Player Matchup

Sylvanus
Sylvanus
Rastynka
Sylvanus
Level 40
God Stats
36W - 49L
1,657 SR
Queue Stats
150W - 237L
1,352 Elo+
Party 1
Cupid
Cupid
SirMuerto
Cupid
Level 17
God Stats
2W - 3L
1,300 SR
Queue Stats
6W - 15L
1,225 Elo+
Party 1
Thanatos
Thanatos
Xwetry
Thanatos
Level 29
God Stats
12W - 13L
1,308 SR
Queue Stats
129W - 136L
1,277 Elo+
Solo
Nu Wa
Nu Wa
aldyno
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 152L
1,345 Elo+
Solo
Scylla
Scylla
jaceknowak25
Scylla
Level 28
God Stats
7W - 7L
1,405 SR
Queue Stats
51W - 95L
1,203 Elo+
Solo
Team Averages
Level 28
1,434 SR
1,280 Elo+

VS

Team Averages
Level 24
1,332 SR
1,239 Elo+
Kukulkan
Kukulkan
ICAkillerica
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,227 Elo+
Party 2
Neith
Neith
JanaJe
Neith
Level 29
God Stats
38W - 56L
1,405 SR
Queue Stats
115W - 180L
1,301 Elo+
Party 2
Nemesis
Nemesis
JohnDalex98
Nemesis
Level 28
God Stats
1W - 8L
1,199 SR
Queue Stats
120W - 179L
1,321 Elo+
Party 2
Sylvanus
Sylvanus
XxKakatua0703xX
Sylvanus
Level 24
God Stats
3W - 2L
1,283 SR
Queue Stats
12W - 25L
1,302 Elo+
Solo
Horus
Horus
cecidit4ngelo
Horus
Level 23
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 11L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Rastynka
Sylvanus
11
2 / 0 / 3
6,661
512
1,844
5,840
2,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
SirMuerto
Cupid
11
3 / 0 / 2
6,624
510
6,244
6,941
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Xwetry
Thanatos
12
4 / 0 / 1
6,976
537
2,350
7,037
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
aldyno
Nu Wa
12
7 / 0 / 4
7,794
600
8,477
7,090
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
13
0 / 0 / 0
6,917
532
3,276
4,210
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ICAkillerica
Kukulkan
9
0 / 7 / 0
5,693
438
2,618
6,447
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
JanaJe
Neith
10
0 / 1 / 0
5,476
421
5,482
5,073
1,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
JohnDalex98
Nemesis
9
0 / 4 / 0
5,681
437
2,637
7,824
3,012
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
9
0 / 4 / 0
5,775
444
2,194
8,901
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 0
6,243
480
1,319
5,697
2,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
16
Kills
0
0
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ICAkillerica
Kukulkan
0
7
0
0
L
Neith
JanaJe
Neith
0
1
0
0
L
Nemesis
JohnDalex98
Nemesis
0
4
0
0
W
Sylvanus
Rastynka
Sylvanus
2
0
3
3.5
W
Cupid
SirMuerto
Cupid
3
0
2
4
W
Thanatos
Xwetry
Thanatos
4
0
1
4.5
L
Sylvanus
0
4
0
0
W
Nu Wa
aldyno
Nu Wa
7
0
4
9
L
0
0
0
0
W
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,191
Damage
14,250
31,118
Taken
33,942
11,213
Mitigated
14,117
18,558
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ICAkillerica
Kukulkan
2,618
462
0
0
6,447
1,956
705
4,657
1,790
24,580
0
L
Neith
JanaJe
Neith
5,482
2,319
0
2,277
5,073
1,131
0
1,159
3,914
0
32,026
L
Nemesis
JohnDalex98
Nemesis
2,637
692
0
2,000
7,824
3,012
0
1,803
6,021
0
32,064
W
Sylvanus
Rastynka
Sylvanus
1,844
1,059
2,848
2,467
5,840
2,491
160
789
5,051
18,730
0
W
Cupid
SirMuerto
Cupid
6,244
3,708
575
1,978
6,941
2,534
652
1,310
5,631
0
36,384
W
Thanatos
Xwetry
Thanatos
2,350
296
0
6,299
7,037
2,751
0
448
6,513
0
42,118
L
Sylvanus
2,194
1,163
276
3,236
8,901
5,969
0
2,185
6,716
17,150
0
W
Nu Wa
aldyno
Nu Wa
8,477
2,128
71
2,210
7,090
2,130
1,659
2,001
4,901
31,202
0
L
1,319
1,319
0
2,601
5,697
2,049
784
3,793
1,904
0
25,268
W
Scylla
3,276
591
0
2,110
4,210
1,307
0
0
4,210
36,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
28,868
319
Minions Killed
259
0
Camps Cleared
0
1,093,441
Distance Traveled
1,023,099
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,693
438
54
4
0
147,226
0
L
Neith
5,476
421
70
5
0
199,267
3
L
Nemesis
5,681
437
57
4
0
225,798
0
W
Sylvanus
6,661
512
35
3
0
195,863
2
W
Cupid
6,624
510
80
6
0
214,443
0
W
Thanatos
6,976
537
80
6
0
260,781
1
L
Sylvanus
5,775
444
26
2
0
205,903
0
W
Nu Wa
7,794
600
56
4
0
222,154
1
L
Horus
6,243
480
52
4
0
244,905
3
W
Scylla
6,917
532
68
5
0
200,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role