Player Matchup

Set
Set
EnoughAthlete15
Set
Level 121
God Stats
13W - 10L
1,650 SR
Queue Stats
415W - 398L
1,527 Elo+
Party 1
Anhur
Anhur
Longrat8984
Anhur
Level 38
God Stats
5W - 4L
1,582 SR
Queue Stats
47W - 36L
1,525 Elo+
Party 1
Khepri
Khepri
MondoRat
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SteelCityYoshis
Cu Chulainn
Level 104
God Stats
5W - 6L
1,528 SR
Queue Stats
222W - 198L
1,527 Elo+
Party 1
Scylla
Scylla
TrojTheMighty
Scylla
Level 110
God Stats
5W - 7L
1,501 SR
Queue Stats
137W - 123L
1,597 Elo+
Party 1
Team Averages
Level 88
1,552 SR
1,535 Elo+

VS

Team Averages
Level 93
1,641 SR
1,525 Elo+
Discordia
Discordia
Church Avenue
Discordia
Level 142
God Stats
7W - 9L
1,516 SR
Queue Stats
239W - 252L
1,527 Elo+
Party 2
Bellona
Bellona
ElChito96
Bellona
Level 45
God Stats
81W - 78L
1,528 SR
Queue Stats
357W - 358L
1,466 Elo+
Solo
Artemis
Artemis
YS Ablades
Artemis
Level 61
God Stats
3W - 0L
1,861 SR
Queue Stats
76W - 52L
1,646 Elo+
Party 2
Khepri
Khepri
YS JuHefner
Khepri
Level 88
God Stats
3W - 1L
1,750 SR
Queue Stats
54W - 72L
1,437 Elo+
Party 2
Fenrir
Fenrir
YS Rumble
Fenrir
Level 128
God Stats
10W - 8L
1,552 SR
Queue Stats
50W - 51L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
8,098
450
4,214
14,730
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 0
6,947
386
3,843
13,610
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
MondoRat
Khepri
10
0 / 7 / 0
6,335
352
3,206
16,759
10,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
SteelCityYoshis
Cu Chulainn
14
1 / 7 / 0
8,322
462
9,992
14,487
10,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

7
0 / 2 / 0
5,824
324
1,093
5,346
1,276
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Church Avenue
Discordia
17
4 / 0 / 7
11,392
633
11,271
4,909
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ElChito96
Bellona
18
6 / 3 / 2
12,301
683
8,929
15,082
18,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
YS Ablades
Artemis
18
12 / 0 / 8
12,189
677
21,073
14,329
6,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
13
0 / 1 / 16
9,862
548
2,403
10,153
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
YS Rumble
Fenrir
19
6 / 1 / 4
12,239
680
6,579
11,111
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
4
Kills
28
28
Deaths
5
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
Church Avenue
Discordia
4
0
7
7.5
W
Bellona
ElChito96
Bellona
6
3
2
2.33
L
3
5
1
0.7
L
0
7
0
0
L
Khepri
MondoRat
Khepri
0
7
0
0
L
Cu Chulainn
SteelCityYoshis
Cu Chulainn
1
7
0
0.14
L
0
2
0
0
W
Artemis
YS Ablades
Artemis
12
0
8
16
W
Khepri
0
1
16
8
W
Fenrir
YS Rumble
Fenrir
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
50,255
64,932
Taken
55,584
29,604
Mitigated
42,714
8,855
Healing
23,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Church Avenue
Discordia
11,271
361
112
2,216
4,909
2,099
1,222
1,163
3,746
70,623
0
W
Bellona
ElChito96
Bellona
8,929
3,031
0
1,931
15,082
18,356
704
2,120
12,962
17,717
55,685
L
4,214
872
0
2,849
14,730
4,947
0
3,178
11,259
0
41,667
L
3,843
2,064
229
2,206
13,610
2,693
215
2,811
10,703
0
40,944
L
Khepri
MondoRat
Khepri
3,206
413
0
2,045
16,759
10,604
0
5,631
10,818
16,505
0
L
Cu Chulainn
SteelCityYoshis
Cu Chulainn
9,992
2,322
0
713
14,487
10,084
0
2,149
12,334
5,036
50,195
L
1,093
116
0
813
5,346
1,276
0
1,367
3,787
14,549
0
W
Artemis
YS Ablades
Artemis
21,073
13,461
0
9,424
14,329
6,947
9,170
2,928
11,401
0
104,793
W
Khepri
2,403
271
0
3,897
10,153
10,188
233
1,926
8,227
17,544
0
W
Fenrir
YS Rumble
Fenrir
6,579
1,449
0
5,797
11,111
5,124
1,118
1,515
9,596
0
89,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
57,983
322
Minions Killed
579
0
Camps Cleared
0
1,519,468
Distance Traveled
1,796,017
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,392
633
140
8
0
360,008
6
W
Bellona
12,301
683
140
8
0
339,086
1
L
Set
8,098
450
85
5
0
346,348
4
L
Anhur
6,947
386
64
4
0
308,334
0
L
Khepri
6,335
352
29
2
0
349,605
1
L
Cu Chulainn
8,322
462
117
7
0
341,866
0
L
Scylla
5,824
324
27
2
0
173,315
1
W
Artemis
12,189
677
135
8
0
328,462
6
W
Khepri
9,862
548
10
1
0
350,354
4
W
Fenrir
12,239
680
154
9
0
418,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role