Player Matchup

Cliodhna
Cliodhna
CallOfTheHunt
Cliodhna
Level 33
God Stats
17W - 7L
1,738 SR
Queue Stats
59W - 38L
1,587 Elo+
Party 1
Charybdis
Charybdis
DuckMilker
Charybdis
Level 18
God Stats
7W - 5L
1,622 SR
Queue Stats
18W - 10L
1,569 Elo+
Party 1
Ares
Ares
IHaveTourettes
Ares
Level 5
God Stats
1W - 0L
1,589 SR
Queue Stats
2W - 0L
1,757 Elo+
Party 1
Sun Wukong
Sun Wukong
WavieCrockett
Sun Wukong
Level 21
God Stats
15W - 5L
1,837 SR
Queue Stats
494W - 281L
1,798 Elo+
Solo
Discordia
Discordia
arcaedin
Discordia
Level 16
God Stats
1W - 0L
1,764 SR
Queue Stats
16W - 4L
1,788 Elo+
Party 1
Team Averages
Level 19
1,710 SR
1,700 Elo+

VS

Team Averages
Level 21
1,617 SR
1,596 Elo+
Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Glowze
Tiamat
Level 25
God Stats
35W - 31L
1,559 SR
Queue Stats
113W - 94L
1,565 Elo+
Solo
Nemesis
Nemesis
LEEEBRONN
Nemesis
Level 17
God Stats
1W - 1L
1,698 SR
Queue Stats
28W - 16L
1,703 Elo+
Party 2
Charybdis
Charybdis
Rodther
Charybdis
Level 7
God Stats
1W - 1L
1,761 SR
Queue Stats
5W - 3L
1,670 Elo+
Solo
Athena
Athena
WaffleEnough
Athena
Level 29
God Stats
4W - 4L
1,567 SR
Queue Stats
103W - 86L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CallOfTheHunt
Cliodhna
9
3 / 2 / 2
5,694
569
3,398
5,184
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
DuckMilker
Charybdis
10
5 / 1 / 3
6,566
657
4,681
4,620
1,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 4
6,040
604
1,818
5,561
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
WavieCrockett
Sun Wukong
11
0 / 0 / 4
6,111
611
5,685
8,097
3,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
arcaedin
Discordia
10
1 / 0 / 1
5,657
566
3,413
3,863
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 0 / 0
6,269
627
4,431
5,521
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Glowze
Tiamat
11
0 / 0 / 1
6,117
612
899
3,428
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LEEEBRONN
Nemesis
10
1 / 2 / 0
5,592
559
4,168
6,722
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Rodther
Charybdis
7
1 / 4 / 0
4,676
468
2,481
4,671
887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
7
1 / 5 / 1
4,861
486
2,562
10,299
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
3
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
0
0
W
Cliodhna
CallOfTheHunt
Cliodhna
3
2
2
2
W
Charybdis
DuckMilker
Charybdis
5
1
3
6.5
L
Tiamat
Glowze
Tiamat
0
0
1
0.5
W
2
0
4
4
L
Nemesis
LEEEBRONN
Nemesis
1
2
0
0.5
L
Charybdis
Rodther
Charybdis
1
4
0
0.25
L
Athena
1
5
1
0.3
W
Sun Wukong
WavieCrockett
Sun Wukong
0
0
4
2
W
Discordia
arcaedin
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,995
Damage
14,541
27,325
Taken
30,641
10,738
Mitigated
11,341
12,809
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,431
1,974
94
3,127
5,521
2,082
506
0
5,521
36,206
3,849
W
Cliodhna
CallOfTheHunt
Cliodhna
3,398
373
0
2,382
5,184
1,341
0
978
4,154
0
25,221
W
Charybdis
DuckMilker
Charybdis
4,681
3,117
0
3,029
4,620
1,116
130
1,415
3,205
0
39,972
L
Tiamat
Glowze
Tiamat
899
147
0
1,442
3,428
1,171
0
1,690
1,402
33,579
0
W
1,818
248
0
1,196
5,561
4,381
0
314
5,247
13,180
0
L
Nemesis
LEEEBRONN
Nemesis
4,168
1,705
0
2,946
6,722
2,266
0
940
5,707
0
34,823
L
Charybdis
Rodther
Charybdis
2,481
1,867
0
863
4,671
887
0
729
3,942
0
16,100
L
Athena
2,562
1,074
0
1,134
10,299
4,935
0
1,415
8,838
7,873
0
W
Sun Wukong
WavieCrockett
Sun Wukong
5,685
1,204
0
4,657
8,097
3,068
0
3,999
4,098
0
31,548
W
Discordia
arcaedin
Discordia
3,413
347
0
1,545
3,863
832
0
552
3,231
30,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
27,515
271
Minions Killed
319
0
Camps Cleared
0
1,009,769
Distance Traveled
961,128
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,269
627
101
10
0
193,185
3
W
Cliodhna
5,694
569
41
4
0
232,387
3
W
Charybdis
6,566
657
78
8
0
191,607
3
L
Tiamat
6,117
612
92
9
0
216,902
4
W
Ares
6,040
604
22
2
0
164,343
1
L
Nemesis
5,592
559
81
8
0
228,388
1
L
Charybdis
4,676
468
35
4
0
150,265
3
L
Athena
4,861
486
10
1
0
172,388
1
W
Sun Wukong
6,111
611
69
7
0
217,039
3
W
Discordia
5,657
566
61
6
0
204,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role