Player Matchup

Da Ji
Da Ji
Bronze IV
OGxBloodborne
Da Ji
Bronze IV
Level 108
God Stats
0W - 3L
1,495 SR
Queue Stats
2W - 10L
1,199 MMR
Party 1
Vulcan
Vulcan
Bronze IV
xMrJester--
Vulcan
Bronze IV
Level 123
God Stats
0W - 1L
1,124 SR
Queue Stats
2W - 8L
1,279 MMR
Party 1
Hou Yi
Hou Yi
Bronze IV
xObii-
Hou Yi
Bronze IV
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,278 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 103
1,373 SR
1,252 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,444 SR
841 MMR
Danzaburou
Danzaburou
Silver V
Blak Lghtning
Danzaburou
Silver V
Level 129
God Stats
2W - 1L
1,530 SR
Queue Stats
10W - 15L
1,234 MMR
Solo
Merlin
Merlin
Silver V
IIIshxdxwIII
Merlin
Silver V
Level 79
God Stats
4W - 3L
1,370 SR
Queue Stats
20W - 23L
1,171 MMR
Solo
Cerberus
Cerberus
Bronze II
Mue777
Cerberus
Bronze II
Level 143
God Stats
53W - 71L
1,431 SR
Queue Stats
532W - 627L
120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 0
9,785
612
9,630
14,607
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
12
0 / 7 / 3
8,644
540
14,940
13,516
6,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
xObii-
Hou Yi
13
0 / 3 / 4
8,696
544
6,504
11,891
3,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayAphroditeAh PuchArtemisKumbhakarna

VS

Bans
AnubisCabrakanChaacGilgameshCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blak Lghtning
Danzaburou
15
7 / 2 / 3
11,707
732
11,008
13,768
4,933
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
16
5 / 1 / 6
11,236
702
16,296
13,036
4,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Mue777
Cerberus
15
3 / 2 / 12
11,836
740
6,893
16,049
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
15
15
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blak Lghtning
Danzaburou
7
2
3
4.25
W
Merlin
5
1
6
8
W
Cerberus
Mue777
Cerberus
3
2
12
4.5
L
5
5
0
1
L
Vulcan
0
7
3
0.21
L
Hou Yi
xObii-
Hou Yi
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,074
Damage
34,197
40,014
Taken
42,853
15,014
Mitigated
22,950
4,878
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blak Lghtning
Danzaburou
11,008
2,575
82
2,887
13,768
4,933
2,319
4,356
9,412
0
34,313
W
Merlin
16,296
417
0
5,512
13,036
4,989
515
5,597
7,439
67,982
0
W
Cerberus
Mue777
Cerberus
6,893
203
682
5,814
16,049
13,028
150
5,738
10,311
31,653
0
L
9,630
1,871
0
1,007
14,607
5,347
0
7,182
7,425
0
24,077
L
Vulcan
14,940
6,057
0
1,733
13,516
6,009
0
9,138
4,378
43,502
0
L
Hou Yi
xObii-
Hou Yi
6,504
3,471
0
2,138
11,891
3,658
0
7,196
4,695
0
29,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
34,779
147
Minions Killed
219
5
Camps Cleared
8
760,038
Distance Traveled
869,591
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,707
732
48
3
1
274,137
3
W
Merlin
11,236
702
99
6
3
291,532
4
W
Cerberus
11,836
740
72
5
4
303,922
1
L
Da Ji
9,785
612
25
2
1
239,099
1
L
Vulcan
8,644
540
75
5
3
259,800
3
L
Hou Yi
8,696
544
47
3
1
261,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role