Player Matchup

Neith
Neith
CircusCuties
Neith
Level 75
God Stats
9W - 7L
1,438 SR
Queue Stats
154W - 201L
1,327 Elo+
Party 1
Chaac
Chaac
EpicStego
Chaac
Level 132
God Stats
11W - 8L
1,512 SR
Queue Stats
115W - 140L
1,352 Elo+
Party 1
Eset
Eset
FrRrAanKy
Eset
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 155L
1,404 Elo+
Solo
Team Averages
Level 84
1,483 SR
1,361 Elo+

VS

Team Averages
Level 24
1,497 SR
1,258 Elo+
Horus
Horus
La_Mort_Psycho
Horus
Level 41
God Stats
0W - 2L
1,786 SR
Queue Stats
48W - 128L
1,223 Elo+
Solo
Ymir
Ymir
Lokosoldado5848
Ymir
Level 26
God Stats
3W - 6L
1,393 SR
Queue Stats
91W - 106L
1,412 Elo+
Solo
Ra
Ra
sluggishlouie
Ra
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 2L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 13
11,324
708
14,301
8,998
3,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
EpicStego
Chaac
16
4 / 0 / 19
11,470
717
23,268
19,484
22,636
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
16
13 / 4 / 10
12,277
767
24,785
11,547
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
9,667
604
5,898
34,998
40,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 10 / 2
8,878
555
9,015
25,946
29,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 11 / 1
9,210
576
7,669
15,892
6,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
23
Kills
3
5
Deaths
23
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
Chaac
EpicStego
Chaac
4
0
19
13.5
W
Eset
13
4
10
4.5
L
1
2
2
1
L
1
10
2
0.2
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,354
Damage
22,582
40,029
Taken
76,836
30,600
Mitigated
76,981
15,940
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,301
9,321
0
2,858
8,998
3,155
1,723
3,734
5,172
0
55,292
W
Chaac
EpicStego
Chaac
23,268
4,676
0
7,104
19,484
22,636
664
7,838
11,332
2,084
55,370
W
Eset
24,785
2,435
1,756
4,222
11,547
4,809
653
5,027
6,358
41,746
0
L
5,898
3,299
2,927
9,706
34,998
40,857
0
11,468
22,725
0
15,808
L
9,015
329
693
888
25,946
29,274
0
7,784
17,583
30,905
0
L
7,669
1,145
1,050
517
15,892
6,850
0
4,850
10,718
35,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
27,755
182
Minions Killed
110
4
Camps Cleared
2
825,278
Distance Traveled
729,581
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,324
708
63
4
3
270,023
4
W
Chaac
11,470
717
77
5
0
296,528
2
W
Eset
12,277
767
42
3
1
258,727
0
L
Horus
9,667
604
21
1
1
304,506
1
L
Ymir
8,878
555
33
2
1
219,326
0
L
Ra
9,210
576
56
4
0
205,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role