Player Matchup

Janus
Janus
BigNoseG420
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 194L
1,595 Elo+
Party 1
Fenrir
Fenrir
GomuGomuRob
Fenrir
Level 27
God Stats
8W - 7L
1,315 SR
Queue Stats
68W - 64L
1,508 Elo+
Solo
Xbalanque
Xbalanque
HeliosBlaze
Xbalanque
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 181L
1,595 Elo+
Party 1
Zeus
Zeus
pockyMIGI CHAN
Zeus
Level 6
God Stats
0W - 1L
1,710 SR
Queue Stats
3W - 3L
1,672 Elo+
Solo
Hades
Hades
westsiderz23
Hades
Level 18
God Stats
33W - 23L
1,677 SR
Queue Stats
74W - 59L
1,602 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,594 Elo+

VS

Team Averages
Level 20
1,606 SR
1,624 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BabbzTheB
Geb
Level 16
God Stats
2W - 1L
1,703 SR
Queue Stats
73W - 42L
1,711 Elo+
Solo
Fenrir
Fenrir
OS viper3679
Fenrir
Level 22
God Stats
8W - 7L
1,606 SR
Queue Stats
25W - 27L
1,562 Elo+
Solo
Rama
Rama
StereoTangent4
Rama
Level 16
God Stats
2W - 0L
1,822 SR
Queue Stats
4W - 0L
1,840 Elo+
Solo
Zhong Kui
Zhong Kui
omyglob
Zhong Kui
Level 16
God Stats
41W - 43L
1,397 SR
Queue Stats
73W - 106L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,377
538
2,276
3,991
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
2 / 3 / 0
5,954
595
1,911
6,505
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
HeliosBlaze
Xbalanque
7
0 / 4 / 0
4,389
439
2,413
4,655
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,316
432
1,439
5,350
1,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,097
510
3,392
6,181
2,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 2
6,262
626
3,035
5,366
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 0 / 5
5,564
556
2,008
5,328
2,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
10
5 / 1 / 3
6,300
630
3,402
6,363
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 4
6,773
677
3,508
5,531
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
omyglob
Zhong Kui
11
5 / 0 / 1
6,592
659
4,882
5,385
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
15
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
2
3
W
1
0
5
3.5
L
0
2
1
0.25
L
Fenrir
2
3
0
0.67
L
Xbalanque
HeliosBlaze
Xbalanque
0
4
0
0
W
Fenrir
5
1
3
6.5
W
2
0
4
4
W
Zhong Kui
omyglob
Zhong Kui
5
0
1
5.5
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,431
Damage
16,835
26,682
Taken
27,973
7,997
Mitigated
13,394
7,985
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,035
650
0
1,734
5,366
3,271
56
1,307
3,935
0
32,599
W
2,008
142
923
1,559
5,328
2,523
0
1,298
3,988
15,256
0
L
2,276
164
0
783
3,991
913
0
535
3,456
27,676
0
L
Fenrir
1,911
236
0
2,252
6,505
2,047
0
1,476
5,029
0
26,168
L
Xbalanque
HeliosBlaze
Xbalanque
2,413
1,013
0
442
4,655
1,216
306
911
3,744
0
13,890
W
Fenrir
3,402
464
0
2,386
6,363
2,252
0
774
5,589
0
30,385
W
3,508
2,771
0
2,457
5,531
1,513
0
1,944
3,587
0
44,792
W
Zhong Kui
omyglob
Zhong Kui
4,882
356
0
3,242
5,385
3,835
900
1,508
3,767
40,035
0
L
1,439
282
0
925
5,350
1,791
0
3,488
1,862
12,510
0
L
3,392
399
107
3,476
6,181
2,030
0
480
5,701
28,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,133
Gold Earned
31,491
256
Minions Killed
331
0
Camps Cleared
0
924,428
Distance Traveled
1,004,495
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,262
626
67
7
0
197,658
3
W
Geb
5,564
556
19
2
0
195,934
2
L
Janus
5,377
538
68
7
0
156,497
3
L
Fenrir
5,954
595
55
6
0
212,452
1
L
Xbalanque
4,389
439
37
4
0
175,714
2
W
Fenrir
6,300
630
63
6
0
233,124
3
W
Rama
6,773
677
104
10
0
177,257
4
W
Zhong Kui
6,592
659
78
8
0
200,522
0
L
Zeus
4,316
432
30
3
0
190,047
1
L
Hades
5,097
510
66
7
0
189,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role