Player Matchup

Osiris
Osiris
DiscipleOfDepth
Osiris
Level 76
God Stats
7W - 10L
1,404 SR
Queue Stats
45W - 39L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
FireDawg451
Cernunnos
Level 87
God Stats
86W - 90L
1,481 SR
Queue Stats
294W - 328L
1,391 Elo+
Solo
Sol
Sol
TheReaperTidus
Sol
Level 142
God Stats
9W - 12L
1,333 SR
Queue Stats
85W - 105L
1,354 Elo+
Solo
Set
Set
VIEWTIFUL_JUNE
Set
Level 125
God Stats
5W - 7L
1,420 SR
Queue Stats
459W - 447L
1,390 Elo+
Solo
Sobek
Sobek
sexysenju
Sobek
Level 99
God Stats
0W - 1L
1,226 SR
Queue Stats
35W - 39L
1,460 Elo+
Party 1
Team Averages
Level 106
1,373 SR
1,409 Elo+

VS

Team Averages
Level 90
1,569 SR
1,453 Elo+
Tiamat
Tiamat
Ceaseless Gyre
Tiamat
Level 86
God Stats
28W - 42L
1,444 SR
Queue Stats
277W - 306L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
DarkZeus1822
Zhong Kui
Level 97
God Stats
23W - 21L
1,520 SR
Queue Stats
512W - 513L
1,443 Elo+
Solo
Artemis
Artemis
JOSHR7621
Artemis
Level 107
God Stats
11W - 6L
1,645 SR
Queue Stats
281W - 244L
1,548 Elo+
Solo
Artio
Artio
Space_Zombie754
Artio
Level 80
God Stats
8W - 4L
1,582 SR
Queue Stats
348W - 339L
1,476 Elo+
Solo
Loki
Loki
temp-454906
Loki
Level 81
God Stats
14W - 5L
1,654 SR
Queue Stats
74W - 69L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
9,947
524
11,124
18,520
17,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
FireDawg451
Cernunnos
14
0 / 3 / 1
8,012
422
5,104
12,706
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 1
7,068
372
1,981
5,679
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 3 / 1
10,276
541
12,147
15,162
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
sexysenju
Sobek
13
1 / 2 / 0
7,934
418
3,261
14,523
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,505
553
10,481
10,472
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
DarkZeus1822
Zhong Kui
16
1 / 4 / 2
10,148
534
10,813
16,421
11,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
JOSHR7621
Artemis
16
3 / 2 / 1
9,389
494
9,926
10,091
3,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 0 / 4
8,530
449
6,037
13,117
10,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 2 / 2
10,453
550
8,141
11,589
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
14
14
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Zhong Kui
DarkZeus1822
Zhong Kui
1
4
2
0.5
L
2
2
4
2
L
Cernunnos
FireDawg451
Cernunnos
0
3
1
0.17
W
Artemis
JOSHR7621
Artemis
3
2
1
1.75
W
1
0
4
3
L
0
4
1
0.13
L
7
3
1
2.5
L
Sobek
sexysenju
Sobek
1
2
0
0.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,617
Damage
45,398
66,590
Taken
61,690
42,074
Mitigated
36,335
20,107
Healing
27,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,481
1,258
122
4,777
10,472
6,418
358
2,123
8,206
52,487
0
W
Zhong Kui
DarkZeus1822
Zhong Kui
10,813
1,597
0
8,683
16,421
11,788
0
0
15,197
64,958
0
L
11,124
5,381
0
3,914
18,520
17,014
295
10,348
8,045
81
62,588
L
Cernunnos
FireDawg451
Cernunnos
5,104
1,772
0
5,648
12,706
4,041
0
2,315
10,347
0
55,908
W
Artemis
JOSHR7621
Artemis
9,926
4,336
0
2,970
10,091
3,465
64
1,151
8,940
0
64,006
W
6,037
711
529
4,989
13,117
10,554
0
1,740
11,377
53,606
0
L
1,981
192
0
1,215
5,679
1,725
344
2,883
2,464
21,284
2,549
L
12,147
5,459
0
3,477
15,162
8,154
707
5,480
9,524
0
70,328
L
Sobek
sexysenju
Sobek
3,261
253
0
5,853
14,523
11,140
360
5,662
8,698
22,719
0
W
8,141
2,760
0
5,271
11,589
4,110
2,108
209
11,342
0
83,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,237
Gold Earned
49,025
441
Minions Killed
571
0
Camps Cleared
0
1,638,835
Distance Traveled
1,746,410
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,505
553
109
6
0
370,171
2
W
Zhong Kui
10,148
534
145
8
0
283,862
2
L
Osiris
9,947
524
133
7
0
349,739
4
L
Cernunnos
8,012
422
100
5
0
271,327
2
W
Artemis
9,389
494
113
6
0
331,528
5
W
Artio
8,530
449
75
4
0
365,400
4
L
Sol
7,068
372
48
3
0
258,132
4
L
Set
10,276
541
116
6
0
404,432
2
L
Sobek
7,934
418
44
2
0
355,205
5
W
Loki
10,453
550
129
7
0
395,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role