Player Matchup

Ra
Ra
BAD-BOY-7F
Ra
Level 50
God Stats
3W - 7L
1,318 SR
Queue Stats
27W - 45L
1,432 Elo+
Solo
Hou Yi
Hou Yi
DoodleSpook
Hou Yi
Level 133
God Stats
1W - 0L
1,726 SR
Queue Stats
9W - 9L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
PanKolega
Gilgamesh
Level 42
God Stats
2W - 2L
1,792 SR
Queue Stats
9W - 11L
1,366 Elo+
Party 3
Hades
Hades
TuSiEJeBniJ
Hades
Level 109
God Stats
1W - 1L
1,923 SR
Queue Stats
9W - 11L
1,366 Elo+
Party 3
Hercules
Hercules
Undead_CJ
Hercules
Level 119
God Stats
4W - 0L
1,618 SR
Queue Stats
13W - 10L
1,459 Elo+
Party 2
Team Averages
Level 91
1,676 SR
1,403 Elo+

VS

Team Averages
Level 71
1,412 SR
1,357 Elo+
Scylla
Scylla
F18GAMERBOY
Scylla
Level 101
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 1
Neith
Neith
Leerzeichen2001
Neith
Level 88
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 1
Olorun
Olorun
marshmellow98200
Olorun
Level 54
God Stats
0W - 1L
1,387 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 1
Geb
Geb
rinderhirte2000
Geb
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 1
Fenrir
Fenrir
xMotoMan_tfs
Fenrir
Level 25
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 15
8,252
825
5,789
7,673
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
15
7 / 1 / 15
9,987
999
9,916
6,123
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
PanKolega
Gilgamesh
14
2 / 1 / 15
8,784
878
5,757
10,797
9,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
14 / 1 / 12
11,728
1,173
16,400
12,199
9,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Undead_CJ
Hercules
14
3 / 2 / 16
9,424
942
3,910
16,116
15,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 4 / 2
10,046
1,005
13,275
10,251
3,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 3
7,273
727
6,043
11,644
3,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 2
6,304
630
5,978
9,685
3,453
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 4
6,985
699
6,856
12,042
7,798
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
10
1 / 5 / 0
6,164
616
1,359
6,179
3,606
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
20
28
Kills
9
9
Deaths
28
73
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
15
2.38
W
Hou Yi
7
1
15
14.5
L
Scylla
6
4
2
1.75
L
1
7
3
0.36
W
Gilgamesh
PanKolega
Gilgamesh
2
1
15
9.5
W
14
1
12
20
W
Hercules
Undead_CJ
Hercules
3
2
16
5.5
L
0
8
2
0.13
L
1
4
4
0.75
L
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,772
Damage
33,511
52,908
Taken
49,801
40,222
Mitigated
21,616
26,143
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,789
445
2,112
1,767
7,673
3,325
1,143
5,706
1,967
21,102
0
W
Hou Yi
9,916
4,418
0
1,595
6,123
2,656
3,993
3,901
2,222
0
37,144
L
Scylla
13,275
1,107
30
2,537
10,251
3,224
0
3,574
6,677
32,555
0
L
6,043
2,225
236
1,719
11,644
3,535
0
6,271
5,373
0
20,433
W
Gilgamesh
PanKolega
Gilgamesh
5,757
1,249
1,361
2,036
10,797
9,374
319
4,789
6,008
630
20,877
W
16,400
2,735
1,524
6,347
12,199
9,466
1,415
4,096
8,103
28,648
0
W
Hercules
Undead_CJ
Hercules
3,910
911
2,468
6,933
16,116
15,401
881
7,838
8,278
0
9,394
L
5,978
2,341
138
616
9,685
3,453
0
4,666
5,019
17,219
0
L
6,856
526
0
180
12,042
7,798
0
5,765
6,277
15,958
0
L
Fenrir
1,359
426
0
40
6,179
3,606
0
2,140
4,039
0
6,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,175
Gold Earned
36,772
178
Minions Killed
149
8
Camps Cleared
6
993,224
Distance Traveled
776,332
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,252
825
34
3
3
176,746
6
W
Hou Yi
9,987
999
64
6
1
176,312
1
L
Scylla
10,046
1,005
68
7
2
175,149
1
L
Neith
7,273
727
29
3
3
155,903
0
W
Gilgamesh
8,784
878
39
4
2
221,972
2
W
Hades
11,728
1,173
32
3
0
211,944
1
W
Hercules
9,424
942
9
1
2
206,250
0
L
Olorun
6,304
630
33
3
1
137,842
0
L
Geb
6,985
699
10
1
0
172,767
1
L
Fenrir
6,164
616
9
1
0
134,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role