Player Matchup

Ares
Ares
MtheDrag0n
Ares
Level 51
God Stats
6W - 7L
1,455 SR
Queue Stats
101W - 101L
1,324 Elo+
Party 1
Hades
Hades
Shift4Gallows87
Hades
Level 16
God Stats
5W - 8L
1,161 SR
Queue Stats
10W - 13L
1,111 Elo+
Solo
Nemesis
Nemesis
UmbraAnimus
Nemesis
Level 21
God Stats
4W - 5L
1,231 SR
Queue Stats
112W - 130L
1,320 Elo+
Party 1
Team Averages
Level 29
1,282 SR
1,252 Elo+

VS

Team Averages
Level 47
1,514 SR
1,176 Elo+
Zeus
Zeus
Ftl RAID
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,062 Elo+
Solo
Izanami
Izanami
I ViLLiaNz I
Izanami
Level 66
God Stats
2W - 4L
1,457 SR
Queue Stats
13W - 20L
1,253 Elo+
Solo
Ares
Ares
Southside037
Ares
Level 69
God Stats
5W - 5L
1,584 SR
Queue Stats
340W - 558L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 11
9,670
806
7,486
13,338
11,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
9 / 4 / 12
10,096
841
8,711
12,731
6,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
UmbraAnimus
Nemesis
14
9 / 3 / 9
10,339
862
11,063
10,517
4,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 6 / 3
7,093
591
4,185
6,694
2,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
I ViLLiaNz I
Izanami
13
6 / 8 / 1
10,361
863
12,761
12,811
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 9 / 3
7,956
663
2,883
13,545
5,847
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
23
Kills
8
9
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
6
3
0.25
L
Izanami
I ViLLiaNz I
Izanami
6
8
1
0.81
W
5
2
11
5.25
W
9
4
12
3.75
L
2
9
3
0.39
W
Nemesis
UmbraAnimus
Nemesis
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,260
Damage
19,829
36,586
Taken
33,050
22,251
Mitigated
12,599
8,633
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,185
759
0
606
6,694
2,213
0
3,447
3,247
14,362
0
L
Izanami
I ViLLiaNz I
Izanami
12,761
9,760
0
1,985
12,811
4,539
0
7,342
5,469
0
26,969
W
7,486
676
245
1,555
13,338
11,153
326
2,040
11,298
17,254
0
W
8,711
1,147
492
3,479
12,731
6,749
559
2,960
9,771
25,339
0
L
2,883
534
0
64
13,545
5,847
0
5,651
7,894
11,585
0
W
Nemesis
UmbraAnimus
Nemesis
11,063
5,677
0
2,862
10,517
4,349
1,243
2,250
8,267
0
31,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
25,410
108
Minions Killed
76
5
Camps Cleared
2
626,115
Distance Traveled
421,993
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,093
591
26
2
1
122,076
3
L
Izanami
10,361
863
35
3
0
153,015
1
W
Ares
9,670
806
18
2
1
213,049
3
W
Hades
10,096
841
49
4
0
181,842
0
L
Ares
7,956
663
15
1
1
146,902
0
W
Nemesis
10,339
862
41
3
4
231,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role