Player Matchup

Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LittleGamer04
Janus
Level 84
God Stats
4W - 3L
1,661 SR
Queue Stats
368W - 322L
1,607 Elo+
Solo
Da Ji
Da Ji
MySinGetsHimHard
Da Ji
Level 123
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo
Ymir
Ymir
NoSoulBoi
Ymir
Level 120
God Stats
3W - 4L
1,523 SR
Queue Stats
58W - 66L
1,391 Elo+
Solo
Izanami
Izanami
RollTideMan87
Izanami
Level 87
God Stats
83W - 53L
1,688 SR
Queue Stats
545W - 547L
1,563 Elo+
Solo
Team Averages
Level 109
1,618 SR
1,461 Elo+

VS

Team Averages
Level 129
1,569 SR
1,513 Elo+
Danzaburou
Danzaburou
Jocquese
Danzaburou
Level 144
God Stats
44W - 34L
1,612 SR
Queue Stats
629W - 599L
1,631 Elo+
Solo
Nu Wa
Nu Wa
Ljc1221
Nu Wa
Level 144
God Stats
5W - 2L
1,683 SR
Queue Stats
38W - 36L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
NocuousNick
Kuzenbo
Level 105
God Stats
3W - 2L
1,595 SR
Queue Stats
537W - 516L
1,486 Elo+
Solo
Cerberus
Cerberus
l33m0nsnz
Cerberus
Level 98
God Stats
33W - 53L
1,385 SR
Queue Stats
408W - 457L
1,419 Elo+
Solo
Arachne
Arachne
niel29pR
Arachne
Level 156
God Stats
87W - 66L
1,572 SR
Queue Stats
625W - 546L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
3 / 1 / 2
10,397
578
12,262
15,431
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 3 / 4
8,120
451
2,419
4,664
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 3 / 1
10,586
588
12,213
14,008
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
4 / 7 / 2
8,211
456
7,374
17,657
9,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
15
0 / 4 / 5
9,105
506
10,497
11,647
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jocquese
Danzaburou
18
9 / 2 / 1
11,374
632
13,071
14,167
5,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Ljc1221
Nu Wa
16
2 / 4 / 10
10,597
589
12,360
8,650
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
NocuousNick
Kuzenbo
16
1 / 3 / 3
10,215
568
9,011
13,830
15,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
l33m0nsnz
Cerberus
15
2 / 4 / 7
9,509
528
7,917
17,410
16,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
niel29pR
Arachne
16
4 / 7 / 3
10,300
572
6,488
16,173
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
20
Kills
18
18
Deaths
20
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
1
2
4
W
Danzaburou
Jocquese
Danzaburou
9
2
1
4.75
L
2
3
4
1.33
W
Nu Wa
Ljc1221
Nu Wa
2
4
10
1.75
L
11
3
1
3.83
L
Ymir
4
7
2
0.71
W
Kuzenbo
NocuousNick
Kuzenbo
1
3
3
0.83
L
Izanami
0
4
5
0.63
W
Cerberus
l33m0nsnz
Cerberus
2
4
7
1.38
W
Arachne
niel29pR
Arachne
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,765
Damage
48,847
63,407
Taken
70,230
31,229
Mitigated
47,202
12,243
Healing
21,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,262
1,742
0
5,137
15,431
11,931
0
8,426
6,923
8,173
68,510
W
Danzaburou
Jocquese
Danzaburou
13,071
7,246
0
7,358
14,167
5,259
1,908
2,858
11,156
0
86,607
L
2,419
122
0
802
4,664
1,240
0
2,184
2,356
42,226
0
W
Nu Wa
Ljc1221
Nu Wa
12,360
2,688
0
1,201
8,650
2,560
927
1,804
6,744
78,566
0
L
12,213
3,203
0
3,609
14,008
5,337
136
4,483
9,387
0
66,559
L
Ymir
7,374
2,054
0
1,706
17,657
9,333
0
8,375
9,110
24,881
2,117
W
Kuzenbo
NocuousNick
Kuzenbo
9,011
2,580
0
4,222
13,830
15,336
348
1,589
11,391
56,129
0
L
Izanami
10,497
6,617
0
989
11,647
3,388
0
5,275
6,290
0
80,057
W
Cerberus
l33m0nsnz
Cerberus
7,917
752
435
4,390
17,410
16,885
31
3,043
14,272
46,090
0
W
Arachne
niel29pR
Arachne
6,488
3,740
0
4,123
16,173
7,162
461
2,045
13,977
0
69,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,419
Gold Earned
51,995
577
Minions Killed
592
0
Camps Cleared
0
1,481,144
Distance Traveled
1,744,098
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,397
578
165
9
0
349,083
4
W
Danzaburou
11,374
632
129
7
0
347,854
3
L
Janus
8,120
451
111
6
0
196,514
0
W
Nu Wa
10,597
589
144
8
0
339,319
4
L
Da Ji
10,586
588
116
6
0
353,267
9
L
Ymir
8,211
456
28
2
0
285,732
4
W
Kuzenbo
10,215
568
116
6
0
330,545
3
L
Izanami
9,105
506
157
9
0
296,548
1
W
Cerberus
9,509
528
99
6
0
348,555
4
W
Arachne
10,300
572
104
6
0
377,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role