Player Matchup

Cliodhna
Cliodhna
GENESIS0735
Cliodhna
Level 26
God Stats
18W - 8L
1,586 SR
Queue Stats
145W - 153L
1,557 Elo+
Solo
Ares
Ares
IvelGarur
Ares
Level 16
God Stats
29W - 16L
1,642 SR
Queue Stats
70W - 60L
1,550 Elo+
Solo
Tyr
Tyr
SkopeCC
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
Thousmir
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,521 Elo+
Party 2
Medusa
Medusa
bardersiano
Medusa
Level 27
God Stats
9W - 1L
1,864 SR
Queue Stats
105W - 80L
1,486 Elo+
Solo
Team Averages
Level 24
1,619 SR
1,523 Elo+

VS

Team Averages
Level 21
1,475 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
CapBan
Tsukuyomi
Level 29
God Stats
39W - 43L
1,553 SR
Queue Stats
135W - 139L
1,520 Elo+
Party 1
Artemis
Artemis
Kirin--98
Artemis
Level 18
God Stats
1W - 3L
1,351 SR
Queue Stats
5W - 5L
1,477 Elo+
Solo
Eset
Eset
Vitinhobs06
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 84L
1,699 Elo+
Party 1
Ymir
Ymir
X6ii_vq
Ymir
Level 6
God Stats
1W - 3L
1,425 SR
Queue Stats
5W - 9L
1,342 Elo+
Solo
Izanami
Izanami
vento-soprado
Izanami
Level 29
God Stats
27W - 32L
1,548 SR
Queue Stats
128W - 157L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GENESIS0735
Cliodhna
14
4 / 4 / 5
8,270
551
10,509
11,503
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ares
11
2 / 4 / 7
6,823
455
4,255
9,930
6,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
15
3 / 2 / 2
8,093
540
3,360
8,526
8,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Thousmir
Baron Samedi
11
3 / 4 / 0
6,988
466
6,012
8,010
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
8 / 3 / 3
8,379
559
12,357
11,756
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CapBan
Tsukuyomi
16
11 / 0 / 3
9,904
660
11,012
12,485
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Kirin--98
Artemis
9
1 / 5 / 5
6,421
428
5,548
7,507
2,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 2
7,642
509
5,240
10,214
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
X6ii_vq
Ymir
9
2 / 5 / 5
6,564
438
4,325
9,743
6,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
13
2 / 5 / 0
8,406
560
5,815
9,127
2,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
20
Kills
17
17
Deaths
20
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CapBan
Tsukuyomi
11
0
3
12.5
W
Cliodhna
GENESIS0735
Cliodhna
4
4
5
1.63
W
Ares
2
4
7
1.38
L
Artemis
Kirin--98
Artemis
1
5
5
0.7
W
Tyr
3
2
2
2
W
Baron Samedi
Thousmir
Baron Samedi
3
4
0
0.75
L
1
5
2
0.4
L
Ymir
X6ii_vq
Ymir
2
5
5
0.9
W
Medusa
8
3
3
3.17
L
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,493
Damage
31,940
49,725
Taken
49,076
26,229
Mitigated
19,107
17,112
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CapBan
Tsukuyomi
11,012
3,190
0
6,245
12,485
4,373
0
3,264
9,221
0
57,937
W
Cliodhna
GENESIS0735
Cliodhna
10,509
1,004
0
4,922
11,503
4,049
0
1,979
9,378
0
59,625
W
Ares
4,255
318
156
901
9,930
6,461
378
2,640
7,230
11,332
0
L
Artemis
Kirin--98
Artemis
5,548
2,908
0
479
7,507
2,468
635
2,509
4,998
0
19,676
W
Tyr
3,360
910
0
3,271
8,526
8,492
0
0
8,526
0
43,333
W
Baron Samedi
Thousmir
Baron Samedi
6,012
461
242
2,249
8,010
2,878
430
1,527
6,285
29,871
0
L
5,240
461
757
2,456
10,214
3,181
822
1,328
8,886
46,167
0
L
Ymir
X6ii_vq
Ymir
4,325
522
0
1,760
9,743
6,165
253
1,758
7,985
19,027
0
W
Medusa
12,357
5,349
0
5,371
11,756
4,349
931
2,975
8,741
0
56,929
L
Izanami
5,815
3,668
0
1,624
9,127
2,920
336
1,408
7,719
0
49,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
38,937
355
Minions Killed
374
0
Camps Cleared
0
1,468,120
Distance Traveled
1,300,623
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,904
660
98
7
0
319,566
2
W
Cliodhna
8,270
551
98
7
0
315,461
5
W
Ares
6,823
455
15
1
0
279,974
3
L
Artemis
6,421
428
39
3
0
229,986
0
W
Tyr
8,093
540
95
6
0
320,302
0
W
Baron Samedi
6,988
466
63
4
0
264,868
2
L
Eset
7,642
509
92
6
0
265,265
7
L
Ymir
6,564
438
29
2
0
269,246
1
W
Medusa
8,379
559
84
6
0
287,515
3
L
Izanami
8,406
560
116
8
0
216,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role