Player Matchup

Merlin
Merlin
Birzin1
Merlin
Level 14
God Stats
17W - 15L
1,473 SR
Queue Stats
57W - 26L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
Rafakz
Sun Wukong
Level 3
God Stats
4W - 0L
1,771 SR
Queue Stats
6W - 0L
1,780 Elo+
Party 1
Cupid
Cupid
SICO1
Cupid
Level 6
God Stats
9W - 5L
1,668 SR
Queue Stats
29W - 10L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
apyr7
Jormungandr
Level 12
God Stats
22W - 8L
1,642 SR
Queue Stats
53W - 26L
1,497 Elo+
Party 1
Odin
Odin
shrekparasempre
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,464 Elo+
Party 1
Team Averages
Level 8
1,611 SR
1,565 Elo+

VS

Team Averages
Level 24
1,463 SR
1,452 Elo+
Ratatoskr
Ratatoskr
Mariconium
Ratatoskr
Level 23
God Stats
2W - 3L
1,522 SR
Queue Stats
15W - 23L
1,486 Elo+
Solo
Set
Set
NRG_obito_
Set
Level 24
God Stats
2W - 9L
1,580 SR
Queue Stats
56W - 70L
1,422 Elo+
Party 2
The Morrigan
The Morrigan
Tantofazjean
The Morrigan
Level 29
God Stats
49W - 59L
1,494 SR
Queue Stats
79W - 97L
1,438 Elo+
Solo
Tiamat
Tiamat
TheGouh
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,497 Elo+
Solo
Persephone
Persephone
hue_mil-gral
Persephone
Level 26
God Stats
6W - 16L
1,219 SR
Queue Stats
83W - 91L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Birzin1
Merlin
18
13 / 4 / 24
12,974
1,442
20,867
7,056
2,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Rafakz
Sun Wukong
17
4 / 4 / 28
10,597
1,177
8,315
11,743
9,473
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
SICO1
Cupid
19
13 / 5 / 21
12,245
1,361
22,137
11,820
4,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
apyr7
Jormungandr
18
12 / 1 / 19
11,945
1,327
11,918
11,743
15,791
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 5 / 26
11,411
1,268
10,051
11,415
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Mariconium
Ratatoskr
15
3 / 9 / 5
9,444
1,049
7,733
15,127
4,554
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 14 / 6
9,929
1,103
8,450
20,578
6,603
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Tantofazjean
The Morrigan
16
7 / 5 / 7
11,632
1,292
8,423
11,092
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
TheGouh
Tiamat
16
4 / 9 / 7
10,591
1,177
13,493
14,611
9,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
hue_mil-gral
Persephone
16
1 / 10 / 7
9,682
1,076
10,927
18,970
5,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
51
48
Kills
19
19
Deaths
47
118
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
Birzin1
Merlin
13
4
24
6.25
L
Ratatoskr
Mariconium
Ratatoskr
3
9
5
0.61
L
4
14
6
0.5
W
Sun Wukong
Rafakz
Sun Wukong
4
4
28
4.5
W
Cupid
SICO1
Cupid
13
5
21
4.7
L
The Morrigan
Tantofazjean
The Morrigan
7
5
7
2.1
L
Tiamat
TheGouh
Tiamat
4
9
7
0.83
W
Jormungandr
apyr7
Jormungandr
12
1
19
21.5
L
Persephone
hue_mil-gral
Persephone
1
10
7
0.45
W
6
5
26
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,288
Damage
49,026
53,777
Taken
80,378
43,681
Mitigated
29,498
5,124
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Birzin1
Merlin
20,867
1,168
0
0
7,056
2,488
0
3,790
3,184
39,701
0
L
Ratatoskr
Mariconium
Ratatoskr
7,733
1,951
0
0
15,127
4,554
0
8,016
6,972
0
15,580
L
8,450
5,820
0
0
20,578
6,603
0
8,397
11,735
0
16,582
W
Sun Wukong
Rafakz
Sun Wukong
8,315
1,709
0
93
11,743
9,473
0
7,129
4,436
6,577
19,078
W
Cupid
SICO1
Cupid
22,137
14,817
712
3,437
11,820
4,233
0
7,870
3,824
0
37,870
L
The Morrigan
Tantofazjean
The Morrigan
8,423
1,580
0
105
11,092
3,683
0
5,233
5,698
19,449
500
L
Tiamat
TheGouh
Tiamat
13,493
1,370
174
1,364
14,611
9,152
0
6,018
8,438
29,961
0
W
Jormungandr
apyr7
Jormungandr
11,918
2,814
0
0
11,743
15,791
0
6,101
5,416
27,924
0
L
Persephone
hue_mil-gral
Persephone
10,927
1,010
0
1,033
18,970
5,506
0
6,697
12,176
26,885
0
W
10,051
3,004
0
882
11,415
11,696
0
6,645
4,574
0
28,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,172
Gold Earned
51,278
180
Minions Killed
123
5
Camps Cleared
3
862,453
Distance Traveled
833,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,974
1,442
44
5
0
173,493
0
L
Ratatoskr
9,444
1,049
22
2
1
136,292
0
L
Set
9,929
1,103
15
2
0
165,393
0
W
Sun Wukong
10,597
1,177
43
5
2
187,631
0
W
Cupid
12,245
1,361
34
4
1
168,110
0
L
The Morrigan
11,632
1,292
24
3
2
181,884
0
L
Tiamat
10,591
1,177
26
3
0
177,287
0
W
Jormungandr
11,945
1,327
21
2
2
170,335
0
L
Persephone
9,682
1,076
36
4
0
172,181
0
W
Odin
11,411
1,268
38
4
0
162,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role