Player Matchup

Gilgamesh
Gilgamesh
Altas_Runeslayer
Gilgamesh
Level 31
God Stats
3W - 4L
1,387 SR
Queue Stats
35W - 75L
1,305 Elo+
Party 1
Neith
Neith
DahlinGut
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Sammy123456780
Chronos
Level 15
God Stats
12W - 10L
1,500 SR
Queue Stats
47W - 72L
1,440 Elo+
Party 1
Fenrir
Fenrir
WDB Devf03
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,159 Elo+
Solo
Nu Wa
Nu Wa
octoliviaa
Nu Wa
Level 26
God Stats
10W - 11L
1,667 SR
Queue Stats
107W - 113L
1,456 Elo+
Solo
Team Averages
Level 15
1,511 SR
1,372 Elo+

VS

Team Averages
Level 17
1,420 SR
1,361 Elo+
Ao Kuang
Ao Kuang
CanadianHaz3
Ao Kuang
Level 26
God Stats
2W - 3L
1,473 SR
Queue Stats
78W - 64L
1,525 Elo+
Solo
King Arthur
King Arthur
ammy y beto
King Arthur
Level 28
God Stats
9W - 9L
1,508 SR
Queue Stats
97W - 89L
1,362 Elo+
Solo
Fenrir
Fenrir
borras71
Fenrir
Level 7
God Stats
3W - 3L
1,441 SR
Queue Stats
32W - 42L
1,328 Elo+
Solo
Danzaburou
Danzaburou
im808Mongoose
Danzaburou
Level 8
God Stats
0W - 2L
1,180 SR
Queue Stats
2W - 8L
1,186 Elo+
Solo
Eset
Eset
invictu1007
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
4 / 1 / 6
12,727
471
5,743
17,469
8,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
DahlinGut
Neith
4
0 / 0 / 0
8,197
304
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 3 / 5
11,727
434
4,319
14,798
5,071
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
WDB Devf03
Fenrir
20
10 / 7 / 4
16,193
600
17,368
28,797
16,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
20
9 / 2 / 9
16,338
605
26,915
12,641
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CanadianHaz3
Ao Kuang
20
11 / 6 / 0
14,002
519
15,999
27,703
12,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ammy y beto
King Arthur
7
0 / 3 / 2
7,877
292
1,543
8,786
2,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
borras71
Fenrir
8
0 / 6 / 2
7,983
296
1,350
10,400
2,784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
im808Mongoose
Danzaburou
15
1 / 6 / 1
9,970
369
7,869
19,072
5,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 4 / 3
10,667
395
7,927
11,984
3,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
24
Kills
12
13
Deaths
25
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
1
6
7
L
Ao Kuang
CanadianHaz3
Ao Kuang
11
6
0
1.83
W
Neith
DahlinGut
Neith
0
0
0
0
W
1
3
5
1.17
W
Fenrir
WDB Devf03
Fenrir
10
7
4
1.71
L
King Arthur
ammy y beto
King Arthur
0
3
2
0.33
L
Fenrir
borras71
Fenrir
0
6
2
0.17
L
Danzaburou
im808Mongoose
Danzaburou
1
6
1
0.25
L
0
4
3
0.38
W
Nu Wa
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,345
Damage
34,688
73,705
Taken
77,945
35,060
Mitigated
26,009
30,644
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
5,743
540
482
6,994
17,469
8,713
2,632
4,163
13,306
0
73,999
L
Ao Kuang
CanadianHaz3
Ao Kuang
15,999
5,884
17
11,283
27,703
12,015
2,760
8,499
18,809
85,170
14,962
W
Neith
DahlinGut
Neith
0
0
0
0
0
0
0
0
0
0
0
W
4,319
1,186
0
5,799
14,798
5,071
3,766
4,776
10,022
63,843
0
W
Fenrir
WDB Devf03
Fenrir
17,368
3,119
201
14,274
28,797
16,674
2,014
8,407
20,390
0
165,843
L
King Arthur
ammy y beto
King Arthur
1,543
176
0
486
8,786
2,239
0
3,645
4,904
0
12,159
L
Fenrir
borras71
Fenrir
1,350
508
0
786
10,400
2,784
0
4,664
5,650
0
13,500
L
Danzaburou
im808Mongoose
Danzaburou
7,869
1,688
140
5,762
19,072
5,173
0
9,562
9,411
0
65,251
L
7,927
335
127
1,142
11,984
3,798
0
4,864
6,980
61,010
0
W
Nu Wa
26,915
7,296
0
2,894
12,641
4,602
5,775
5,424
7,217
120,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,182
Gold Earned
50,499
584
Minions Killed
441
0
Camps Cleared
0
1,900,997
Distance Traveled
1,800,203
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,727
471
114
4
0
502,407
5
L
Ao Kuang
14,002
519
168
6
0
511,105
7
W
Neith
8,197
304
0
0
0
1,918
0
W
Chronos
11,727
434
97
4
0
426,125
0
W
Fenrir
16,193
600
183
7
0
464,023
0
L
King Arthur
7,877
292
21
1
0
179,348
0
L
Fenrir
7,983
296
28
1
0
231,187
0
L
Danzaburou
9,970
369
108
4
0
413,136
4
L
Eset
10,667
395
116
4
0
465,427
6
W
Nu Wa
16,338
605
190
7
0
506,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role