Player Matchup

Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
D00ndi
Anubis
Level 33
God Stats
0W - 1L
1,817 SR
Queue Stats
9W - 12L
1,644 Elo+
Party 2
Xbalanque
Xbalanque
Jason9393
Xbalanque
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,748 Elo+
Solo
Ares
Ares
KimmyKnur123
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,760 Elo+
Party 2
Horus
Horus
Winter12171
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,647 Elo+
Party 2
Team Averages
Level 16
1,563 SR
1,660 Elo+

VS

Team Averages
Level 17
1,511 SR
1,601 Elo+
Ganesha
Ganesha
Aberration001
Ganesha
Level 29
God Stats
2W - 3L
1,554 SR
Queue Stats
24W - 23L
1,554 Elo+
Solo
Janus
Janus
Arkohz
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 62L
1,595 Elo+
Solo
Bellona
Bellona
Elderwillow
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,633 Elo+
Party 1
Guan Yu
Guan Yu
Icarus20202020
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,745 Elo+
Solo
Chernobog
Chernobog
Rakkarijin
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
3 / 3 / 2
5,802
527
1,079
7,354
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
D00ndi
Anubis
9
0 / 5 / 1
5,337
485
2,721
4,899
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Jason9393
Xbalanque
10
2 / 5 / 0
6,121
556
4,772
7,835
2,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 9
6,566
597
5,447
9,027
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
8 / 5 / 1
7,111
646
5,669
11,776
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
1 / 3 / 13
6,331
576
6,153
7,876
5,706
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Arkohz
Janus
13
9 / 2 / 5
7,961
724
8,376
6,436
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Elderwillow
Bellona
9
2 / 3 / 1
5,913
538
3,622
6,796
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 3
8,180
744
2,800
5,579
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Rakkarijin
Chernobog
11
7 / 6 / 6
7,196
654
8,713
7,693
2,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
14
Kills
24
24
Deaths
14
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
3
2
1.33
W
Ganesha
1
3
13
2.5
W
Janus
Arkohz
Janus
9
2
5
5.75
L
Anubis
D00ndi
Anubis
0
5
1
0.1
W
Bellona
Elderwillow
Bellona
2
3
1
0.83
W
5
0
3
6.5
L
Xbalanque
Jason9393
Xbalanque
2
5
0
0.4
L
1
6
9
0.92
W
Chernobog
Rakkarijin
Chernobog
7
6
6
1.67
L
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,688
Damage
29,664
40,891
Taken
34,380
20,313
Mitigated
17,824
8,975
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,079
532
0
1,208
7,354
5,286
0
2,289
5,065
0
12,856
W
Ganesha
6,153
1,203
171
2,045
7,876
5,706
0
2,906
4,707
19,045
0
W
Janus
Arkohz
Janus
8,376
775
0
1,025
6,436
1,610
142
2,317
3,944
43,323
0
L
Anubis
D00ndi
Anubis
2,721
290
0
776
4,899
2,082
0
2,270
2,629
22,785
0
W
Bellona
Elderwillow
Bellona
3,622
866
0
398
6,796
5,860
434
0
6,796
5,389
16,888
W
2,800
517
188
1,264
5,579
2,567
361
710
4,748
0
64,889
L
Xbalanque
Jason9393
Xbalanque
4,772
2,283
0
1,777
7,835
2,144
374
996
6,839
0
31,328
L
5,447
842
324
606
9,027
3,179
164
4,611
4,416
20,376
0
W
Chernobog
Rakkarijin
Chernobog
8,713
5,535
0
767
7,693
2,081
533
1,894
5,686
0
31,155
L
5,669
3,251
1,237
3,047
11,776
7,622
214
4,960
6,816
0
22,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
35,581
232
Minions Killed
348
0
Camps Cleared
0
985,571
Distance Traveled
1,165,967
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,802
527
23
2
0
214,295
0
W
Ganesha
6,331
576
11
1
0
233,168
7
W
Janus
7,961
724
76
7
0
237,600
4
L
Anubis
5,337
485
52
5
0
171,118
2
W
Bellona
5,913
538
37
3
0
228,204
0
W
Guan Yu
8,180
744
148
13
0
266,948
3
L
Xbalanque
6,121
556
72
7
0
181,455
2
L
Ares
6,566
597
46
4
0
194,721
0
W
Chernobog
7,196
654
76
7
0
200,047
0
L
Horus
7,111
646
39
4
0
223,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role