1,601 Elo+
Thanatos
Thanatos
Auvir
Thanatos
Level 99
God Stats
1W - 3L
1,432 SR
Queue Stats
547W - 484L
1,615 Elo+
Party 2
Odin
Odin
Chains Of Zero
Odin
Level 108
God Stats
20W - 11L
1,755 SR
Queue Stats
477W - 421L
1,603 Elo+
Party 2
Thoth
Thoth
Sohvrin
Thoth
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 217L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dannweyy
Anubis
13
9 / 3 / 11
9,025
903
12,995
8,526
4,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
13
9 / 3 / 13
8,974
897
8,596
7,959
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
13
4 / 2 / 17
9,110
911
4,296
11,208
14,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Auvir
Thanatos
10
1 / 11 / 6
7,424
742
3,639
10,952
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 4 / 3
8,932
893
6,781
10,160
7,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
Sohvrin
Thoth
11
2 / 7 / 2
7,578
758
8,128
8,686
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
22
Kills
8
8
Deaths
22
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Auvir
Thanatos
1
11
6
0.36
L
5
4
3
1.63
W
Anubis
Dannweyy
Anubis
9
3
11
4.83
W
Medusa
9
3
13
5.17
L
Thoth
Sohvrin
Thoth
2
7
2
0.43
W
Athena
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
18,548
27,693
Taken
29,798
22,875
Mitigated
11,358
6,109
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Auvir
Thanatos
3,639
1,269
0
2,134
10,952
2,167
0
8,410
2,542
0
11,132
L
6,781
1,807
0
916
10,160
7,916
596
5,134
5,026
0
14,093
W
Anubis
Dannweyy
Anubis
12,995
1,431
143
2,836
8,526
4,612
724
2,878
5,648
34,463
0
W
Medusa
8,596
4,105
0
1,294
7,959
3,771
995
2,318
5,641
0
16,948
L
Thoth
Sohvrin
Thoth
8,128
170
0
13
8,686
1,275
864
4,070
4,616
26,653
0
W
Athena
4,296
1,539
0
1,836
11,208
14,492
300
3,027
8,181
13,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
23,934
104
Minions Killed
85
5
Camps Cleared
3
534,625
Distance Traveled
466,724
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,424
742
15
2
3
133,246
0
L
Odin
8,932
893
15
2
0
164,063
0
W
Anubis
9,025
903
61
6
4
150,610
0
W
Medusa
8,974
897
25
3
0
190,391
1
L
Thoth
7,578
758
55
6
0
169,415
0
W
Athena
9,110
911
18
2
1
193,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role