Player Matchup

Xbalanque
Xbalanque
AlmightyKill
Xbalanque
Level 22
God Stats
7W - 1L
1,749 SR
Queue Stats
42W - 51L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
BubbleGumJo
Sylvanus
Level 136
God Stats
1W - 1L
1,390 SR
Queue Stats
85W - 103L
1,440 Elo+
Party 2
Persephone
Persephone
LVyce
Persephone
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,609 Elo+
Solo
Team Averages
Level 81
1,546 SR
1,498 Elo+

VS

Team Averages
Level 78
1,480 SR
1,395 Elo+
Ao Kuang
Ao Kuang
Dinobytes19
Ao Kuang
Level 19
God Stats
1W - 5L
1,375 SR
Queue Stats
7W - 13L
1,248 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sawkuma
Morgan Le Fay
Level 126
God Stats
3W - 6L
1,529 SR
Queue Stats
68W - 87L
1,528 Elo+
Solo
Chaac
Chaac
yourtoestouch
Chaac
Level 88
God Stats
0W - 2L
1,537 SR
Queue Stats
12W - 11L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlmightyKill
Xbalanque
16
8 / 7 / 7
12,531
696
27,373
25,799
15,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
BubbleGumJo
Sylvanus
16
2 / 1 / 12
12,749
708
7,937
21,804
29,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
LVyce
Persephone
16
6 / 5 / 7
12,932
718
15,785
18,361
8,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dinobytes19
Ao Kuang
16
4 / 3 / 8
11,967
665
12,967
19,911
6,660
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Sawkuma
Morgan Le Fay
16
3 / 5 / 10
12,016
668
26,000
14,783
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 8 / 6
12,008
667
13,647
24,828
17,178
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
16
Kills
13
13
Deaths
16
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlmightyKill
Xbalanque
8
7
7
1.64
W
Sylvanus
BubbleGumJo
Sylvanus
2
1
12
8
L
Ao Kuang
Dinobytes19
Ao Kuang
4
3
8
2.67
W
Persephone
LVyce
Persephone
6
5
7
1.9
L
Morgan Le Fay
Sawkuma
Morgan Le Fay
3
5
10
1.6
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,095
Damage
52,614
65,964
Taken
59,522
53,100
Mitigated
28,957
30,158
Healing
21,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlmightyKill
Xbalanque
27,373
13,343
0
7,997
25,799
15,114
1,888
15,769
10,030
0
57,974
W
Sylvanus
BubbleGumJo
Sylvanus
7,937
1,859
7,641
10,284
21,804
29,693
597
12,446
9,358
24,002
0
L
Ao Kuang
Dinobytes19
Ao Kuang
12,967
947
591
7,218
19,911
6,660
530
7,531
11,456
34,242
0
W
Persephone
LVyce
Persephone
15,785
1,335
292
3,944
18,361
8,293
235
11,336
7,020
51,437
0
L
Morgan Le Fay
Sawkuma
Morgan Le Fay
26,000
1,308
434
1,223
14,783
5,119
188
7,198
7,129
66,058
0
L
13,647
2,041
1,045
11,057
24,828
17,178
112
8,469
15,058
0
30,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
35,991
183
Minions Killed
175
7
Camps Cleared
6
878,697
Distance Traveled
975,338
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,531
696
69
4
0
248,255
0
W
Sylvanus
12,749
708
27
2
1
293,023
0
L
Ao Kuang
11,967
665
48
3
1
366,126
0
W
Persephone
12,932
718
87
5
6
337,419
0
L
Morgan Le Fay
12,016
668
88
5
4
308,276
4
L
Chaac
12,008
667
39
2
1
300,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role