Player Matchup

Fenrir
Fenrir
AlejoSusiio
Fenrir
Level 126
God Stats
49W - 33L
1,632 SR
Queue Stats
616W - 467L
1,639 Elo+
Party 1
Discordia
Discordia
Múza
Discordia
Level 148
God Stats
1W - 1L
1,402 SR
Queue Stats
32W - 40L
1,511 Elo+
Solo
Guan Yu
Guan Yu
alex7ee
Guan Yu
Level 53
God Stats
2W - 0L
1,682 SR
Queue Stats
194W - 135L
1,638 Elo+
Party 1
Team Averages
Level 109
1,572 SR
1,596 Elo+

VS

Team Averages
Level 97
1,442 SR
1,477 Elo+
Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Saurping
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,342 Elo+
Solo
Hou Yi
Hou Yi
coolads934
Hou Yi
Level 143
God Stats
2W - 11L
1,325 SR
Queue Stats
206W - 181L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
11 / 6 / 6
11,760
784
16,368
17,982
12,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Discordia
Múza
Discordia
12
2 / 4 / 7
9,326
622
8,046
8,318
2,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
alex7ee
Guan Yu
14
6 / 5 / 9
10,686
712
11,837
18,357
28,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 6 / 8
10,196
680
11,762
15,210
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Saurping
Bakasura
13
1 / 7 / 6
9,529
635
5,017
12,011
3,339
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
coolads934
Hou Yi
15
11 / 6 / 3
11,406
760
18,185
15,238
4,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
19
Kills
15
15
Deaths
19
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
8
1.17
W
Fenrir
11
6
6
2.33
W
Discordia
Múza
Discordia
2
4
7
1.38
L
Bakasura
Saurping
Bakasura
1
7
6
0.57
W
Guan Yu
alex7ee
Guan Yu
6
5
9
2.1
L
Hou Yi
coolads934
Hou Yi
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,251
Damage
34,964
44,657
Taken
42,459
43,724
Mitigated
11,866
9,157
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,762
695
2,427
4,432
15,210
3,847
568
2,819
12,391
26,303
0
W
Fenrir
16,368
4,738
0
2,296
17,982
12,720
333
4,672
12,585
0
39,422
W
Discordia
Múza
Discordia
8,046
638
0
0
8,318
2,865
225
1,834
6,343
26,950
0
L
Bakasura
Saurping
Bakasura
5,017
3,588
407
1,572
12,011
3,339
0
2,433
9,578
0
17,485
W
Guan Yu
alex7ee
Guan Yu
11,837
1,873
2,559
4,302
18,357
28,139
249
4,780
12,583
0
29,012
L
Hou Yi
coolads934
Hou Yi
18,185
7,992
0
1,176
15,238
4,680
726
3,306
11,932
0
41,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
31,131
120
Minions Killed
127
7
Camps Cleared
6
773,750
Distance Traveled
742,827
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,196
680
35
2
2
240,779
4
W
Fenrir
11,760
784
38
3
3
255,392
3
W
Discordia
9,326
622
38
3
4
234,978
7
L
Bakasura
9,529
635
39
3
4
277,611
6
W
Guan Yu
10,686
712
44
3
0
283,380
2
L
Hou Yi
11,406
760
53
4
0
224,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role