Player Matchup

Khepri
Khepri
Blackspotpete
Khepri
Level 23
God Stats
1W - 0L
1,447 SR
Queue Stats
1W - 5L
1,324 Elo+
Solo
Artio
Artio
BooGsix
Artio
Level 17
God Stats
1W - 0L
1,319 SR
Queue Stats
4W - 4L
1,659 Elo+
Solo
Guan Yu
Guan Yu
KikiTheGreat
Guan Yu
Level 127
God Stats
1W - 2L
1,306 SR
Queue Stats
240W - 236L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
Nethron Luck
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo
Achilles
Achilles
antballs
Achilles
Level 127
God Stats
2W - 1L
1,523 SR
Queue Stats
239W - 235L
1,443 Elo+
Party 2
Team Averages
Level 62
1,419 SR
1,474 Elo+

VS

Team Averages
Level 80
1,437 SR
1,452 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
SpennyM9
Ravana
Level 112
God Stats
2W - 4L
1,184 SR
Queue Stats
213W - 234L
1,429 Elo+
Solo
Chang'e
Chang'e
TaurusTG
Chang'e
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,498 Elo+
Party 1
Khepri
Khepri
TheRoyalPotato
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,415 Elo+
Party 1
Poseidon
Poseidon
gremlin11
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 11
10,535
810
5,582
19,180
20,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
BooGsix
Artio
17
0 / 4 / 20
9,881
760
6,265
19,183
20,227
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
KikiTheGreat
Guan Yu
16
1 / 4 / 16
9,549
735
7,377
23,059
19,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Nethron Luck
Cthulhu
20
13 / 4 / 11
12,390
953
35,082
19,097
23,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
antballs
Achilles
18
7 / 5 / 10
10,985
845
13,507
18,419
9,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 4 / 12
10,612
816
17,008
13,404
7,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
SpennyM9
Ravana
17
5 / 6 / 7
9,852
758
16,120
16,216
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
TaurusTG
Chang'e
16
5 / 5 / 13
9,665
743
14,632
16,122
12,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 15
9,313
716
9,650
15,310
17,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
gremlin11
Poseidon
17
7 / 6 / 10
10,280
791
19,744
13,516
5,794
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
80
25
Kills
23
23
Deaths
25
68
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
4
12
2.5
W
4
6
11
1.58
W
Artio
BooGsix
Artio
0
4
20
2.5
W
Guan Yu
KikiTheGreat
Guan Yu
1
4
16
2.25
W
Cthulhu
Nethron Luck
Cthulhu
13
4
11
4.63
L
Ravana
SpennyM9
Ravana
5
6
7
1.42
L
Chang'e
TaurusTG
Chang'e
5
5
13
2.3
L
2
4
15
2.38
W
Achilles
antballs
Achilles
7
5
10
2.4
L
Poseidon
gremlin11
Poseidon
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,813
Damage
77,154
98,938
Taken
74,568
92,552
Mitigated
53,234
43,460
Healing
29,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
17,008
8,771
2,096
2,845
13,404
7,944
1,333
8,652
4,406
0
38,484
W
5,582
327
0
630
19,180
20,187
750
7,271
11,554
12,237
0
W
Artio
BooGsix
Artio
6,265
427
2,051
4,157
19,183
20,227
810
7,337
11,488
10,365
0
W
Guan Yu
KikiTheGreat
Guan Yu
7,377
1,637
8,749
10,045
23,059
19,103
1,112
11,574
11,308
0
14,750
W
Cthulhu
Nethron Luck
Cthulhu
35,082
1,852
4,610
5,804
19,097
23,874
511
8,056
10,688
63,969
0
L
Ravana
SpennyM9
Ravana
16,120
2,467
2,043
5,162
16,216
9,478
0
7,911
7,810
0
22,714
L
Chang'e
TaurusTG
Chang'e
14,632
1,171
6,564
5,669
16,122
12,096
398
8,800
6,829
24,452
0
L
9,650
800
1,399
1,072
15,310
17,922
51
10,538
4,440
15,228
0
W
Achilles
antballs
Achilles
13,507
4,897
723
6,691
18,419
9,161
663
9,788
7,967
0
22,094
L
Poseidon
gremlin11
Poseidon
19,744
3,046
445
2,571
13,516
5,794
452
8,982
4,154
31,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,340
Gold Earned
49,722
120
Minions Killed
122
0
Camps Cleared
0
1,243,864
Distance Traveled
1,096,161
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,612
816
50
4
0
223,083
0
W
Khepri
10,535
810
19
1
0
241,421
0
W
Artio
9,881
760
7
1
0
261,228
0
W
Guan Yu
9,549
735
6
0
0
257,611
0
W
Cthulhu
12,390
953
78
6
0
239,074
0
L
Ravana
9,852
758
11
1
0
231,278
0
L
Chang'e
9,665
743
18
1
0
202,769
0
L
Khepri
9,313
716
11
1
0
235,421
0
W
Achilles
10,985
845
10
1
0
244,530
0
L
Poseidon
10,280
791
32
2
0
203,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role