Player Matchup

Cliodhna
Cliodhna
DAtLatiNoThuda
Cliodhna
Level 27
God Stats
2W - 1L
1,732 SR
Queue Stats
21W - 20L
1,187 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fabio-Miguel545
Tsukuyomi
Level 14
God Stats
2W - 1L
1,701 SR
Queue Stats
21W - 18L
1,336 Elo+
Solo
Ares
Ares
Red baron4972
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Terminater34826
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Trey881
Chang'e
Level 28
God Stats
2W - 4L
1,308 SR
Queue Stats
11W - 14L
1,157 Elo+
Party 1
Team Averages
Level 15
1,548 SR
1,336 Elo+

VS

Team Averages
Level 24
1,456 SR
1,287 Elo+
Cliodhna
Cliodhna
CherryBerrii
Cliodhna
Level 27
God Stats
13W - 13L
1,355 SR
Queue Stats
186W - 199L
1,312 Elo+
Solo
Neith
Neith
Darrow2
Neith
Level 15
God Stats
4W - 4L
1,443 SR
Queue Stats
7W - 10L
1,240 Elo+
Solo
Ymir
Ymir
Decade10000
Ymir
Level 27
God Stats
5W - 6L
1,454 SR
Queue Stats
53W - 66L
1,256 Elo+
Solo
Hercules
Hercules
TwiceTheClone
Hercules
Level 24
God Stats
4W - 1L
1,700 SR
Queue Stats
32W - 27L
1,358 Elo+
Solo
Ra
Ra
Zards_11
Ra
Level 26
God Stats
3W - 1L
1,326 SR
Queue Stats
43W - 56L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
3 / 8 / 2
6,651
443
7,234
11,762
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Fabio-Miguel545
Tsukuyomi
11
4 / 5 / 2
7,064
471
6,159
12,586
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
3 / 11 / 0
6,134
409
5,774
16,527
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

2
0 / 4 / 1
4,545
303
100
3,345
1,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Trey881
Chang'e
9
1 / 14 / 2
6,062
404
7,528
13,777
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CherryBerrii
Cliodhna
17
25 / 0 / 4
10,998
733
15,019
11,295
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Darrow2
Neith
12
6 / 2 / 9
8,175
545
8,020
6,945
2,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 8
7,261
484
3,486
8,328
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
TwiceTheClone
Hercules
13
2 / 1 / 1
8,120
541
4,770
8,336
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 5 / 11
7,807
520
8,151
9,640
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
11
Kills
39
42
Deaths
11
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CherryBerrii
Cliodhna
25
0
4
27
L
Cliodhna
3
8
2
0.5
W
Neith
Darrow2
Neith
6
2
9
5.25
W
2
3
8
2
L
Tsukuyomi
Fabio-Miguel545
Tsukuyomi
4
5
2
1
L
3
11
0
0.27
L
0
4
1
0.13
L
Chang'e
Trey881
Chang'e
1
14
2
0.14
W
Hercules
TwiceTheClone
Hercules
2
1
1
2.5
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
39,446
57,997
Taken
44,544
26,833
Mitigated
24,770
7,047
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CherryBerrii
Cliodhna
15,019
3,830
0
4,797
11,295
4,227
88
2,707
8,574
0
87,468
L
Cliodhna
7,234
1,905
0
1,155
11,762
3,180
0
2,292
9,470
0
24,782
W
Neith
Darrow2
Neith
8,020
5,024
0
1,419
6,945
2,214
4,234
2,509
4,340
0
35,097
W
3,486
866
0
468
8,328
9,283
462
2,077
5,910
19,554
0
L
Tsukuyomi
Fabio-Miguel545
Tsukuyomi
6,159
1,142
0
3,458
12,586
5,656
0
1,195
11,391
0
25,108
L
5,774
839
0
299
16,527
13,307
0
3,588
12,939
15,335
0
L
100
100
0
71
3,345
1,291
46
0
3,345
3,108
0
L
Chang'e
Trey881
Chang'e
7,528
1,318
324
1,740
13,777
3,399
78
4,562
9,215
25,082
0
W
Hercules
TwiceTheClone
Hercules
4,770
1,354
0
2,517
8,336
5,751
1,134
184
7,498
0
43,544
W
8,151
1,995
186
1,699
9,640
3,295
1,401
5,595
3,651
32,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
42,361
130
Minions Killed
374
0
Camps Cleared
0
1,139,087
Distance Traveled
1,262,149
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,998
733
123
8
0
366,778
0
L
Cliodhna
6,651
443
29
2
0
263,249
1
W
Neith
8,175
545
77
5
0
218,088
0
W
Ymir
7,261
484
34
2
0
193,018
2
L
Tsukuyomi
7,064
471
38
3
0
283,102
0
L
Ares
6,134
409
21
1
0
271,565
0
L
Ymir
4,545
303
6
0
0
86,842
0
L
Chang'e
6,062
404
36
2
0
234,329
0
W
Hercules
8,120
541
94
6
0
263,919
0
W
Ra
7,807
520
46
3
0
220,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role