Player Matchup

Thor
Thor
Diva-Day
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
FalaDekynha
Anhur
Level 27
God Stats
1W - 2L
1,359 SR
Queue Stats
7W - 12L
1,282 Elo+
Solo
Ra
Ra
LigZiN
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
marcinho735
Bellona
Level 25
God Stats
3W - 6L
1,419 SR
Queue Stats
25W - 24L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
novato_turquia
Gilgamesh
Level 7
God Stats
3W - 3L
1,528 SR
Queue Stats
6W - 10L
1,391 Elo+
Solo
Team Averages
Level 13
1,461 SR
1,411 Elo+

VS

Team Averages
Level 19
1,556 SR
1,342 Elo+
Hades
Hades
ESP_Lautaro10
Hades
Level 17
God Stats
2W - 0L
1,681 SR
Queue Stats
15W - 18L
1,302 Elo+
Party 1
Nu Wa
Nu Wa
Epsilon2310
Nu Wa
Level 21
God Stats
7W - 2L
1,621 SR
Queue Stats
20W - 26L
1,307 Elo+
Party 1
Zeus
Zeus
Nathazin LT
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,360 Elo+
Party 2
Ymir
Ymir
brenooc06
Ymir
Level 12
God Stats
5W - 4L
1,289 SR
Queue Stats
24W - 26L
1,403 Elo+
Party 2
Thanatos
Thanatos
cugaymer
Thanatos
Level 23
God Stats
2W - 1L
1,692 SR
Queue Stats
31W - 36L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 11 / 1
4,870
375
703
10,376
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
6,126
471
4,536
8,280
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
9
5 / 9 / 3
6,798
523
6,237
9,280
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
marcinho735
Bellona
9
1 / 6 / 1
6,623
509
4,931
9,186
4,990
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
novato_turquia
Gilgamesh
11
9 / 3 / 0
7,706
593
10,795
8,046
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 5 / 6
6,634
510
3,826
6,870
2,161
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 7 / 4
5,965
459
2,747
6,362
1,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 4
7,168
551
5,315
8,289
1,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
11
5 / 1 / 2
6,917
532
4,599
8,099
7,074
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
cugaymer
Thanatos
13
15 / 1 / 4
8,651
665
10,526
9,210
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
15
Kills
32
33
Deaths
15
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
0
11
1
0.05
W
5
5
6
1.6
W
2
7
4
0.57
L
0
4
0
0
L
Ra
5
9
3
0.72
W
5
1
4
7
W
Ymir
5
1
2
6
W
Thanatos
cugaymer
Thanatos
15
1
4
17
L
Bellona
marcinho735
Bellona
1
6
1
0.25
L
Gilgamesh
novato_turquia
Gilgamesh
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,202
Damage
27,013
45,168
Taken
38,830
13,164
Mitigated
16,403
7,622
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
703
322
0
598
10,376
2,084
292
3,839
6,537
0
8,397
W
3,826
1,160
442
919
6,870
2,161
642
1,546
5,170
19,797
0
W
2,747
1,650
0
0
6,362
1,700
354
2,434
3,662
11,070
0
L
4,536
1,721
0
1,506
8,280
2,213
0
3,055
5,225
0
33,121
L
Ra
6,237
1,656
177
1,916
9,280
1,767
362
3,129
6,151
29,179
0
W
5,315
1,773
157
3,648
8,289
1,599
640
587
7,688
27,696
0
W
Ymir
4,599
1,313
0
999
8,099
7,074
430
0
8,099
21,759
0
W
Thanatos
cugaymer
Thanatos
10,526
2,239
0
10,141
9,210
3,869
1,172
1,151
7,905
0
43,591
L
Bellona
marcinho735
Bellona
4,931
2,393
0
1,339
9,186
4,990
402
4,005
5,181
0
22,726
L
Gilgamesh
novato_turquia
Gilgamesh
10,795
3,593
0
2,086
8,046
2,110
0
2,459
5,587
0
31,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
35,335
236
Minions Killed
226
0
Camps Cleared
0
1,093,718
Distance Traveled
1,141,697
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,870
375
18
1
0
190,349
0
W
Hades
6,634
510
46
4
0
210,943
1
W
Nu Wa
5,965
459
21
2
0
197,967
2
L
Anhur
6,126
471
66
5
0
213,611
5
L
Ra
6,798
523
63
5
0
195,963
2
W
Zeus
7,168
551
55
4
0
232,255
3
W
Ymir
6,917
532
41
3
0
230,735
3
W
Thanatos
8,651
665
63
5
0
269,797
4
L
Bellona
6,623
509
39
3
0
242,126
0
L
Gilgamesh
7,706
593
50
4
0
251,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role