Player Matchup

Nemesis
Nemesis
Ardller
Nemesis
Level 62
God Stats
53W - 42L
1,523 SR
Queue Stats
192W - 210L
1,481 Elo+
Solo
Ganesha
Ganesha
CintronicGG
Ganesha
Level 117
God Stats
4W - 3L
1,764 SR
Queue Stats
84W - 73L
1,470 Elo+
Solo
Heimdallr
Heimdallr
ElRoZa
Heimdallr
Level 69
God Stats
19W - 20L
1,538 SR
Queue Stats
599W - 644L
1,479 Elo+
Solo
King Arthur
King Arthur
Hreivax925
King Arthur
Level 64
God Stats
36W - 51L
1,436 SR
Queue Stats
407W - 480L
1,432 Elo+
Solo
Ra
Ra
TheTraveller1818
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,441 Elo+
Solo
Team Averages
Level 75
1,552 SR
1,461 Elo+

VS

Team Averages
Level 72
1,376 SR
1,431 Elo+
Terra
Terra
CookieTheBest
Terra
Level 55
God Stats
1W - 1L
1,316 SR
Queue Stats
195W - 200L
1,499 Elo+
Solo
Osiris
Osiris
KreepingRed
Osiris
Level 129
God Stats
3W - 1L
1,664 SR
Queue Stats
340W - 363L
1,443 Elo+
Solo
Neith
Neith
Trentjh
Neith
Level 60
God Stats
1W - 0L
1,113 SR
Queue Stats
48W - 51L
1,418 Elo+
Solo
Loki
Loki
YaboyGerber
Loki
Level 55
God Stats
4W - 11L
1,408 SR
Queue Stats
45W - 73L
1,363 Elo+
Solo
Scylla
Scylla
xXxMOISTFISHxXx
Scylla
Level 62
God Stats
24W - 25L
1,379 SR
Queue Stats
203W - 202L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ardller
Nemesis
10
3 / 4 / 1
6,233
519
4,498
7,881
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
CintronicGG
Ganesha
9
0 / 3 / 5
5,375
448
3,634
9,976
6,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ElRoZa
Heimdallr
11
5 / 3 / 2
6,512
543
8,392
9,452
3,138
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Hreivax925
King Arthur
10
0 / 4 / 1
6,157
513
6,544
11,538
5,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 1
5,576
465
3,514
7,188
2,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 6
6,375
531
3,008
10,607
5,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
12
4 / 1 / 6
6,970
581
6,899
9,301
9,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Trentjh
Neith
11
4 / 2 / 3
6,882
574
6,428
7,628
1,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 3
6,180
515
2,535
6,850
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 7
7,734
645
11,315
4,293
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
16
16
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ardller
Nemesis
3
4
1
0.88
L
Ganesha
CintronicGG
Ganesha
0
3
5
0.83
W
2
4
6
1.25
L
Heimdallr
ElRoZa
Heimdallr
5
3
2
2
L
King Arthur
Hreivax925
King Arthur
0
4
1
0.13
W
Osiris
4
1
6
7
L
0
2
1
0.25
W
Neith
Trentjh
Neith
4
2
3
2.75
W
1
1
3
2.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,582
Damage
30,185
46,035
Taken
38,679
21,370
Mitigated
19,838
11,885
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ardller
Nemesis
4,498
1,841
0
1,621
7,881
3,668
0
2,732
5,149
0
35,596
L
Ganesha
CintronicGG
Ganesha
3,634
262
176
1,497
9,976
6,332
27
4,117
5,859
15,427
0
W
3,008
713
1,944
1,611
10,607
5,229
217
4,587
6,020
10,440
0
L
Heimdallr
ElRoZa
Heimdallr
8,392
3,514
0
2,385
9,452
3,138
1,356
2,775
6,677
0
35,642
L
King Arthur
Hreivax925
King Arthur
6,544
938
0
3,058
11,538
5,791
0
2,978
8,560
1,348
30,660
W
Osiris
6,899
1,398
0
2,250
9,301
9,675
0
486
8,815
8,644
24,924
L
3,514
416
184
2,964
7,188
2,441
0
3,814
3,374
30,157
0
W
Neith
Trentjh
Neith
6,428
2,602
0
2,404
7,628
1,982
842
1,068
6,560
0
34,570
W
2,535
348
0
2,290
6,850
1,639
978
480
6,370
0
25,505
W
11,315
742
0
1,379
4,293
1,313
150
1,366
2,927
52,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
34,141
281
Minions Killed
272
0
Camps Cleared
0
1,165,186
Distance Traveled
1,192,620
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,233
519
69
6
0
247,002
4
L
Ganesha
5,375
448
7
1
0
231,103
3
W
Terra
6,375
531
18
2
0
222,952
1
L
Heimdallr
6,512
543
64
5
0
238,138
1
L
King Arthur
6,157
513
74
6
0
221,533
0
W
Osiris
6,970
581
55
5
0
294,185
3
L
Ra
5,576
465
67
6
0
227,410
1
W
Neith
6,882
574
64
5
0
234,056
3
W
Loki
6,180
515
49
4
0
222,385
0
W
Scylla
7,734
645
86
7
0
219,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role