Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CrowleysVessel
Sun Wukong
Level 146
God Stats
7W - 4L
1,445 SR
Queue Stats
862W - 954L
1,436 Elo+
Solo
Charybdis
Charybdis
Rockelle
Charybdis
Level 123
God Stats
5W - 7L
1,509 SR
Queue Stats
104W - 87L
1,581 Elo+
Solo
Ares
Ares
iornbrickman
Ares
Level 129
God Stats
1W - 2L
1,684 SR
Queue Stats
53W - 55L
1,512 Elo+
Party 1
Olorun
Olorun
o limit break o
Olorun
Level 159
God Stats
6W - 8L
1,585 SR
Queue Stats
165W - 149L
1,534 Elo+
Solo
Team Averages
Level 141
1,544 SR
1,513 Elo+

VS

Team Averages
Level 119
1,614 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
Alchemister13
Cu Chulainn
Level 118
God Stats
5W - 9L
1,546 SR
Queue Stats
119W - 143L
1,430 Elo+
Solo
Da Ji
Da Ji
Colored Nugs
Da Ji
Level 87
God Stats
5W - 4L
1,693 SR
Queue Stats
61W - 59L
1,403 Elo+
Solo
Athena
Athena
GodlyPhoenix543
Athena
Level 122
God Stats
1W - 1L
1,648 SR
Queue Stats
88W - 92L
1,592 Elo+
Solo
Artemis
Artemis
bigdaummy
Artemis
Level 120
God Stats
6W - 11L
1,570 SR
Queue Stats
185W - 163L
1,613 Elo+
Solo
Olorun
Olorun
x513farmerbrown
Olorun
Level 147
God Stats
6W - 7L
1,615 SR
Queue Stats
279W - 264L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
1 / 0 / 9
10,304
736
10,151
5,594
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
CrowleysVessel
Sun Wukong
17
5 / 2 / 12
11,029
788
14,469
14,901
18,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Rockelle
Charybdis
17
4 / 1 / 8
10,941
782
16,910
13,915
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 5 / 15
11,153
797
11,619
18,967
21,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
7 / 3 / 4
11,285
806
16,269
14,719
13,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alchemister13
Cu Chulainn
15
2 / 5 / 7
9,311
665
13,058
17,927
15,839
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
5 / 5 / 2
10,898
778
7,965
12,901
6,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 3 / 6
9,178
656
6,562
28,236
22,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
bigdaummy
Artemis
15
2 / 6 / 4
9,049
646
14,460
13,344
5,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 0 / 3
10,008
715
13,174
10,363
7,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
19
Kills
11
11
Deaths
19
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
9
5.5
L
Cu Chulainn
Alchemister13
Cu Chulainn
2
5
7
1.1
L
5
5
2
1.2
W
Sun Wukong
CrowleysVessel
Sun Wukong
5
2
12
5.5
L
0
3
6
1
W
Charybdis
Rockelle
Charybdis
4
1
8
8
L
Artemis
bigdaummy
Artemis
2
6
4
0.67
W
2
5
15
1.9
W
7
3
4
3
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,418
Damage
55,219
68,096
Taken
82,771
62,390
Mitigated
58,132
24,373
Healing
18,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,151
752
0
1,634
5,594
2,732
2,649
1,374
4,220
53,861
0
L
Cu Chulainn
Alchemister13
Cu Chulainn
13,058
2,501
0
1,331
17,927
15,839
1
9,193
8,734
9,132
27,087
L
7,965
1,863
0
386
12,901
6,528
44
5,954
6,947
0
13,800
W
Sun Wukong
CrowleysVessel
Sun Wukong
14,469
1,981
0
3,276
14,901
18,028
282
5,143
9,758
6,413
28,107
L
6,562
1,669
0
10,037
28,236
22,126
149
12,588
15,648
24,383
0
W
Charybdis
Rockelle
Charybdis
16,910
9,138
0
6,193
13,915
6,847
980
5,377
8,538
0
50,199
L
Artemis
bigdaummy
Artemis
14,460
6,111
0
860
13,344
5,674
529
7,954
5,390
0
36,401
W
11,619
555
240
4,033
18,967
21,441
55
6,159
12,808
13,838
0
W
16,269
8,176
1,577
7,420
14,719
13,342
3,098
5,050
9,669
55,599
0
L
13,174
6,839
1,161
4,838
10,363
7,965
619
6,108
4,255
55,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,712
Gold Earned
48,444
360
Minions Killed
286
9
Camps Cleared
7
1,327,130
Distance Traveled
1,276,356
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,304
736
116
8
4
277,840
1
L
Cu Chulainn
9,311
665
59
4
2
247,258
3
L
Da Ji
10,898
778
16
1
2
260,814
1
W
Sun Wukong
11,029
788
47
3
1
274,260
1
L
Athena
9,178
656
34
2
0
274,878
6
W
Charybdis
10,941
782
104
7
0
255,204
3
L
Artemis
9,049
646
63
5
1
224,803
0
W
Ares
11,153
797
6
0
1
276,778
2
W
Olorun
11,285
806
87
6
3
243,048
1
L
Olorun
10,008
715
114
8
2
268,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role