Player Matchup

Anhur
Anhur
Elliott5976
Anhur
Level 7
God Stats
1W - 0L
1,698 SR
Queue Stats
20W - 11L
1,612 Elo+
Solo
Discordia
Discordia
JFlanagan19
Discordia
Level 137
God Stats
3W - 1L
1,528 SR
Queue Stats
60W - 73L
1,312 Elo+
Party 2
Mulan
Mulan
LPearsall02
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,173 Elo+
Party 2
Team Averages
Level 51
1,575 SR
1,366 Elo+

VS

Team Averages
Level 91
1,594 SR
1,543 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cookie_MonzterZA
Gilgamesh
Level 144
God Stats
14W - 4L
1,783 SR
Queue Stats
175W - 167L
1,603 Elo+
Party 1
Skadi
Skadi
MSP_LuCiEn597
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 8
10,478
806
14,121
12,582
6,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
JFlanagan19
Discordia
13
4 / 1 / 10
9,504
731
12,891
6,258
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 1 / 8
9,616
740
7,064
10,289
8,961
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 8 / 0
8,668
667
9,505
16,378
7,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
12
1 / 5 / 2
8,192
630
9,733
15,447
11,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 1
7,465
574
3,432
9,340
3,015
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
3
3
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
8
0
0.25
L
Gilgamesh
1
5
2
0.4
W
8
1
8
12
W
Discordia
JFlanagan19
Discordia
4
1
10
9
W
5
1
8
9
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,076
Damage
22,670
29,129
Taken
41,165
17,703
Mitigated
21,624
9,109
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,505
893
598
3,672
16,378
7,460
0
3,220
13,158
37,196
0
L
Gilgamesh
9,733
1,114
15
1,630
15,447
11,149
0
3,225
12,054
7,277
22,081
W
14,121
10,242
0
3,565
12,582
6,375
2,193
5,131
7,451
0
40,504
W
Discordia
JFlanagan19
Discordia
12,891
943
0
1,314
6,258
2,367
348
1,857
4,401
39,356
0
W
7,064
715
706
3,524
10,289
8,961
266
5,163
5,126
0
18,381
L
3,432
922
0
28
9,340
3,015
0
6,910
2,430
0
12,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,598
Gold Earned
24,325
163
Minions Killed
120
6
Camps Cleared
4
689,203
Distance Traveled
734,439
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,668
667
54
4
3
229,992
6
L
Gilgamesh
8,192
630
39
3
1
247,048
4
W
Anhur
10,478
806
61
5
4
209,759
1
W
Discordia
9,504
731
74
6
2
245,616
3
W
Mulan
9,616
740
28
2
0
233,828
1
L
Skadi
7,465
574
27
2
0
257,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role