Player Matchup

Terra
Terra
DEAD-BOyX333
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 126L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Hierba81txh
Kukulkan
Level 25
God Stats
39W - 41L
1,442 SR
Queue Stats
78W - 83L
1,401 Elo+
Solo
Baba Yaga
Baba Yaga
OLYMPIANS RULE
Baba Yaga
Level 10
God Stats
23W - 18L
1,502 SR
Queue Stats
30W - 30L
1,310 Elo+
Solo
Sol
Sol
Twisted_Blendz
Sol
Level 27
God Stats
2W - 6L
1,485 SR
Queue Stats
21W - 33L
1,383 Elo+
Solo
Poseidon
Poseidon
sluggishlouie
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,260 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,360 Elo+

VS

Team Averages
Level 21
1,447 SR
1,397 Elo+
Cerberus
Cerberus
TinedDiamond787
Cerberus
Level 16
God Stats
14W - 8L
1,571 SR
Queue Stats
24W - 23L
1,475 Elo+
Party 1
Merlin
Merlin
brpurojp
Merlin
Level 25
God Stats
5W - 4L
1,491 SR
Queue Stats
72W - 71L
1,355 Elo+
Solo
Cupid
Cupid
dirtbikedonny
Cupid
Level 17
God Stats
50W - 55L
1,516 SR
Queue Stats
60W - 71L
1,489 Elo+
Party 1
Sol
Sol
furrykiske
Sol
Level 26
God Stats
3W - 4L
1,283 SR
Queue Stats
126W - 138L
1,334 Elo+
Solo
Xbalanque
Xbalanque
justyXBX20
Xbalanque
Level 22
God Stats
5W - 4L
1,376 SR
Queue Stats
16W - 17L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,219
929
5,508
22,458
25,533
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kukulkan
Hierba81txh
Kukulkan
15
0 / 1 / 0
8,387
762
550
1,771
466
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baba Yaga
OLYMPIANS RULE
Baba Yaga
16
0 / 12 / 5
10,073
916
13,484
22,888
9,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 1
9,615
874
10,748
13,532
4,509
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
sluggishlouie
Poseidon
16
0 / 16 / 1
9,330
848
8,897
21,903
7,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
6 / 1 / 27
12,413
1,128
13,898
13,290
17,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
brpurojp
Merlin
19
8 / 0 / 20
11,942
1,086
17,487
5,954
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
13 / 1 / 15
11,807
1,073
18,527
9,624
3,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 0 / 18
11,870
1,079
12,286
7,112
2,623
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
justyXBX20
Xbalanque
19
6 / 3 / 18
11,103
1,009
15,725
8,415
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
138
5
Kills
40
40
Deaths
5
8
Assists
98
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Kukulkan
Hierba81txh
Kukulkan
0
1
0
0
L
Baba Yaga
OLYMPIANS RULE
Baba Yaga
0
12
5
0.21
W
Cerberus
6
1
27
19.5
L
2
5
1
0.5
W
Merlin
brpurojp
Merlin
8
0
20
18
W
13
1
15
20.5
W
7
0
18
16
W
Xbalanque
justyXBX20
Xbalanque
6
3
18
5
L
Poseidon
sluggishlouie
Poseidon
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,187
Damage
77,923
82,552
Taken
44,395
47,912
Mitigated
29,174
9,871
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,508
1,176
948
3,191
22,458
25,533
0
11,772
10,686
9,462
0
L
Kukulkan
Hierba81txh
Kukulkan
550
96
0
0
1,771
466
0
767
1,004
2,617
0
L
Baba Yaga
OLYMPIANS RULE
Baba Yaga
13,484
2,139
0
1,879
22,888
9,508
0
11,717
11,171
37,345
0
W
Cerberus
13,898
1,346
0
3,774
13,290
17,408
0
11,731
1,559
22,709
0
L
10,748
4,130
229
3,335
13,532
4,509
0
8,469
5,063
24,695
0
W
Merlin
brpurojp
Merlin
17,487
1,583
0
0
5,954
2,308
0
4,862
1,092
38,457
0
W
18,527
11,994
1,889
2,981
9,624
3,558
0
8,182
1,442
0
36,302
W
12,286
3,896
0
999
7,112
2,623
0
6,637
475
24,652
0
W
Xbalanque
justyXBX20
Xbalanque
15,725
8,668
0
208
8,415
3,277
0
7,775
640
0
41,395
L
Poseidon
sluggishlouie
Poseidon
8,897
750
0
289
21,903
7,896
0
10,946
10,957
30,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,624
Gold Earned
59,135
152
Minions Killed
220
2
Camps Cleared
9
764,057
Distance Traveled
997,089
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,219
929
5
0
0
196,880
0
L
Kukulkan
8,387
762
6
1
0
57,197
0
L
Baba Yaga
10,073
916
58
5
2
186,323
0
W
Cerberus
12,413
1,128
24
2
1
227,100
0
L
Sol
9,615
874
38
3
0
161,797
0
W
Merlin
11,942
1,086
68
6
1
185,758
0
W
Cupid
11,807
1,073
36
3
5
214,146
0
W
Sol
11,870
1,079
29
3
0
217,433
0
W
Xbalanque
11,103
1,009
63
6
2
152,652
0
L
Poseidon
9,330
848
45
4
0
161,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role