Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Dreams_Arent_Bad
Thor
Level 79
God Stats
0W - 1L
1,307 SR
Queue Stats
101W - 85L
1,569 Elo+
Solo
Artio
Artio
Javigr7
Artio
Level 109
God Stats
1W - 2L
1,529 SR
Queue Stats
199W - 184L
1,567 Elo+
Party 2
Nox
Nox
maszPh
Nox
Level 145
God Stats
0W - 2L
1,747 SR
Queue Stats
179W - 163L
1,591 Elo+
Solo
Team Averages
Level 118
1,516 SR
1,546 Elo+

VS

Team Averages
Level 138
1,532 SR
1,580 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DarkNessAce
Guan Yu
Level 160
God Stats
1W - 0L
1,204 SR
Queue Stats
12W - 11L
1,504 Elo+
Party 1
Hera
Hera
NádegasPT
Hera
Level 116
God Stats
2W - 1L
1,783 SR
Queue Stats
32W - 20L
1,632 Elo+
Party 3
Hades
Hades
dimitrigranato
Hades
Level 148
God Stats
18W - 18L
1,523 SR
Queue Stats
1,842W - 1,791L
1,594 Elo+
Solo
Osiris
Osiris
xxtmfmxx
Osiris
Level 108
God Stats
3W - 1L
1,649 SR
Queue Stats
24W - 13L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 4 / 10
9,605
873
11,341
16,631
17,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
12
2 / 6 / 4
7,509
683
9,227
20,828
12,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 5 / 8
7,504
682
12,435
13,276
8,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Javigr7
Artio
13
1 / 5 / 7
7,828
712
4,673
15,589
16,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
maszPh
Nox
16
6 / 2 / 4
9,001
818
8,332
9,007
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 2 / 18
9,442
858
7,557
11,960
11,846
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
DarkNessAce
Guan Yu
16
4 / 4 / 13
9,234
839
12,252
14,151
7,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 3 / 10
9,734
885
20,371
7,940
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 2 / 13
10,153
923
14,379
13,216
8,312
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
xxtmfmxx
Osiris
15
3 / 4 / 15
8,902
809
12,228
14,903
16,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
91
14
Kills
22
22
Deaths
15
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
10
2
L
Horus
 
Horus
2
6
4
0.67
W
Odin
 
Odin
2
2
18
5.5
W
Guan Yu
DarkNessAce
Guan Yu
4
4
13
2.63
L
2
5
8
1.2
L
Artio
Javigr7
Artio
1
5
7
0.9
W
6
3
10
3.67
W
7
2
13
6.75
L
Nox
maszPh
Nox
6
2
4
4
W
Osiris
xxtmfmxx
Osiris
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,008
Damage
66,787
75,331
Taken
62,170
59,138
Mitigated
46,263
23,703
Healing
32,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,341
2,677
2,231
3,939
16,631
17,745
5
7,821
8,810
32,560
0
L
Horus
 
Horus
9,227
3,861
2,983
4,725
20,828
12,611
0
8,677
12,151
1,933
13,443
W
Odin
 
Odin
7,557
2,294
2,406
3,035
11,960
11,846
1,740
5,729
6,053
516
16,721
W
Guan Yu
DarkNessAce
Guan Yu
12,252
4,823
6,997
6,068
14,151
7,126
2,265
7,177
6,656
0
19,317
L
12,435
2,728
0
1,497
13,276
8,055
0
6,268
7,008
0
18,189
L
Artio
Javigr7
Artio
4,673
263
3,198
3,012
15,589
16,428
0
6,964
8,625
7,091
0
W
20,371
6,099
229
2,077
7,940
2,583
430
2,136
5,668
36,483
0
W
14,379
1,790
2,292
5,474
13,216
8,312
726
5,366
7,671
30,430
0
L
Nox
maszPh
Nox
8,332
734
1,273
845
9,007
4,299
0
5,394
3,613
23,096
0
W
Osiris
xxtmfmxx
Osiris
12,228
2,821
1,332
2,406
14,903
16,396
0
4,712
9,850
0
16,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,447
Gold Earned
47,465
107
Minions Killed
103
0
Camps Cleared
0
979,135
Distance Traveled
1,051,805
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,605
873
53
5
0
195,393
0
L
Horus
7,509
683
7
1
0
186,798
0
W
Odin
9,442
858
6
1
0
218,989
4
W
Guan Yu
9,234
839
13
1
0
222,275
1
L
Thor
7,504
682
11
1
0
172,471
0
L
Artio
7,828
712
9
1
0
197,460
0
W
Hera
9,734
885
44
4
0
191,346
4
W
Hades
10,153
923
32
3
0
192,087
0
L
Nox
9,001
818
27
2
0
227,013
3
W
Osiris
8,902
809
8
1
0
227,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role