Player Matchup

Neith
Neith
ElMiguelocote13
Neith
Level 27
God Stats
12W - 8L
1,615 SR
Queue Stats
69W - 96L
1,280 Elo+
Solo
Sobek
Sobek
Evenmoney
Sobek
Level 21
God Stats
1W - 1L
1,589 SR
Queue Stats
9W - 5L
1,477 Elo+
Party 1
Awilix
Awilix
SMITH02
Awilix
Level 18
God Stats
3W - 4L
1,402 SR
Queue Stats
7W - 10L
1,150 Elo+
Solo
Hades
Hades
VIP3_void22
Hades
Level 31
God Stats
4W - 2L
1,755 SR
Queue Stats
13W - 9L
1,555 Elo+
Party 1
Zeus
Zeus
dudulle68
Zeus
Level 7
God Stats
0W - 3L
1,296 SR
Queue Stats
19W - 48L
1,171 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,326 Elo+

VS

Team Averages
Level 23
1,418 SR
1,261 Elo+
Bellona
Bellona
AllMight1998777
Bellona
Level 29
God Stats
25W - 25L
1,519 SR
Queue Stats
103W - 147L
1,343 Elo+
Solo
Ra
Ra
Sandbags34
Ra
Level 27
God Stats
8W - 14L
1,237 SR
Queue Stats
121W - 158L
1,329 Elo+
Solo
Ymir
Ymir
Sickaxx98
Ymir
Level 23
God Stats
61W - 78L
1,333 SR
Queue Stats
114W - 147L
1,279 Elo+
Solo
Sun Wukong
Sun Wukong
Spacecadett13
Sun Wukong
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,062 Elo+
Solo
Izanami
Izanami
xDeathawkx
Izanami
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
48W - 33L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,702
335
837
4,347
329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Evenmoney
Sobek
11
2 / 3 / 3
7,444
438
4,522
9,685
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
SMITH02
Awilix
11
1 / 5 / 1
6,736
396
2,731
9,543
2,087
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 2
8,515
501
9,814
11,943
5,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
9
0 / 6 / 0
6,180
364
2,821
8,268
2,159
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,236
484
3,787
6,819
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 2
9,355
550
6,390
6,194
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 1 / 5
8,288
488
5,108
11,190
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Spacecadett13
Sun Wukong
13
2 / 5 / 1
7,788
458
2,941
11,741
6,704
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
xDeathawkx
Izanami
15
9 / 1 / 1
9,698
570
10,140
8,400
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
17
19
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
0
4
0
0
L
Sobek
Evenmoney
Sobek
2
3
3
1.17
L
Awilix
SMITH02
Awilix
1
5
1
0.3
W
3
1
2
4
W
Ymir
1
1
5
3.5
W
Sun Wukong
Spacecadett13
Sun Wukong
2
5
1
0.5
L
5
1
2
6
L
Zeus
0
6
0
0
W
Izanami
xDeathawkx
Izanami
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,725
Damage
28,366
43,786
Taken
44,344
19,177
Mitigated
25,789
12,188
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,787
591
0
2,303
6,819
5,267
730
3,207
3,612
5,003
34,558
L
837
264
0
675
4,347
329
0
142
4,205
0
16,629
L
Sobek
Evenmoney
Sobek
4,522
491
0
1,901
9,685
9,271
0
2,268
7,417
14,722
0
L
Awilix
SMITH02
Awilix
2,731
716
0
1,549
9,543
2,087
0
2,670
6,873
0
26,710
W
6,390
476
160
1,927
6,194
2,476
164
3,615
2,579
68,566
0
W
Ymir
5,108
1,784
0
5,248
11,190
8,403
297
6,800
4,390
28,915
0
W
Sun Wukong
Spacecadett13
Sun Wukong
2,941
1,187
0
1,983
11,741
6,704
271
1,941
9,800
0
40,620
L
9,814
2,217
527
6,146
11,943
5,331
697
4,275
7,668
39,083
0
L
Zeus
2,821
578
0
1,390
8,268
2,159
0
2,851
5,417
21,252
0
W
Izanami
xDeathawkx
Izanami
10,140
8,161
0
2,237
8,400
2,939
4,565
1,594
6,806
0
73,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
43,365
223
Minions Killed
462
0
Camps Cleared
0
1,284,387
Distance Traveled
1,638,976
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,236
484
86
5
0
312,815
0
L
Neith
5,702
335
28
2
0
127,335
1
L
Sobek
7,444
438
14
1
0
326,094
1
L
Awilix
6,736
396
55
3
0
358,403
0
W
Ra
9,355
550
133
8
0
347,284
2
W
Ymir
8,288
488
32
2
0
344,079
2
W
Sun Wukong
7,788
458
86
5
0
328,717
5
L
Hades
8,515
501
77
5
0
276,133
0
L
Zeus
6,180
364
49
3
0
196,422
0
W
Izanami
9,698
570
125
7
0
306,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role