Player Matchup

Sobek
Sobek
BubbaFooball
Sobek
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 21L
1,515 Elo+
Party 1
Achilles
Achilles
CBiscuit111000
Achilles
Level 105
God Stats
4W - 1L
1,504 SR
Queue Stats
167W - 142L
1,501 Elo+
Party 1
Pele
Pele
PrometheusCobalt
Pele
Level 69
God Stats
7W - 3L
1,790 SR
Queue Stats
28W - 27L
1,434 Elo+
Party 1
Apollo
Apollo
Yi8V-_
Apollo
Level 151
God Stats
8W - 4L
1,481 SR
Queue Stats
129W - 121L
1,511 Elo+
Party 1
Sol
Sol
iWantaPanda816
Sol
Level 27
God Stats
15W - 18L
1,597 SR
Queue Stats
109W - 79L
1,529 Elo+
Party 1
Team Averages
Level 75
1,574 SR
1,498 Elo+

VS

Team Averages
Level 67
1,504 SR
1,418 Elo+
Morgan Le Fay
Morgan Le Fay
Eighty8Balls
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,297 Elo+
Party 2
Erlang Shen
Erlang Shen
Jafvlyn
Erlang Shen
Level 109
God Stats
5W - 7L
1,396 SR
Queue Stats
127W - 136L
1,461 Elo+
Party 2
Ne Zha
Ne Zha
SalsaPatty
Ne Zha
Level 98
God Stats
9W - 5L
1,682 SR
Queue Stats
188W - 140L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
rodriguezway
Danzaburou
Level 38
God Stats
6W - 7L
1,458 SR
Queue Stats
34W - 44L
1,363 Elo+
Party 2
Sylvanus
Sylvanus
vTrueBum
Sylvanus
Level 62
God Stats
5W - 6L
1,485 SR
Queue Stats
117W - 102L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
8,231
549
4,571
10,104
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
15
6 / 3 / 4
9,142
609
8,524
14,342
13,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 0 / 9
9,963
664
8,222
12,708
3,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
Yi8V-_
Apollo
16
8 / 0 / 7
9,599
640
12,764
11,786
4,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
15 / 2 / 1
10,835
722
14,708
10,381
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eighty8Balls
Morgan Le Fay
10
1 / 11 / 0
6,676
445
4,114
10,985
3,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Jafvlyn
Erlang Shen
11
1 / 7 / 1
7,333
489
8,724
12,210
8,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
SalsaPatty
Ne Zha
10
3 / 9 / 1
7,214
481
10,679
15,948
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
rodriguezway
Danzaburou
11
1 / 10 / 0
6,680
445
4,377
11,043
2,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
vTrueBum
Sylvanus
11
0 / 4 / 0
6,416
428
5,386
10,187
10,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
41
Kills
6
6
Deaths
41
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Achilles
6
3
4
2.67
L
Morgan Le Fay
Eighty8Balls
Morgan Le Fay
1
11
0
0.09
L
Erlang Shen
Jafvlyn
Erlang Shen
1
7
1
0.21
W
7
0
9
11.5
L
Ne Zha
SalsaPatty
Ne Zha
3
9
1
0.39
W
Apollo
Yi8V-_
Apollo
8
0
7
11.5
W
15
2
1
7.75
L
Danzaburou
rodriguezway
Danzaburou
1
10
0
0.1
L
Sylvanus
vTrueBum
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,789
Damage
33,280
59,321
Taken
60,373
35,111
Mitigated
31,878
22,850
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,571
610
0
2,683
10,104
9,204
26
2,895
7,209
21,893
0
W
Achilles
8,524
3,166
0
4,379
14,342
13,730
326
0
14,342
4,785
36,913
L
Morgan Le Fay
Eighty8Balls
Morgan Le Fay
4,114
1,015
0
402
10,985
3,523
0
7,670
3,315
18,900
0
L
Erlang Shen
Jafvlyn
Erlang Shen
8,724
4,707
0
2,040
12,210
8,803
418
1,191
11,019
0
37,934
W
8,222
3,122
0
5,811
12,708
3,914
1,386
1,135
11,573
0
67,925
L
Ne Zha
SalsaPatty
Ne Zha
10,679
4,211
0
3,244
15,948
5,900
0
5,423
10,525
0
42,831
W
Apollo
Yi8V-_
Apollo
12,764
9,809
0
3,764
11,786
4,164
800
3,011
8,775
0
78,435
W
14,708
6,373
0
6,213
10,381
4,099
1,732
1,621
8,760
73,783
6,697
L
Danzaburou
rodriguezway
Danzaburou
4,377
2,040
0
1,034
11,043
2,945
0
2,551
8,492
0
28,057
L
Sylvanus
vTrueBum
Sylvanus
5,386
1,718
0
2,254
10,187
10,707
0
2,301
7,886
25,973
7,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,770
Gold Earned
34,319
521
Minions Killed
300
0
Camps Cleared
0
1,513,577
Distance Traveled
1,346,202
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,231
549
32
2
0
277,027
1
W
Achilles
9,142
609
89
6
0
311,960
1
L
Morgan Le Fay
6,676
445
29
2
0
244,857
0
L
Erlang Shen
7,333
489
89
6
0
278,619
2
W
Pele
9,963
664
106
7
0
348,977
1
L
Ne Zha
7,214
481
63
4
0
290,275
1
W
Apollo
9,599
640
146
10
0
296,774
0
W
Sol
10,835
722
148
10
0
278,839
2
L
Danzaburou
6,680
445
63
4
0
273,137
1
L
Sylvanus
6,416
428
56
4
0
259,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role