Player Matchup

Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SacreddRa
Zhong Kui
Level 104
God Stats
2W - 8L
1,726 SR
Queue Stats
118W - 137L
1,378 Elo+
Party 1
Chaac
Chaac
lol_cafe623
Chaac
Level 124
God Stats
5W - 0L
1,500 SR
Queue Stats
25W - 30L
1,417 Elo+
Party 1
Team Averages
Level 121
1,575 SR
1,432 Elo+

VS

Team Averages
Level 60
1,564 SR
1,424 Elo+
Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Bobo13247
Zeus
Level 108
God Stats
2W - 1L
1,724 SR
Queue Stats
151W - 143L
1,492 Elo+
Party 2
Neith
Neith
JettDawn99
Neith
Level 6
God Stats
2W - 2L
1,468 SR
Queue Stats
2W - 2L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 3 / 10
8,559
856
9,704
6,744
2,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SacreddRa
Zhong Kui
13
9 / 0 / 8
8,656
866
9,672
8,257
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 2 / 9
8,459
846
7,372
8,668
7,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 5 / 2
6,909
691
2,919
12,358
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
11
4 / 9 / 0
7,650
765
9,683
8,481
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
8
0 / 9 / 2
6,017
602
3,761
9,569
2,595
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
23
Kills
5
5
Deaths
23
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
10
4
L
Sobek
 
Sobek
1
5
2
0.4
L
Zeus
4
9
0
0.44
L
Neith
0
9
2
0.11
W
Zhong Kui
SacreddRa
Zhong Kui
9
0
8
13
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,748
Damage
16,363
23,669
Taken
30,408
15,686
Mitigated
16,924
6,922
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,704
3,783
0
1,588
6,744
2,448
350
3,768
2,824
0
28,025
L
Sobek
 
Sobek
2,919
603
196
3,329
12,358
11,994
0
4,642
7,376
11,470
0
L
Zeus
9,683
1,646
0
165
8,481
2,335
0
2,360
5,913
24,307
0
L
Neith
3,761
1,905
0
1,024
9,569
2,595
0
2,670
6,605
194
12,912
W
Zhong Kui
SacreddRa
Zhong Kui
9,672
1,026
0
2,516
8,257
5,746
846
4,216
3,769
24,304
0
W
7,372
936
311
2,507
8,668
7,492
596
4,561
3,777
0
21,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
20,576
118
Minions Killed
92
6
Camps Cleared
1
501,380
Distance Traveled
434,491
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,559
856
39
4
3
140,924
0
L
Sobek
6,909
691
12
1
1
159,342
0
L
Zeus
7,650
765
48
5
0
141,006
2
L
Neith
6,017
602
32
3
0
134,143
0
W
Zhong Kui
8,656
866
39
4
3
184,582
0
W
Chaac
8,459
846
40
4
0
175,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role