Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Godgift
Izanami
Level 121
God Stats
5W - 4L
1,522 SR
Queue Stats
95W - 119L
1,415 Elo+
Party 2
Bellona
Bellona
Lyrical_Bookworm
Bellona
Level 69
God Stats
5W - 0L
1,557 SR
Queue Stats
92W - 94L
1,451 Elo+
Party 3
Bacchus
Bacchus
fresh blood 101
Bacchus
Level 67
God Stats
14W - 22L
1,513 SR
Queue Stats
90W - 127L
1,396 Elo+
Party 2
Fenrir
Fenrir
xItsLitx
Fenrir
Level 81
God Stats
3W - 4L
1,571 SR
Queue Stats
126W - 111L
1,454 Elo+
Party 3
Team Averages
Level 89
1,533 SR
1,443 Elo+

VS

Team Averages
Level 48
1,469 SR
1,350 Elo+
Sun Wukong
Sun Wukong
BrokeBoy69
Sun Wukong
Level 21
God Stats
2W - 3L
1,463 SR
Queue Stats
30W - 40L
1,291 Elo+
Party 1
Ra
Ra
ErJongan
Ra
Level 65
God Stats
1W - 1L
1,479 SR
Queue Stats
75W - 98L
1,388 Elo+
Solo
Izanami
Izanami
M0NCH0
Izanami
Level 48
God Stats
115W - 133L
1,367 SR
Queue Stats
174W - 212L
1,267 Elo+
Party 4
Chernobog
Chernobog
Shade7640
Chernobog
Level 80
God Stats
2W - 3L
1,536 SR
Queue Stats
403W - 377L
1,473 Elo+
Party 1
Geb
Geb
SiskuFTW
Geb
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 120L
1,332 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
15 / 3 / 5
12,903
587
21,849
15,380
7,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Godgift
Izanami
19
5 / 4 / 6
12,572
571
17,094
14,488
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 1 / 5
12,101
550
8,627
15,157
10,347
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 11
9,369
426
5,996
13,642
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xItsLitx
Fenrir
19
11 / 5 / 9
12,423
565
21,061
19,993
13,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrokeBoy69
Sun Wukong
14
4 / 5 / 3
9,370
426
5,180
14,853
6,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 9 / 1
12,058
548
10,348
16,735
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
M0NCH0
Izanami
16
3 / 9 / 1
10,582
481
7,951
18,650
5,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Shade7640
Chernobog
18
3 / 7 / 3
10,988
499
12,462
20,045
7,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 7 / 3
9,134
415
6,225
22,363
19,535
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
36
Kills
14
15
Deaths
37
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
15
3
5
5.83
L
Sun Wukong
BrokeBoy69
Sun Wukong
4
5
3
1.1
L
4
9
1
0.5
W
Izanami
Godgift
Izanami
5
4
6
2
W
4
1
5
6.5
L
Izanami
M0NCH0
Izanami
3
9
1
0.39
L
Chernobog
Shade7640
Chernobog
3
7
3
0.64
L
0
7
3
0.21
W
1
2
11
3.25
W
Fenrir
xItsLitx
Fenrir
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,627
Damage
42,166
78,660
Taken
92,646
47,243
Mitigated
44,828
28,203
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,849
409
0
8,662
15,380
7,447
843
5,287
9,822
83,056
0
L
Sun Wukong
BrokeBoy69
Sun Wukong
5,180
1,553
0
1,413
14,853
6,874
687
6,709
7,555
0
26,286
L
10,348
282
193
2,652
16,735
5,564
354
4,013
12,333
77,524
0
W
Izanami
Godgift
Izanami
17,094
11,429
0
4,559
14,488
4,473
4,068
2,515
11,909
0
102,849
W
8,627
1,342
0
3,176
15,157
10,347
2,130
2,579
12,538
0
69,442
L
Izanami
M0NCH0
Izanami
7,951
6,310
0
2,470
18,650
5,820
813
3,164
15,330
0
68,770
L
Chernobog
Shade7640
Chernobog
12,462
6,489
0
4,818
20,045
7,035
2,527
3,629
16,023
0
86,821
L
6,225
901
0
1,284
22,363
19,535
108
8,674
13,333
29,457
0
W
5,996
392
1,035
3,178
13,642
11,553
146
2,288
11,224
13,950
0
W
Fenrir
xItsLitx
Fenrir
21,061
6,499
0
7,593
19,993
13,423
503
3,265
16,594
94
78,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,368
Gold Earned
52,132
571
Minions Killed
518
0
Camps Cleared
0
2,148,802
Distance Traveled
1,987,999
40
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,903
587
148
7
0
407,385
7
L
Sun Wukong
9,370
426
44
2
0
422,643
4
L
Ra
12,058
548
151
7
0
414,437
7
W
Izanami
12,572
571
175
8
0
408,895
8
W
Bellona
12,101
550
139
6
0
409,666
14
L
Izanami
10,582
481
129
6
0
358,289
4
L
Chernobog
10,988
499
147
7
0
408,454
0
L
Geb
9,134
415
47
2
0
384,176
6
W
Bacchus
9,369
426
13
1
0
472,740
11
W
Fenrir
12,423
565
96
4
0
450,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role