Player Matchup

Fenrir
Fenrir
XxGonZaLoO
Fenrir
Level 16
God Stats
5W - 13L
1,409 SR
Queue Stats
22W - 49L
1,168 Elo+
Party 2
Cerberus
Cerberus
XxQteMeToxX
Cerberus
Level 82
God Stats
14W - 14L
1,520 SR
Queue Stats
404W - 645L
1,357 Elo+
Party 2
Anhur
Anhur
jesuking722
Anhur
Level 44
God Stats
0W - 2L
1,316 SR
Queue Stats
50W - 110L
1,246 Elo+
Party 2
Team Averages
Level 47
1,415 SR
1,257 Elo+

VS

Team Averages
Level 65
1,486 SR
1,435 Elo+
Cu Chulainn
Cu Chulainn
AnmeTerra
Cu Chulainn
Level 22
God Stats
1W - 1L
1,323 SR
Queue Stats
9W - 8L
1,450 Elo+
Party 1
Bastet
Bastet
Blitzinator
Bastet
Level 146
God Stats
10W - 2L
1,632 SR
Queue Stats
195W - 148L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
swagman406
Cthulhu
Level 27
God Stats
2W - 1L
1,503 SR
Queue Stats
6W - 6L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
XxGonZaLoO
Fenrir
13
1 / 11 / 2
10,565
587
3,475
18,049
11,296
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
XxQteMeToxX
Cerberus
16
3 / 6 / 2
12,255
681
16,066
26,804
27,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 10 / 2
11,693
650
7,120
19,350
4,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnmeTerra
Cu Chulainn
16
5 / 3 / 16
12,630
702
12,504
15,443
15,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
17
11 / 2 / 13
13,949
775
26,556
16,038
5,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
swagman406
Cthulhu
16
11 / 3 / 13
13,602
756
14,991
23,077
22,065
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
7
Kills
27
27
Deaths
8
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AnmeTerra
Cu Chulainn
5
3
16
4.33
W
Bastet
11
2
13
8.75
L
Fenrir
XxGonZaLoO
Fenrir
1
11
2
0.18
L
Cerberus
XxQteMeToxX
Cerberus
3
6
2
0.67
L
3
10
2
0.4
W
Cthulhu
swagman406
Cthulhu
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,661
Damage
54,051
64,203
Taken
54,558
43,640
Mitigated
42,504
6,801
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AnmeTerra
Cu Chulainn
12,504
1,889
0
1,566
15,443
15,256
1,327
6,475
8,968
11,414
31,095
W
Bastet
26,556
6,305
0
2,552
16,038
5,183
366
6,414
9,004
0
52,412
L
Fenrir
XxGonZaLoO
Fenrir
3,475
732
0
622
18,049
11,296
0
5,154
12,571
0
13,622
L
Cerberus
XxQteMeToxX
Cerberus
16,066
595
0
4,438
26,804
27,817
0
8,516
17,411
53,563
0
L
7,120
3,584
0
1,741
19,350
4,527
0
4,354
14,703
0
36,808
W
Cthulhu
swagman406
Cthulhu
14,991
908
911
3,558
23,077
22,065
152
5,139
17,938
48,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
40,181
181
Minions Killed
191
3
Camps Cleared
12
905,294
Distance Traveled
1,027,328
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,630
702
66
4
2
337,363
3
W
Bastet
13,949
775
61
3
7
382,137
0
L
Fenrir
10,565
587
20
1
0
303,706
1
L
Cerberus
12,255
681
96
5
2
336,227
6
L
Anhur
11,693
650
65
4
1
265,361
1
W
Cthulhu
13,602
756
64
4
3
307,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role