Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
AimbotShrews
Awilix
Level 68
God Stats
5W - 3L
1,659 SR
Queue Stats
236W - 215L
1,533 Elo+
Party 2
Tiamat
Tiamat
EFLOW1633
Tiamat
Level 42
God Stats
14W - 13L
1,560 SR
Queue Stats
107W - 117L
1,396 Elo+
Solo
Yemoja
Yemoja
VooDooChristian
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 60
1,544 SR
1,486 Elo+

VS

Team Averages
Level 92
1,548 SR
1,488 Elo+
Bellona
Bellona
KaneWolfBane
Bellona
Level 42
God Stats
21W - 15L
1,555 SR
Queue Stats
129W - 137L
1,340 Elo+
Solo
Discordia
Discordia
MASKED-KILLA22
Discordia
Level 159
God Stats
4W - 4L
1,497 SR
Queue Stats
411W - 386L
1,566 Elo+
Party 1
Medusa
Medusa
Sergio123457943
Medusa
Level 84
God Stats
3W - 1L
1,522 SR
Queue Stats
291W - 348L
1,418 Elo+
Solo
Bacchus
Bacchus
tooreal229
Bacchus
Level 157
God Stats
5W - 2L
1,419 SR
Queue Stats
274W - 264L
1,561 Elo+
Party 1
Cliodhna
Cliodhna
xHeadshot_Zombie
Cliodhna
Level 17
God Stats
8W - 1L
1,747 SR
Queue Stats
31W - 18L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 2 / 0
6,120
556
2,290
8,337
3,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Zhong Kui
 
Zhong Kui
7
0 / 6 / 2
4,739
431
2,471
8,224
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
9
2 / 3 / 4
6,047
550
4,215
6,582
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
EFLOW1633
Tiamat
9
0 / 2 / 3
5,543
504
3,176
5,082
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 3 / 0
4,710
428
1,006
4,577
1,772
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KaneWolfBane
Bellona
10
0 / 2 / 4
5,850
532
4,008
5,704
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
MASKED-KILLA22
Discordia
12
5 / 0 / 5
6,957
632
5,823
2,569
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
5 / 0 / 3
6,931
630
4,816
4,373
1,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
tooreal229
Bacchus
9
2 / 2 / 6
5,442
495
4,696
5,341
4,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 3 / 3
6,970
634
3,338
6,700
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
16
16
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
0
1.5
L
Zhong Kui
 
Zhong Kui
0
6
2
0.17
L
Awilix
2
3
4
1.33
L
Tiamat
EFLOW1633
Tiamat
0
2
3
0.75
W
Bellona
KaneWolfBane
Bellona
0
2
4
1
W
Discordia
MASKED-KILLA22
Discordia
5
0
5
7.5
W
5
0
3
6.5
L
2
3
0
0.67
W
Bacchus
tooreal229
Bacchus
2
2
6
2.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,158
Damage
22,681
32,802
Taken
24,687
11,968
Mitigated
13,868
6,716
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,290
365
0
1,646
8,337
3,143
0
1,090
7,191
0
30,193
L
Zhong Kui
 
Zhong Kui
2,471
194
0
1,464
8,224
3,036
0
2,340
5,818
18,076
0
L
Awilix
4,215
1,056
0
1,790
6,582
1,830
0
1,418
5,076
0
27,410
L
Tiamat
EFLOW1633
Tiamat
3,176
181
51
1,470
5,082
2,187
0
2,745
2,000
29,009
0
W
Bellona
KaneWolfBane
Bellona
4,008
1,042
0
1,771
5,704
3,917
0
707
4,997
0
25,639
W
Discordia
MASKED-KILLA22
Discordia
5,823
232
0
681
2,569
800
0
1,235
1,334
41,260
0
W
4,816
2,238
0
1,439
4,373
1,521
1,893
2,266
2,107
0
46,379
L
1,006
323
282
13
4,577
1,772
0
2,319
2,198
6,376
0
W
Bacchus
tooreal229
Bacchus
4,696
708
0
1,258
5,341
4,906
217
1,864
3,477
10,588
0
W
3,338
690
0
1,370
6,700
2,724
0
581
6,119
0
44,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
32,150
238
Minions Killed
344
0
Camps Cleared
0
990,245
Distance Traveled
1,078,098
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,120
556
64
6
0
177,960
3
L
Zhong Kui
4,739
431
32
3
0
180,423
0
L
Awilix
6,047
550
59
5
0
243,309
1
L
Tiamat
5,543
504
69
6
0
191,751
1
W
Bellona
5,850
532
66
6
0
197,614
1
W
Discordia
6,957
632
91
8
0
210,145
4
W
Medusa
6,931
630
88
8
0
219,744
0
L
Yemoja
4,710
428
14
1
0
196,802
2
W
Bacchus
5,442
495
12
1
0
209,933
4
W
Cliodhna
6,970
634
87
8
0
240,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role