Player Matchup

Heimdallr
Heimdallr
KislyyG
Heimdallr
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 9L
1,442 Elo+
Solo
Ares
Ares
afilang
Ares
Level 8
God Stats
5W - 1L
1,566 SR
Queue Stats
50W - 42L
1,456 Elo+
Solo
Zeus
Zeus
scriiipt
Zeus
Level 7
God Stats
2W - 3L
1,411 SR
Queue Stats
235W - 309L
1,332 Elo+
Solo
Team Averages
Level 9
1,492 SR
1,410 Elo+

VS

Team Averages
Level 43
1,601 SR
1,555 Elo+
Odin
Odin
ExantuQ
Odin
Level 27
God Stats
5W - 1L
1,601 SR
Queue Stats
6W - 1L
1,648 Elo+
Party 1
Neith
Neith
Excludeed
Neith
Level 60
God Stats
1W - 0L
1,702 SR
Queue Stats
6W - 4L
1,367 Elo+
Party 1
Olorun
Olorun
Mekkit
Olorun
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 4L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KislyyG
Heimdallr
10
0 / 6 / 2
6,262
569
2,460
7,884
2,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
afilang
Ares
11
2 / 5 / 0
7,469
679
4,900
11,053
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
9
0 / 8 / 1
6,155
560
6,480
8,549
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ExantuQ
Odin
14
9 / 0 / 8
9,185
835
7,697
9,811
6,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Excludeed
Neith
12
3 / 1 / 12
8,273
752
6,606
6,058
2,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Mekkit
Olorun
13
7 / 1 / 8
8,717
792
9,900
7,727
3,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
19
19
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Odin
ExantuQ
Odin
9
0
8
13
W
Neith
Excludeed
Neith
3
1
12
9
L
Heimdallr
KislyyG
Heimdallr
0
6
2
0.17
W
Olorun
Mekkit
Olorun
7
1
8
11
L
Ares
afilang
Ares
2
5
0
0.4
L
Zeus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,840
Damage
24,203
27,486
Taken
23,596
15,952
Mitigated
11,964
1,201
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
ExantuQ
Odin
7,697
2,412
414
1,895
9,811
6,694
461
2,899
6,912
0
24,760
W
Neith
Excludeed
Neith
6,606
2,762
0
2,255
6,058
2,225
1,085
3,716
2,342
0
24,529
L
Heimdallr
KislyyG
Heimdallr
2,460
659
0
211
7,884
2,515
0
3,002
4,882
0
12,167
W
Olorun
Mekkit
Olorun
9,900
4,966
708
3,914
7,727
3,045
873
5,438
2,289
32,147
0
L
Ares
afilang
Ares
4,900
79
0
990
11,053
10,960
0
3,927
7,126
11,570
0
L
Zeus
6,480
863
0
0
8,549
2,477
0
2,971
5,578
20,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,886
Gold Earned
26,175
76
Minions Killed
122
1
Camps Cleared
7
523,473
Distance Traveled
653,250
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,185
835
31
3
0
247,090
4
W
Neith
8,273
752
42
4
1
218,563
1
L
Heimdallr
6,262
569
25
2
0
153,596
0
W
Olorun
8,717
792
49
4
6
187,597
2
L
Ares
7,469
679
11
1
1
192,432
3
L
Zeus
6,155
560
40
4
0
177,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role