Player Matchup

Baron Samedi
Baron Samedi
BADIS 77
Baron Samedi
Level 8
God Stats
3W - 1L
1,823 SR
Queue Stats
23W - 33L
1,382 Elo+
Party 2
Cliodhna
Cliodhna
G4 DUCKS
Cliodhna
Level 17
God Stats
1W - 3L
1,730 SR
Queue Stats
41W - 55L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
Killer DUCKS301
Gilgamesh
Level 12
God Stats
2W - 3L
1,414 SR
Queue Stats
11W - 29L
1,238 Elo+
Party 2
Merlin
Merlin
Lilsko5935
Merlin
Level 15
God Stats
17W - 24L
1,406 SR
Queue Stats
49W - 61L
1,321 Elo+
Party 2
King Arthur
King Arthur
Warrickk8630
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,271 Elo+
Party 2
Team Averages
Level 12
1,575 SR
1,302 Elo+

VS

Team Averages
Level 37
1,590 SR
1,520 Elo+
Nemesis
Nemesis
Hunter7010
Nemesis
Level 107
God Stats
619W - 594L
1,522 SR
Queue Stats
774W - 757L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
Iwezker171
Kukulkan
Level 18
God Stats
35W - 23L
1,504 SR
Queue Stats
142W - 97L
1,522 Elo+
Party 1
Ares
Ares
Ix Tigerclaw xI
Ares
Level 17
God Stats
117W - 82L
1,656 SR
Queue Stats
130W - 110L
1,604 Elo+
Party 1
Neith
Neith
IxBlueCrystalxI
Neith
Level 13
God Stats
71W - 60L
1,879 SR
Queue Stats
113W - 95L
1,625 Elo+
Party 1
Loki
Loki
andrejsoprano
Loki
Level 29
God Stats
6W - 8L
1,388 SR
Queue Stats
6W - 8L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BADIS 77
Baron Samedi
18
3 / 14 / 9
11,971
998
11,006
24,897
11,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
G4 DUCKS
Cliodhna
18
10 / 17 / 3
13,553
1,129
24,708
26,453
10,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Killer DUCKS301
Gilgamesh
18
0 / 9 / 8
11,506
959
5,870
25,918
25,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Lilsko5935
Merlin
18
2 / 9 / 7
11,434
953
6,365
19,109
7,278
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Warrickk8630
King Arthur
19
0 / 7 / 9
11,278
940
3,563
25,406
23,294
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hunter7010
Nemesis
20
32 / 1 / 11
19,072
1,589
35,980
13,915
7,315
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Iwezker171
Kukulkan
20
14 / 3 / 27
14,751
1,229
37,085
8,640
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 32
13,016
1,085
14,768
15,400
17,425
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 0 / 26
11,972
998
10,237
5,129
2,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 9 / 26
12,674
1,056
12,038
14,541
6,081
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
178
15
Kills
56
56
Deaths
15
36
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BADIS 77
Baron Samedi
3
14
9
0.54
L
Cliodhna
G4 DUCKS
Cliodhna
10
17
3
0.68
W
Nemesis
Hunter7010
Nemesis
32
1
11
37.5
W
Kukulkan
Iwezker171
Kukulkan
14
3
27
9.17
W
4
2
32
10
W
0
0
26
13
L
Gilgamesh
Killer DUCKS301
Gilgamesh
0
9
8
0.44
L
Merlin
Lilsko5935
Merlin
2
9
7
0.61
L
King Arthur
Warrickk8630
King Arthur
0
7
9
0.64
W
6
9
26
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,512
Damage
110,108
121,783
Taken
57,625
77,613
Mitigated
36,631
5,580
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BADIS 77
Baron Samedi
11,006
2,202
427
488
24,897
11,122
0
11,328
13,302
31,501
0
L
Cliodhna
G4 DUCKS
Cliodhna
24,708
5,299
0
150
26,453
10,058
0
7,192
19,081
0
40,116
W
Nemesis
Hunter7010
Nemesis
35,980
18,474
0
2,716
13,915
7,315
0
2,997
10,918
0
61,386
W
Kukulkan
Iwezker171
Kukulkan
37,085
1,870
0
0
8,640
3,489
0
3,254
5,386
56,819
0
W
14,768
32
0
0
15,400
17,425
0
7,204
8,196
31,355
0
W
10,237
1,343
0
1,235
5,129
2,321
0
1,112
4,017
0
32,650
L
Gilgamesh
Killer DUCKS301
Gilgamesh
5,870
1,406
1,588
1,323
25,918
25,861
0
11,503
14,061
2,619
34,346
L
Merlin
Lilsko5935
Merlin
6,365
1,182
0
30
19,109
7,278
0
9,491
9,310
39,486
0
L
King Arthur
Warrickk8630
King Arthur
3,563
578
362
1,212
25,406
23,294
0
10,810
14,176
0
21,104
W
12,038
5,007
0
441
14,541
6,081
0
3,484
10,632
0
24,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,742
Gold Earned
71,485
230
Minions Killed
200
3
Camps Cleared
15
1,145,311
Distance Traveled
1,200,205
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,971
998
53
4
1
202,301
0
L
Cliodhna
13,553
1,129
36
3
1
251,878
1
W
Nemesis
19,072
1,589
45
4
12
298,887
1
W
Kukulkan
14,751
1,229
64
5
0
230,049
0
W
Ares
13,016
1,085
16
1
0
255,809
1
W
Neith
11,972
998
55
5
1
220,521
0
L
Gilgamesh
11,506
959
44
4
1
225,445
0
L
Merlin
11,434
953
66
6
0
221,188
0
L
King Arthur
11,278
940
31
3
0
244,499
0
W
Loki
12,674
1,056
20
2
2
194,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role