Player Matchup

Morgan Le Fay
Morgan Le Fay
AlpacaaBowl
Morgan Le Fay
Level 106
God Stats
0W - 2L
1,220 SR
Queue Stats
17W - 20L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
Au Neo Phoenix
Ao Kuang
Level 127
God Stats
0W - 1L
1,280 SR
Queue Stats
20W - 25L
1,521 Elo+
Party 1
Chaac
Chaac
Dustyy bunz
Chaac
Level 98
God Stats
9W - 13L
1,417 SR
Queue Stats
79W - 113L
1,369 Elo+
Party 1
Team Averages
Level 110
1,306 SR
1,452 Elo+

VS

Team Averages
Level 119
1,481 SR
1,485 Elo+
Yemoja
Yemoja
EzEagles05
Yemoja
Level 104
God Stats
3W - 2L
1,413 SR
Queue Stats
46W - 40L
1,412 Elo+
Solo
Agni
Agni
Hotboxxx
Agni
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,545 Elo+
Party 2
Susano
Susano
Immapotthead420
Susano
Level 141
God Stats
1W - 0L
1,530 SR
Queue Stats
36W - 34L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlpacaaBowl
Morgan Le Fay
8
0 / 8 / 1
5,742
574
7,071
9,014
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
8
1 / 10 / 0
5,945
595
6,518
11,578
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 0
5,694
569
4,783
12,978
5,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EzEagles05
Yemoja
11
2 / 0 / 20
7,665
767
5,398
7,294
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
12
9 / 1 / 9
8,665
867
9,968
7,263
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
12 / 0 / 10
8,874
887
13,525
9,013
3,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
1
Kills
23
23
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlpacaaBowl
Morgan Le Fay
0
8
1
0.06
L
Ao Kuang
1
10
0
0.1
L
0
5
0
0
W
Yemoja
EzEagles05
Yemoja
2
0
20
12
W
Agni
9
1
9
13.5
W
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,372
Damage
28,891
33,570
Taken
23,570
13,225
Mitigated
10,025
6,711
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlpacaaBowl
Morgan Le Fay
7,071
1,730
256
249
9,014
2,441
0
2,171
6,503
15,592
0
L
Ao Kuang
6,518
1,898
0
1,033
11,578
4,938
0
5,682
5,364
10,713
2,184
L
4,783
519
111
5,062
12,978
5,846
0
6,173
6,101
0
16,714
W
Yemoja
EzEagles05
Yemoja
5,398
1,137
1,807
2,188
7,294
3,537
246
4,175
3,119
13,043
0
W
Agni
9,968
917
169
1,563
7,263
2,520
376
4,329
2,934
27,984
0
W
13,525
1,087
0
2,867
9,013
3,968
0
4,735
4,278
0
28,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,381
Gold Earned
25,204
64
Minions Killed
109
2
Camps Cleared
7
459,469
Distance Traveled
570,390
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,742
574
25
3
0
141,740
3
L
Ao Kuang
5,945
595
21
2
2
134,950
0
L
Chaac
5,694
569
18
2
0
182,779
0
W
Yemoja
7,665
767
22
2
2
166,459
4
W
Agni
8,665
867
55
6
1
187,821
4
W
Susano
8,874
887
32
3
4
216,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role