Player Matchup

Ah Puch
Ah Puch
Deaths SpearV71
Ah Puch
Level 142
God Stats
2W - 3L
1,435 SR
Queue Stats
443W - 422L
1,499 Elo+
Party 2
Discordia
Discordia
EckohBot
Discordia
Level 128
God Stats
4W - 3L
1,668 SR
Queue Stats
134W - 90L
1,715 Elo+
Party 3
Vulcan
Vulcan
Ronsensei04
Vulcan
Level 155
God Stats
8W - 6L
1,436 SR
Queue Stats
755W - 741L
1,523 Elo+
Party 2
Xing Tian
Xing Tian
StirIing
Xing Tian
Level 147
God Stats
4W - 1L
1,519 SR
Queue Stats
529W - 463L
1,709 Elo+
Party 3
Geb
Geb
XploitX2
Geb
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 74L
1,678 Elo+
Party 3
Team Averages
Level 120
1,512 SR
1,625 Elo+

VS

Team Averages
Level 41
1,539 SR
1,662 Elo+
Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Darrow2
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,724 Elo+
Solo
Nike
Nike
FatherRopettv
Nike
Level 69
God Stats
0W - 1L
1,498 SR
Queue Stats
123W - 116L
1,583 Elo+
Solo
Chaac
Chaac
Skadiipippen
Chaac
Level 29
God Stats
2W - 2L
1,696 SR
Queue Stats
98W - 46L
1,784 Elo+
Party 1
Amaterasu
Amaterasu
WowThatsLameAF
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 32L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 18
12,049
803
24,809
19,236
13,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
EckohBot
Discordia
18
6 / 2 / 16
11,512
767
16,825
9,916
5,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
16
4 / 2 / 14
10,571
705
22,615
8,954
5,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
StirIing
Xing Tian
17
5 / 3 / 18
11,825
788
6,587
20,775
24,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 1 / 15
10,789
719
8,271
18,242
21,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 6 / 2
9,843
656
7,024
16,444
20,627
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
Darrow2
Susano
14
1 / 11 / 1
8,507
567
7,177
16,911
11,434
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 3
9,170
611
8,008
20,969
18,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 2 / 4
11,190
746
22,437
21,367
34,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
WowThatsLameAF
Amaterasu
12
0 / 3 / 3
7,809
521
7,262
17,714
16,643
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
28
Kills
8
8
Deaths
30
81
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
6
2
0.5
L
Susano
Darrow2
Susano
1
11
1
0.14
W
8
0
18
17
W
Discordia
EckohBot
Discordia
6
2
16
7
L
1
8
3
0.31
W
Vulcan
4
2
14
5.5
L
4
2
4
3
W
Xing Tian
StirIing
Xing Tian
5
3
18
4.67
L
Amaterasu
WowThatsLameAF
Amaterasu
0
3
3
0.5
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,107
Damage
51,908
77,123
Taken
93,405
69,533
Mitigated
102,085
26,676
Healing
33,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,024
3,137
613
4,207
16,444
20,627
0
14,179
1,827
17,330
0
L
Susano
Darrow2
Susano
7,177
606
812
1,423
16,911
11,434
0
15,181
1,196
0
16,262
W
24,809
842
1,785
6,942
19,236
13,078
1,518
672
18,055
44,493
0
W
Discordia
EckohBot
Discordia
16,825
581
2,510
576
9,916
5,212
1,123
223
9,212
37,868
0
L
8,008
876
840
3,443
20,969
18,842
0
17,624
2,966
159
16,576
W
Vulcan
22,615
11,578
1,922
698
8,954
5,096
2,780
870
7,944
54,288
0
L
22,437
1,668
427
11,953
21,367
34,539
0
16,073
4,396
0
57,170
W
Xing Tian
StirIing
Xing Tian
6,587
912
4,789
3,717
20,775
24,360
670
2,456
17,768
17,327
0
L
Amaterasu
WowThatsLameAF
Amaterasu
7,262
2,850
1,888
8,085
17,714
16,643
0
13,348
3,913
0
16,582
W
8,271
804
1,567
2,170
18,242
21,787
150
2,962
14,709
17,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,746
Gold Earned
46,519
154
Minions Killed
129
0
Camps Cleared
0
1,362,842
Distance Traveled
1,209,331
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,843
656
27
2
0
222,046
0
L
Susano
8,507
567
17
1
0
226,508
0
W
Ah Puch
12,049
803
46
3
0
314,597
1
W
Discordia
11,512
767
38
3
0
274,084
0
L
Nike
9,170
611
16
1
0
220,474
1
W
Vulcan
10,571
705
47
3
0
282,771
1
L
Chaac
11,190
746
56
4
0
320,337
2
W
Xing Tian
11,825
788
10
1
0
257,939
3
L
Amaterasu
7,809
521
13
1
0
219,966
2
W
Geb
10,789
719
13
1
0
233,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role