Player Matchup

Cernunnos
Cernunnos
FeCardinal
Cernunnos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,365 Elo+
Party 2
Merlin
Merlin
MrSandman324
Merlin
Level 23
God Stats
5W - 5L
1,500 SR
Queue Stats
134W - 86L
1,541 Elo+
Solo
Ymir
Ymir
TonyBologna77
Ymir
Level 88
God Stats
38W - 25L
1,634 SR
Queue Stats
98W - 94L
1,592 Elo+
Party 2
Team Averages
Level 42
1,545 SR
1,499 Elo+

VS

Team Averages
Level 50
1,451 SR
1,466 Elo+
Fenrir
Fenrir
KingMikeTrini
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,471 Elo+
Party 1
Chronos
Chronos
M0ortalM1ke
Chronos
Level 117
God Stats
2W - 4L
1,442 SR
Queue Stats
268W - 276L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
chowchow45
Ao Kuang
Level 27
God Stats
6W - 7L
1,412 SR
Queue Stats
83W - 94L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FeCardinal
Cernunnos
14
4 / 2 / 14
11,108
653
13,010
14,459
5,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
18
11 / 0 / 13
12,883
758
26,615
9,084
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 0 / 14
13,091
770
16,783
14,713
21,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 1
8,947
526
10,162
23,489
13,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
M0ortalM1ke
Chronos
14
0 / 3 / 2
9,646
567
10,095
26,630
25,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
chowchow45
Ao Kuang
11
1 / 9 / 1
8,884
523
6,036
18,161
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
24
Kills
2
2
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FeCardinal
Cernunnos
4
2
14
5.5
L
1
12
1
0.13
L
Chronos
M0ortalM1ke
Chronos
0
3
2
0.33
W
Merlin
11
0
13
17.5
W
9
0
14
16
L
Ao Kuang
chowchow45
Ao Kuang
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,408
Damage
26,293
38,256
Taken
68,280
30,705
Mitigated
46,939
8,327
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FeCardinal
Cernunnos
13,010
8,942
0
3,536
14,459
5,526
216
5,827
8,632
0
31,240
L
10,162
1,006
281
1,212
23,489
13,395
0
14,117
8,978
0
27,870
L
Chronos
M0ortalM1ke
Chronos
10,095
2,016
121
5,792
26,630
25,776
0
16,635
9,359
32,930
0
W
Merlin
26,615
1,853
280
2,433
9,084
4,043
1,442
4,717
4,367
83,585
0
W
16,783
3,438
0
2,078
14,713
21,136
0
5,662
9,051
29,378
0
L
Ao Kuang
chowchow45
Ao Kuang
6,036
1,681
210
3,229
18,161
7,768
0
11,619
6,144
19,888
3,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
27,477
180
Minions Killed
126
10
Camps Cleared
5
888,469
Distance Traveled
800,732
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,108
653
32
2
1
279,179
0
L
Fenrir
8,947
526
30
2
2
276,910
2
L
Chronos
9,646
567
52
3
1
284,750
0
W
Merlin
12,883
758
127
7
6
299,559
4
W
Ymir
13,091
770
21
1
3
309,731
1
L
Ao Kuang
8,884
523
44
3
2
239,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role