Player Matchup

Thanatos
Thanatos
ALEKSAAXX
Thanatos
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 16L
1,379 Elo+
Solo
Nemesis
Nemesis
Akbikness
Nemesis
Level 9
God Stats
2W - 2L
1,325 SR
Queue Stats
15W - 9L
1,397 Elo+
Party 3
Mulan
Mulan
BiltoBorz
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,321 Elo+
Party 3
Hachiman
Hachiman
Brollerov
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,626 Elo+
Party 3
Terra
Terra
Rasputinbeno
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,397 Elo+
Party 3
Team Averages
Level 11
1,465 SR
1,424 Elo+

VS

Team Averages
Level 18
1,517 SR
1,417 Elo+
Da Ji
Da Ji
Izuchi
Da Ji
Level 47
God Stats
11W - 4L
1,585 SR
Queue Stats
24W - 19L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
LIEVANT313
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,431 Elo+
Solo
Anubis
Anubis
LegendaryJan
Anubis
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
10W - 7L
1,433 Elo+
Party 2
Ymir
Ymir
MrBuzzKiller
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,433 Elo+
Party 2
Eset
Eset
Totalkhanage
Eset
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALEKSAAXX
Thanatos
16
3 / 11 / 1
9,939
452
10,219
19,113
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Akbikness
Nemesis
15
2 / 5 / 12
10,218
464
6,991
16,955
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
BiltoBorz
Mulan
16
13 / 10 / 7
11,701
532
15,616
23,722
19,804
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Brollerov
Hachiman
15
3 / 10 / 10
9,872
449
10,292
17,577
5,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 7
9,020
410
6,431
21,255
23,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Izuchi
Da Ji
19
15 / 2 / 10
13,275
603
17,245
13,682
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
LIEVANT313
Gilgamesh
17
3 / 6 / 9
10,805
491
7,707
17,206
14,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
6 / 8 / 12
11,594
527
22,194
19,915
8,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 6 / 14
12,193
554
11,359
18,410
21,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 2 / 15
12,168
553
19,417
11,186
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
101
23
Kills
41
41
Deaths
24
37
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALEKSAAXX
Thanatos
3
11
1
0.32
L
Nemesis
Akbikness
Nemesis
2
5
12
1.6
L
Mulan
BiltoBorz
Mulan
13
10
7
1.65
L
Hachiman
Brollerov
Hachiman
3
10
10
0.8
W
Da Ji
Izuchi
Da Ji
15
2
10
10
W
Gilgamesh
LIEVANT313
Gilgamesh
3
6
9
1.25
W
Anubis
6
8
12
1.5
W
7
6
14
2.33
L
2
5
7
1.1
W
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,549
Damage
77,922
98,622
Taken
80,399
63,103
Mitigated
54,749
22,558
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALEKSAAXX
Thanatos
10,219
2,821
0
9,826
19,113
7,854
994
8,982
9,772
0
59,863
L
Nemesis
Akbikness
Nemesis
6,991
2,382
0
3,292
16,955
6,788
0
9,935
6,809
0
54,933
L
Mulan
BiltoBorz
Mulan
15,616
2,459
0
2,337
23,722
19,804
0
14,075
9,443
0
47,035
L
Hachiman
Brollerov
Hachiman
10,292
6,097
0
2,934
17,577
5,069
523
9,450
7,973
0
46,633
W
Da Ji
Izuchi
Da Ji
17,245
4,170
0
5,218
13,682
6,627
681
1,418
12,264
0
71,189
W
Gilgamesh
LIEVANT313
Gilgamesh
7,707
2,606
0
4,667
17,206
14,237
1,931
2,420
14,786
0
63,057
W
Anubis
22,194
1,631
740
9,019
19,915
8,665
2,266
1,032
18,883
91,299
0
W
11,359
2,117
0
2,415
18,410
21,451
1,348
977
17,433
32,916
0
L
6,431
1,315
1,518
2,651
21,255
23,588
144
9,603
11,392
19,008
0
W
19,417
1,376
483
2,459
11,186
3,769
2,238
584
10,602
66,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,750
Gold Earned
60,035
339
Minions Killed
459
0
Camps Cleared
0
1,958,488
Distance Traveled
2,052,418
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,939
452
99
5
0
349,840
4
L
Nemesis
10,218
464
93
4
0
463,610
1
L
Mulan
11,701
532
53
2
0
348,798
0
L
Hachiman
9,872
449
74
3
0
379,785
4
W
Da Ji
13,275
603
108
5
0
474,521
5
W
Gilgamesh
10,805
491
90
4
0
422,302
1
W
Anubis
11,594
527
118
5
0
339,747
0
W
Ymir
12,193
554
44
2
0
396,120
1
L
Terra
9,020
410
20
1
0
416,455
2
W
Eset
12,168
553
99
5
0
419,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role